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SimulationCraft 725-01

for World of Warcraft 7.2.5 Live (wow build level 24287, git build f220cdb)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-01-10 Portal to the Underworld damage increased by 33%.
Dragged to Helheim (effect#1) ap_coefficient 1.60 1.20

Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-1-8 Spelldata claims that Marking Target's rppm was buffed from 5 to 6.5, but testing shows higher.
Hunter's Mark rppm 7.20 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00
2017-01-11 Incorrect spell level for Frozen Orb Bolt.
Frozen Orb spell_level 57.00 81.00

Mark of the Distant Army

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-01-10 Set Velocity to a reasonable value.
Mark of the Distant Army prj_speed 40.00 1.00

Table of Contents

Raid Summary

 

Actions per Minute / DPS Variance Summary

T19 2pc : 1262566 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1262565.7 1262565.7 1974.1 / 0.156% 201340.6 / 15.9% 30613.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
41.1 41.1 Energy 3.05% 67.3 100.0% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T19 2pc 1262566
Ambush 13333 1.1% 4.7 84.36sec 849470 845755 Direct 4.7 0 849467 849467 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.68 4.68 0.00 0.00 1.0045 0.0000 3979275.64 5849912.12 31.98 845754.65 845754.65
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.68 100.00% 849466.82 730077 951766 849529.31 804257 900470 3979276 5849912 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 118212 9.4% 467.5 0.64sec 75880 118987 Direct 467.5 63639 127482 75880 38.1% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 467.53 467.53 0.00 0.00 0.6377 0.0000 35476347.80 52153591.67 31.98 118987.46 118987.46
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 200.64 42.91% 63638.99 54842 74847 63660.84 62348 65082 12768209 18770477 31.98
crit 178.13 38.10% 127482.44 109685 149693 127511.26 124890 131760 22708139 33383115 31.98
miss 88.77 18.99% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 58492 4.6% 464.1 0.65sec 37820 58935 Direct 464.1 31825 63748 37820 37.7% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 464.15 464.15 0.00 0.00 0.6417 0.0000 17554281.98 25806457.29 31.98 58934.67 58934.67
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 200.75 43.25% 31825.43 27421 37423 31835.97 31269 32564 6388861 9392231 31.98
crit 175.15 37.74% 63748.38 54842 74847 63764.48 62379 65839 11165421 16414227 31.98
miss 88.25 19.01% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 35802 2.8% 4.9 66.79sec 2176303 2407948 Direct 4.9 0 2176298 2176298 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.93 4.93 0.00 0.00 0.9039 0.0000 10739448.80 15788007.00 31.98 2407948.16 2407948.16
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.93 100.00% 2176298.02 1847231 2455849 2175881.80 2042966 2332499 10739449 15788007 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12633 1.0% 20.4 14.36sec 186215 201263 Direct 20.4 134143 268633 186209 38.7% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.39 20.39 94.80 0.00 0.9252 2.9818 3797836.92 5583180.01 31.98 12594.26 201263.22
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.50 61.28% 134143.24 118031 146164 134188.18 128691 140386 1676628 2464801 31.98
crit 7.90 38.72% 268633.20 236063 292327 268767.76 254146 292327 2121209 3118379 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 20856 (31280) 1.7% (2.5%) 23.4 12.52sec 400608 0 Direct 23.4 192650 386162 267133 38.5% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.41 23.41 0.00 0.00 0.0000 0.0000 6254941.17 9195356.00 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.40 61.51% 192649.97 163799 223125 192727.47 181632 208001 2774566 4078875 31.98
crit 9.01 38.49% 386162.20 327599 446250 386247.31 360359 417657 3480375 5116481 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10424 0.8% 23.4 12.52sec 133608 0 Direct 23.4 96337 193047 133601 38.5% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.39 23.39 0.00 0.00 0.0000 0.0000 3125252.69 4594417.49 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.38 61.46% 96336.57 81900 111562 96381.19 91542 103711 1384971 2036038 31.98
crit 9.01 38.54% 193046.53 163799 223125 193109.01 180179 210843 1740282 2558379 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 51583 4.1% 303.3 0.99sec 51029 0 Direct 303.3 35742 74226 51031 39.7% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 303.30 303.30 0.00 0.00 0.0000 0.0000 15476969.17 15476969.17 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 182.81 60.28% 35742.01 13471 46076 35761.28 34469 37468 6534154 6534154 0.00
crit 120.48 39.72% 74225.82 26942 152362 74272.55 69660 78737 8942816 8942816 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:232426.17
  • base_dd_max:232426.17
 
Main Gauche 200071 15.9% 538.5 0.56sec 111466 0 Direct 538.5 79827 159923 111467 39.5% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 538.48 538.48 0.00 0.00 0.0000 0.0000 60022616.13 88238931.20 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 325.77 60.50% 79826.86 68798 93715 79852.86 78313 81909 26005107 38229971 31.98
crit 212.71 39.50% 159923.19 137596 187431 159956.43 156776 164294 34017509 50008960 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22478 1.8% 20.7 14.43sec 325928 0 Direct 20.7 230828 462522 325921 41.0% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.68 20.68 0.00 0.00 0.0000 0.0000 6740982.68 6740982.68 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.19 58.96% 230827.88 196614 276076 230983.31 217280 253421 2814618 2814618 0.00
crit 8.49 41.04% 462521.54 393228 552151 462574.12 428787 501956 3926364 3926364 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 12763 (43128) 1.0% (3.4%) 17.5 14.28sec 741738 437661 Direct 17.5 133637 266882 220285 65.0% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 17.48 17.48 0.00 0.00 1.6948 0.0000 3850739.46 5660951.76 31.98 437661.30 437661.30
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.11 34.96% 133636.64 114751 161128 133523.81 0 161128 816738 1200682 31.93
crit 11.37 65.04% 266881.94 229502 322255 266960.00 252452 290033 3034002 4460270 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 30364 2.4% 14.1 18.03sec 648233 0 Direct 56.2 97924 195715 162070 65.6% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.06 56.24 0.00 0.00 0.0000 0.0000 9114976.57 13399878.95 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 19.35 34.40% 97924.43 84151 118160 97960.19 92566 106972 1894688 2785371 31.98
crit 36.89 65.60% 195715.24 168301 236321 195761.59 185131 206089 7220288 10614508 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 98109 7.7% 182.7 1.25sec 159684 0 Direct 182.7 114905 227412 159692 39.8% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 182.69 182.69 0.00 0.00 0.0000 0.0000 29171922.40 42885489.17 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 109.97 60.20% 114905.11 16100 146111 114461.80 95046 133528 12636066 18576214 31.98
crit 72.72 39.80% 227411.72 32201 292223 226932.96 187221 266883 16535856 24309275 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 266600 21.1% 67.2 4.44sec 1189431 1300710 Direct 67.2 857164 1722089 1189406 38.4% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 67.23 67.23 0.00 0.00 0.9145 0.0000 79962453.46 117552380.83 31.98 1300710.09 1300710.09
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 41.40 61.58% 857163.85 721704 1013382 857522.81 826892 890855 35487754 52170360 31.98
crit 25.83 38.42% 1722088.76 1443408 2026763 1722738.43 1646540 1840894 44474699 65382021 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 310846 24.6% 246.7 1.21sec 377925 567874 Direct 246.7 244381 587245 377922 38.9% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 246.68 246.68 0.00 0.00 0.6655 0.0000 93225070.75 137049684.53 31.98 567874.22 567874.22
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 150.60 61.05% 244381.12 211297 287825 244473.67 239815 250588 36802956 54103831 31.98
crit 96.08 38.95% 587245.06 507112 690779 587375.50 574715 608327 56422115 82945853 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T19 2pc
Adrenaline Rush 6.1 53.92sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.43sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 123.07sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 31.79sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.74 0.00 0.00 0.00 0.8810 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.0 66.00sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 54.0sec 54.0sec 39.08% 42.46% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 80.1 0.0sec 3.7sec 99.66% 100.00% 72.7(87.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.43%
  • alacrity_2:0.50%
  • alacrity_3:0.48%
  • alacrity_4:0.46%
  • alacrity_5:0.45%
  • alacrity_6:0.46%
  • alacrity_7:0.46%
  • alacrity_8:0.60%
  • alacrity_9:0.82%
  • alacrity_10:95.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.54% 13.54% 0.0(0.0) 1.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.54%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 16.2 5.5 18.2sec 13.4sec 26.46% 44.80% 5.5(5.5) 1.9

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:26.46%

Trigger Attempt Success

  • trigger_pct:32.92%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 54.0sec 54.0sec 39.08% 22.85% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.3 3.1 35.6sec 25.1sec 32.25% 32.25% 3.1(3.1) 8.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.25%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.9sec 86.4sec 15.63% 11.19% 0.0(0.0) 3.8

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.63%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Hidden Blade 4.7 0.0 62.4sec 84.3sec 2.79% 2.61% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.79%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 54.0sec 54.0sec 4.95% 62.21% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:4.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.0 0.0 53.5sec 66.0sec 10.99% 11.30% 0.0(0.0) 4.8

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.0 0.0 53.5sec 66.0sec 0.03% 35.12% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.03%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 32.7 30.5 9.1sec 4.7sec 54.84% 54.84% 30.5(30.5) 0.6

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:54.84%

Trigger Attempt Success

  • trigger_pct:35.07%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 58.9sec 0.0sec 39.93% 39.93% 0.0(0.0) 2.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.5 183.9 61.7sec 1.2sec 24.54% 100.00% 122.1(122.1) 4.1

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.51%
  • recursive_strikes_2:0.64%
  • recursive_strikes_3:0.60%
  • recursive_strikes_4:0.59%
  • recursive_strikes_5:0.59%
  • recursive_strikes_6:0.58%
  • recursive_strikes_7:0.59%
  • recursive_strikes_8:0.59%
  • recursive_strikes_9:0.59%
  • recursive_strikes_10:0.59%
  • recursive_strikes_11:0.59%
  • recursive_strikes_12:0.59%
  • recursive_strikes_13:0.59%
  • recursive_strikes_14:0.59%
  • recursive_strikes_15:16.32%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 123.0sec 123.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.4 8.4 164.3sec 31.8sec 99.50% 99.77% 8.4(8.4) 0.4

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.50%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Vanish 5.0 0.0 66.0sec 66.0sec 0.03% 0.03% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.03%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T19 2pc
ambush Energy 9.0 541.0 60.0 115.5 7355.8
between_the_eyes Energy 9.5 294.4 31.0 59.7 36480.0
between_the_eyes Combo Points 9.5 57.0 6.0 11.5 188480.1
ghostly_strike Energy 39.3 1177.5 30.0 57.7 3225.3
run_through Energy 129.4 4010.9 31.0 59.7 19936.4
run_through Combo Points 129.4 776.3 6.0 11.5 103004.5
saber_slash Energy 474.7 17376.6 36.6 70.4 5365.0
slice_and_dice Energy 18.7 393.5 21.0 40.4 0.0
slice_and_dice Combo Points 18.7 99.8 5.3 10.3 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 39.25 39.25 (4.18%) 1.00 0.00 0.00%
pistol_shot Combo Points 33.64 33.64 (3.58%) 1.00 0.00 0.00%
blunderbuss Combo Points 27.06 27.06 (2.88%) 1.00 0.00 0.00%
saber_slash Combo Points 474.73 435.30 (46.35%) 0.92 39.42 8.30%
ambush Combo Points 9.02 18.03 (1.92%) 2.00 0.00 0.00%
energy_regen Energy 2727.17 11649.05 (49.20%) 4.27 274.52 2.30%
Adrenaline Rush Energy 1155.59 2640.14 (11.15%) 2.28 169.36 6.03%
Combat Potency Energy 951.46 9388.89 (39.65%) 9.87 125.76 1.32%
Ruthlessness Combo Points 156.02 186.89 (19.90%) 1.20 0.00 0.00%
Curse of the Dreadblades Combo Points 53.09 198.99 (21.19%) 3.75 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 40.94 41.14
Combo Points 1.62 1.61
Combat End Resource Mean Min Max
Energy 39.83 0.03 100.00
Combo Points 3.17 1.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 1.2%

Statistics & Data Analysis

Fight Length
Sample Data T19 2pc Fight Length
Count 2497
Mean 300.49
Minimum 204.48
Maximum 398.03
Spread ( max - min ) 193.54
Range [ ( max - min ) / 2 * 100% ] 32.20%
Standard Deviation 38.4992
5th Percentile 241.07
95th Percentile 358.83
( 95th Percentile - 5th Percentile ) 117.76
Mean Distribution
Standard Deviation 0.7704
95.00% Confidence Intervall ( 298.98 - 302.00 )
Normalized 95.00% Confidence Intervall ( 99.50% - 100.50% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 631
0.1% Error 63056
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 51
0.01 Scale Factor Error with Delta=300 1266
DPS
Sample Data T19 2pc Damage Per Second
Count 2497
Mean 1262565.67
Minimum 1118990.58
Maximum 1487716.36
Spread ( max - min ) 368725.78
Range [ ( max - min ) / 2 * 100% ] 14.60%
Standard Deviation 50329.7225
5th Percentile 1187253.15
95th Percentile 1353035.71
( 95th Percentile - 5th Percentile ) 165782.55
Mean Distribution
Standard Deviation 1007.1990
95.00% Confidence Intervall ( 1260591.60 - 1264539.75 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 62
0.1% Error 6105
0.1 Scale Factor Error with Delta=300 21623837
0.05 Scale Factor Error with Delta=300 86495345
0.01 Scale Factor Error with Delta=300 2162383608
Priority Target DPS
Sample Data T19 2pc Priority Target Damage Per Second
Count 2497
Mean 1262565.67
Minimum 1118990.58
Maximum 1487716.36
Spread ( max - min ) 368725.78
Range [ ( max - min ) / 2 * 100% ] 14.60%
Standard Deviation 50329.7225
5th Percentile 1187253.15
95th Percentile 1353035.71
( 95th Percentile - 5th Percentile ) 165782.55
Mean Distribution
Standard Deviation 1007.1990
95.00% Confidence Intervall ( 1260591.60 - 1264539.75 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 62
0.1% Error 6105
0.1 Scale Factor Error with Delta=300 21623837
0.05 Scale Factor Error with Delta=300 86495345
0.01 Scale Factor Error with Delta=300 2162383608
DPS(e)
Sample Data T19 2pc Damage Per Second (Effective)
Count 2497
Mean 1262565.67
Minimum 1118990.58
Maximum 1487716.36
Spread ( max - min ) 368725.78
Range [ ( max - min ) / 2 * 100% ] 14.60%
Damage
Sample Data T19 2pc Damage
Count 2497
Mean 378493115.61
Minimum 302433841.42
Maximum 453946929.79
Spread ( max - min ) 151513088.37
Range [ ( max - min ) / 2 * 100% ] 20.02%
DTPS
Sample Data T19 2pc Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T19 2pc Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T19 2pc Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T19 2pc Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T19 2pc Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T19 2pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T19 2pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T19 2pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.47 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.01 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.25 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.39 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 31.54 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 180.58 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.07 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.02 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 4.93 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 67.23 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.68 ambush,if=variable.ambush_condition
Q 5.00 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.89 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJHJOJJJOJJJOJJHJOJJJJOJJJJOJJHEJJJJJOJJJOLIJHJJKDJJJOJJIJOQPJJNJHIOJJJJOIJJHOMJOJOJOJOJOIOJJHJJOJJJJOJLJHJDIJJJOJJOIJJJJOJJHRJOJJJIQNJJJJOJJIHJOJIJOJIJOJEJJHJIOJIJJLDJHIOJMJOJOJOJOJOJOJOJOJHJJOJJJOJIJQPNJHJJOJJJJOJIJLJOJHIJOJJJJJDJJJJIOJJJOJHJOIJJJOJIJJJOJHIJOJIJORJJHJOMJOJOEIOQPLDJNJOIHJJOJJIJOJJJJOJJJJHO

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T19 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T19 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T19 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.005 cds L adrenaline_rush Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.005 default D slice_and_dice Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.810 build J saber_slash Fluffy_Pillow 65.7/100: 66% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 74.2/100: 74% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:03.419 stealth Q vanish Fluffy_Pillow 92.8/100: 93% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:03.419 stealth P ambush Fluffy_Pillow 92.8/100: 93% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:04.423 finish O run_through Fluffy_Pillow 79.7/100: 80% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:05.228 build J saber_slash Fluffy_Pillow 98.9/100: 99% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.034 finish O run_through Fluffy_Pillow 99.1/100: 99% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.839 stealth R shadowmeld Fluffy_Pillow 98.8/100: 99% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.839 build J saber_slash Fluffy_Pillow 98.8/100: 99% energy | 2.0/6: 33% combo_points bloodlust, shadowmeld, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:07.642 finish O run_through Fluffy_Pillow 99.4/100: 99% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:08.448 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:09.252 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.056 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:10.860 finish O run_through Fluffy_Pillow 81.8/100: 82% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:11.665 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:12.469 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, blunderbuss, blurred_time, recursive_strikes, potion_of_prolonged_power
0:13.274 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(3), potion_of_prolonged_power
0:14.079 build H ghostly_strike Fluffy_Pillow 93.0/100: 93% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(6), potion_of_prolonged_power
0:14.885 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(9), potion_of_prolonged_power
0:15.688 finish O run_through Fluffy_Pillow 92.9/100: 93% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(11), potion_of_prolonged_power
0:16.493 build J saber_slash Fluffy_Pillow 95.4/100: 95% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(12), potion_of_prolonged_power
0:17.300 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:18.104 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:18.910 finish O run_through Fluffy_Pillow 93.6/100: 94% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:19.714 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:20.517 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:21.321 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:22.327 finish O run_through Fluffy_Pillow 86.2/100: 86% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:23.332 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:24.336 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:25.342 build H ghostly_strike Fluffy_Pillow 96.2/100: 96% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:26.347 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:27.351 finish O run_through Fluffy_Pillow 96.1/100: 96% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:28.354 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:29.358 build J saber_slash Fluffy_Pillow 86.1/100: 86% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:30.365 build J saber_slash Fluffy_Pillow 82.3/100: 82% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:31.370 build J saber_slash Fluffy_Pillow 68.5/100: 68% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:32.375 finish O run_through Fluffy_Pillow 84.6/100: 85% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:33.379 build J saber_slash Fluffy_Pillow 89.8/100: 90% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:34.384 build J saber_slash Fluffy_Pillow 85.9/100: 86% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:35.388 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:36.392 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:37.397 finish O run_through Fluffy_Pillow 82.3/100: 82% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:38.403 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:39.408 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:40.411 build H ghostly_strike Fluffy_Pillow 72.3/100: 72% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:41.415 default E slice_and_dice Fluffy_Pillow 75.5/100: 75% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:42.420 build J saber_slash Fluffy_Pillow 83.8/100: 84% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:43.425 build J saber_slash Fluffy_Pillow 63.2/100: 63% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:44.430 build J saber_slash Fluffy_Pillow 52.6/100: 53% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:45.432 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:46.437 Waiting     0.500 sec 41.2/100: 41% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:46.937 build J saber_slash Fluffy_Pillow 50.8/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:47.941 finish O run_through Fluffy_Pillow 40.2/100: 40% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:48.945 Waiting     0.200 sec 38.5/100: 39% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:49.145 build J saber_slash Fluffy_Pillow 52.4/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:50.150 Waiting     0.500 sec 31.7/100: 32% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:50.650 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:51.656 Waiting     0.500 sec 40.7/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:52.156 build J saber_slash Fluffy_Pillow 50.4/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:53.159 Waiting     0.100 sec 29.7/100: 30% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:53.259 finish O run_through Fluffy_Pillow 31.6/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:54.264 cds L adrenaline_rush Fluffy_Pillow 40.0/100: 40% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:54.264 build I pistol_shot Fluffy_Pillow 40.0/100: 40% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:55.066 build J saber_slash Fluffy_Pillow 84.7/100: 85% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:55.872 build H ghostly_strike Fluffy_Pillow 59.5/100: 60% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:56.675 build J saber_slash Fluffy_Pillow 64.3/100: 64% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:57.480 Waiting     0.100 sec 49.1/100: 49% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:57.580 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:58.383 cds K potion Fluffy_Pillow 66.9/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
0:58.383 default D slice_and_dice Fluffy_Pillow 66.9/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:59.189 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:59.995 build J saber_slash Fluffy_Pillow 75.8/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:00.800 build J saber_slash Fluffy_Pillow 81.6/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:01.604 finish O run_through Fluffy_Pillow 87.3/100: 87% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:02.408 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:03.212 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:04.017 build I pistol_shot Fluffy_Pillow 53.6/100: 54% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:04.822 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.626 finish O run_through Fluffy_Pillow 85.2/100: 85% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.430 stealth Q vanish Fluffy_Pillow 89.9/100: 90% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.430 stealth P ambush Fluffy_Pillow 89.9/100: 90% energy | 1.0/6: 17% combo_points vanish, adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:07.437 build J saber_slash Fluffy_Pillow 72.2/100: 72% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:08.240 build J saber_slash Fluffy_Pillow 67.9/100: 68% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:09.044 finish N between_the_eyes Fluffy_Pillow 53.6/100: 54% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:09.848 build J saber_slash Fluffy_Pillow 68.4/100: 68% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:10.652 build H ghostly_strike Fluffy_Pillow 64.1/100: 64% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:11.456 build I pistol_shot Fluffy_Pillow 59.9/100: 60% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:12.261 finish O run_through Fluffy_Pillow 85.6/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:13.066 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:13.871 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:14.675 build J saber_slash Fluffy_Pillow 76.6/100: 77% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:15.680 build J saber_slash Fluffy_Pillow 66.7/100: 67% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:16.685 finish O run_through Fluffy_Pillow 46.8/100: 47% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:17.691 build I pistol_shot Fluffy_Pillow 56.0/100: 56% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:18.696 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:19.701 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:20.707 build H ghostly_strike Fluffy_Pillow 66.3/100: 66% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:21.711 finish O run_through Fluffy_Pillow 86.4/100: 86% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:22.717 cds M curse_of_the_dreadblades Fluffy_Pillow 95.6/100: 96% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:22.939 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:23.945 finish O run_through Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:24.951 build J saber_slash Fluffy_Pillow 79.3/100: 79% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:25.956 finish O run_through Fluffy_Pillow 79.4/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:26.959 build J saber_slash Fluffy_Pillow 78.5/100: 78% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:27.963 finish O run_through Fluffy_Pillow 68.6/100: 69% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:28.967 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:29.972 finish O run_through Fluffy_Pillow 67.8/100: 68% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:30.977 build J saber_slash Fluffy_Pillow 56.9/100: 57% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:31.982 finish O run_through Fluffy_Pillow 37.0/100: 37% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:32.988 build I pistol_shot Fluffy_Pillow 46.1/100: 46% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:33.993 finish O run_through Fluffy_Pillow 86.3/100: 86% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:34.998 build J saber_slash Fluffy_Pillow 85.4/100: 85% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:36.002 build J saber_slash Fluffy_Pillow 65.5/100: 65% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:37.007 build H ghostly_strike Fluffy_Pillow 55.6/100: 56% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:38.013 build J saber_slash Fluffy_Pillow 65.7/100: 66% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:39.016 build J saber_slash Fluffy_Pillow 55.8/100: 56% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:40.020 finish O run_through Fluffy_Pillow 35.9/100: 36% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:41.024 Waiting     0.300 sec 45.0/100: 45% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:41.324 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:42.327 Waiting     0.500 sec 31.1/100: 31% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:42.827 build J saber_slash Fluffy_Pillow 61.1/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:43.830 Waiting     0.400 sec 41.2/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:44.230 build J saber_slash Fluffy_Pillow 59.2/100: 59% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:45.235 Waiting     0.400 sec 39.3/100: 39% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:45.635 build J saber_slash Fluffy_Pillow 57.3/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:46.638 finish O run_through Fluffy_Pillow 47.4/100: 47% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:47.642 Waiting     0.100 sec 46.5/100: 46% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:47.742 build J saber_slash Fluffy_Pillow 58.5/100: 58% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:48.746 Waiting     0.800 sec 28.6/100: 29% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:49.546 cds L adrenaline_rush Fluffy_Pillow 44.6/100: 45% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:49.546 Waiting     0.200 sec 44.6/100: 45% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.746 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:50.551 Waiting     0.200 sec 46.8/100: 47% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:50.751 build H ghostly_strike Fluffy_Pillow 53.2/100: 53% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:51.556 Waiting     0.100 sec 48.9/100: 49% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:51.656 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:52.461 default D slice_and_dice Fluffy_Pillow 47.9/100: 48% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:53.266 build I pistol_shot Fluffy_Pillow 52.7/100: 53% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:54.069 build J saber_slash Fluffy_Pillow 88.4/100: 88% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:54.874 build J saber_slash Fluffy_Pillow 74.2/100: 74% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:55.680 build J saber_slash Fluffy_Pillow 70.0/100: 70% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:56.485 finish O run_through Fluffy_Pillow 85.8/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.290 build J saber_slash Fluffy_Pillow 90.6/100: 91% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:58.093 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:58.897 finish O run_through Fluffy_Pillow 62.1/100: 62% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
1:59.703 build I pistol_shot Fluffy_Pillow 56.9/100: 57% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
2:00.506 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:01.310 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:02.114 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:02.918 build J saber_slash Fluffy_Pillow 67.2/100: 67% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:03.723 finish O run_through Fluffy_Pillow 53.0/100: 53% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:04.526 build J saber_slash Fluffy_Pillow 67.7/100: 68% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:05.331 build J saber_slash Fluffy_Pillow 63.5/100: 64% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:06.134 build H ghostly_strike Fluffy_Pillow 59.2/100: 59% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.939 stealth R shadowmeld Fluffy_Pillow 75.0/100: 75% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.939 build J saber_slash Fluffy_Pillow 75.0/100: 75% energy | 4.0/6: 67% combo_points shadowmeld, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:07.742 finish O run_through Fluffy_Pillow 60.7/100: 61% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:08.546 build J saber_slash Fluffy_Pillow 75.5/100: 75% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:09.352 build J saber_slash Fluffy_Pillow 81.3/100: 81% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:10.156 build J saber_slash Fluffy_Pillow 69.7/100: 70% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:11.159 build I pistol_shot Fluffy_Pillow 59.8/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:12.163 stealth Q vanish Fluffy_Pillow 89.9/100: 90% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
2:12.163 finish N between_the_eyes Fluffy_Pillow 89.9/100: 90% energy | 6.0/6: 100% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura
2:13.168 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative
2:14.172 build J saber_slash Fluffy_Pillow 89.1/100: 89% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
2:15.176 build J saber_slash Fluffy_Pillow 79.2/100: 79% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
2:16.180 build J saber_slash Fluffy_Pillow 69.3/100: 69% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
2:17.185 finish O run_through Fluffy_Pillow 49.4/100: 49% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
2:18.190 build J saber_slash Fluffy_Pillow 78.5/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
2:19.194 build J saber_slash Fluffy_Pillow 68.6/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
2:20.199 build I pistol_shot Fluffy_Pillow 38.8/100: 39% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:21.204 build H ghostly_strike Fluffy_Pillow 68.9/100: 69% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:22.207 build J saber_slash Fluffy_Pillow 68.9/100: 69% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
2:23.212 finish O run_through Fluffy_Pillow 59.1/100: 59% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
2:24.217 build J saber_slash Fluffy_Pillow 58.2/100: 58% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
2:25.221 build I pistol_shot Fluffy_Pillow 58.3/100: 58% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:26.226 build J saber_slash Fluffy_Pillow 98.4/100: 98% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:27.231 finish O run_through Fluffy_Pillow 78.5/100: 79% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
2:28.236 build J saber_slash Fluffy_Pillow 77.6/100: 78% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
2:29.240 build I pistol_shot Fluffy_Pillow 57.7/100: 58% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:30.245 build J saber_slash Fluffy_Pillow 97.8/100: 98% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:31.249 finish O run_through Fluffy_Pillow 77.9/100: 78% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
2:32.253 build J saber_slash Fluffy_Pillow 77.0/100: 77% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
2:33.259 default E slice_and_dice Fluffy_Pillow 67.2/100: 67% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:34.266 build J saber_slash Fluffy_Pillow 75.6/100: 76% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
2:35.272 build J saber_slash Fluffy_Pillow 74.9/100: 75% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
2:36.276 build H ghostly_strike Fluffy_Pillow 64.3/100: 64% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes
2:37.280 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(3)
2:38.285 build I pistol_shot Fluffy_Pillow 43.0/100: 43% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(5)
2:39.289 finish O run_through Fluffy_Pillow 62.3/100: 62% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(5)
2:40.294 build J saber_slash Fluffy_Pillow 60.7/100: 61% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(6)
2:41.298 build I pistol_shot Fluffy_Pillow 60.0/100: 60% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(9)
2:42.302 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(11)
2:43.306 build J saber_slash Fluffy_Pillow 68.7/100: 69% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(13)
2:44.312 cds L adrenaline_rush Fluffy_Pillow 48.1/100: 48% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:44.312 default D slice_and_dice Fluffy_Pillow 48.1/100: 48% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:45.115 build J saber_slash Fluffy_Pillow 52.8/100: 53% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:45.919 build H ghostly_strike Fluffy_Pillow 38.5/100: 39% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:46.722 build I pistol_shot Fluffy_Pillow 34.3/100: 34% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:47.526 finish O run_through Fluffy_Pillow 70.0/100: 70% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:48.330 build J saber_slash Fluffy_Pillow 84.8/100: 85% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:49.133 cds M curse_of_the_dreadblades Fluffy_Pillow 80.5/100: 80% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:49.133 build J saber_slash Fluffy_Pillow 80.5/100: 80% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:49.938 finish O run_through Fluffy_Pillow 76.3/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:50.741 build J saber_slash Fluffy_Pillow 81.0/100: 81% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:51.543 finish O run_through Fluffy_Pillow 76.7/100: 77% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
2:52.349 build J saber_slash Fluffy_Pillow 91.5/100: 91% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:53.151 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:53.956 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:54.761 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:55.566 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:56.370 finish O run_through Fluffy_Pillow 75.7/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:57.174 build J saber_slash Fluffy_Pillow 90.5/100: 90% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:57.978 finish O run_through Fluffy_Pillow 66.2/100: 66% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:58.782 build J saber_slash Fluffy_Pillow 81.0/100: 81% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
2:59.586 finish O run_through Fluffy_Pillow 76.7/100: 77% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
3:00.390 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
3:01.195 finish O run_through Fluffy_Pillow 57.3/100: 57% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:01.998 build J saber_slash Fluffy_Pillow 72.0/100: 72% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:02.803 build H ghostly_strike Fluffy_Pillow 57.8/100: 58% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:03.608 build J saber_slash Fluffy_Pillow 73.6/100: 74% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:04.413 build J saber_slash Fluffy_Pillow 78.1/100: 78% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:05.418 finish O run_through Fluffy_Pillow 78.2/100: 78% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:06.423 build J saber_slash Fluffy_Pillow 77.4/100: 77% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:07.427 build J saber_slash Fluffy_Pillow 77.5/100: 77% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
3:08.431 build J saber_slash Fluffy_Pillow 77.5/100: 78% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:09.435 finish O run_through Fluffy_Pillow 57.6/100: 58% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:10.439 build J saber_slash Fluffy_Pillow 66.7/100: 67% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:11.445 build I pistol_shot Fluffy_Pillow 46.9/100: 47% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:12.449 build J saber_slash Fluffy_Pillow 87.0/100: 87% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
3:13.453 stealth Q vanish Fluffy_Pillow 77.1/100: 77% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
3:13.453 stealth P ambush Fluffy_Pillow 77.1/100: 77% energy | 4.0/6: 67% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura
3:14.457 finish N between_the_eyes Fluffy_Pillow 57.2/100: 57% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade
3:15.461 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade
3:16.464 build H ghostly_strike Fluffy_Pillow 86.3/100: 86% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
3:17.469 build J saber_slash Fluffy_Pillow 86.5/100: 86% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
3:18.473 build J saber_slash Fluffy_Pillow 96.6/100: 97% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative
3:19.477 finish O run_through Fluffy_Pillow 86.6/100: 87% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:20.481 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
3:21.487 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
3:22.490 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
3:23.495 build J saber_slash Fluffy_Pillow 80.2/100: 80% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
3:24.497 finish O run_through Fluffy_Pillow 80.2/100: 80% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:25.500 build J saber_slash Fluffy_Pillow 69.3/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
3:26.503 build I pistol_shot Fluffy_Pillow 49.4/100: 49% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:27.509 build J saber_slash Fluffy_Pillow 79.5/100: 80% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, recursive_strikes
3:28.514 cds L adrenaline_rush Fluffy_Pillow 59.7/100: 60% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(3)
3:28.514 build J saber_slash Fluffy_Pillow 59.7/100: 60% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(3)
3:29.318 finish O run_through Fluffy_Pillow 45.4/100: 45% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(4)
3:30.121 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(6)
3:30.924 build H ghostly_strike Fluffy_Pillow 35.8/100: 36% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(8)
3:31.729 build I pistol_shot Fluffy_Pillow 41.6/100: 42% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(9)
3:32.532 build J saber_slash Fluffy_Pillow 97.3/100: 97% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(12)
3:33.337 finish O run_through Fluffy_Pillow 93.1/100: 93% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(14)
3:34.141 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:34.946 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:35.751 build J saber_slash Fluffy_Pillow 91.6/100: 92% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:36.556 build J saber_slash Fluffy_Pillow 87.3/100: 87% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:37.361 build J saber_slash Fluffy_Pillow 73.1/100: 73% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:38.165 default D slice_and_dice Fluffy_Pillow 68.9/100: 69% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
3:38.969 build J saber_slash Fluffy_Pillow 93.6/100: 94% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:39.773 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:40.578 build J saber_slash Fluffy_Pillow 85.2/100: 85% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:41.385 build J saber_slash Fluffy_Pillow 71.0/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:42.190 build I pistol_shot Fluffy_Pillow 46.8/100: 47% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:42.996 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
3:43.802 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:44.606 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:45.412 build J saber_slash Fluffy_Pillow 81.6/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:46.215 finish O run_through Fluffy_Pillow 67.3/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:47.021 build J saber_slash Fluffy_Pillow 72.1/100: 72% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:47.827 build H ghostly_strike Fluffy_Pillow 57.9/100: 58% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:48.631 build J saber_slash Fluffy_Pillow 62.2/100: 62% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
3:49.634 finish O run_through Fluffy_Pillow 32.3/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
3:50.639 build I pistol_shot Fluffy_Pillow 51.4/100: 51% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(3)
3:51.642 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(6)
3:52.646 build J saber_slash Fluffy_Pillow 90.1/100: 90% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(8)
3:53.652 build J saber_slash Fluffy_Pillow 90.2/100: 90% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(11)
3:54.657 finish O run_through Fluffy_Pillow 60.3/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(12)
3:55.660 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:56.664 build I pistol_shot Fluffy_Pillow 59.5/100: 60% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:57.668 build J saber_slash Fluffy_Pillow 89.6/100: 90% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:58.672 build J saber_slash Fluffy_Pillow 69.7/100: 70% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:59.676 build J saber_slash Fluffy_Pillow 59.8/100: 60% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
4:00.682 finish O run_through Fluffy_Pillow 59.9/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
4:01.687 build J saber_slash Fluffy_Pillow 69.1/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
4:02.692 build H ghostly_strike Fluffy_Pillow 59.2/100: 59% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
4:03.698 build I pistol_shot Fluffy_Pillow 59.3/100: 59% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
4:04.702 build J saber_slash Fluffy_Pillow 79.4/100: 79% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
4:05.707 finish O run_through Fluffy_Pillow 49.5/100: 50% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:06.713 Waiting     0.100 sec 48.7/100: 49% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:06.813 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:07.818 build I pistol_shot Fluffy_Pillow 50.8/100: 51% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
4:08.822 build J saber_slash Fluffy_Pillow 90.9/100: 91% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
4:09.826 finish O run_through Fluffy_Pillow 91.0/100: 91% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:10.831 stealth R shadowmeld Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:10.831 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points shadowmeld, alacrity(10), slice_and_dice
4:11.836 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:12.839 build H ghostly_strike Fluffy_Pillow 70.2/100: 70% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:13.844 build J saber_slash Fluffy_Pillow 70.3/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:14.846 finish O run_through Fluffy_Pillow 70.4/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:15.850 cds M curse_of_the_dreadblades Fluffy_Pillow 79.5/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:15.850 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:16.855 finish O run_through Fluffy_Pillow 69.6/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:17.858 build J saber_slash Fluffy_Pillow 68.7/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:18.862 finish O run_through Fluffy_Pillow 58.8/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:19.866 default E slice_and_dice Fluffy_Pillow 57.8/100: 58% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:20.870 build I pistol_shot Fluffy_Pillow 56.2/100: 56% energy | 0.0/6: 0% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:21.874 finish O run_through Fluffy_Pillow 95.5/100: 96% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:22.880 stealth Q vanish Fluffy_Pillow 93.9/100: 94% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:22.880 stealth P ambush Fluffy_Pillow 93.9/100: 94% energy | 1.0/6: 17% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades
4:23.885 cds L adrenaline_rush Fluffy_Pillow 53.3/100: 53% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade
4:23.885 default D slice_and_dice Fluffy_Pillow 53.3/100: 53% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice
4:24.688 build J saber_slash Fluffy_Pillow 68.0/100: 68% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time
4:25.493 finish N between_the_eyes Fluffy_Pillow 63.8/100: 64% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time
4:26.298 build J saber_slash Fluffy_Pillow 58.5/100: 59% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time
4:27.101 finish O run_through Fluffy_Pillow 54.3/100: 54% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time
4:27.907 build I pistol_shot Fluffy_Pillow 49.1/100: 49% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
4:28.711 build H ghostly_strike Fluffy_Pillow 74.8/100: 75% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time
4:29.516 build J saber_slash Fluffy_Pillow 90.6/100: 91% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:30.320 build J saber_slash Fluffy_Pillow 76.4/100: 76% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:31.121 finish O run_through Fluffy_Pillow 62.0/100: 62% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:31.925 build J saber_slash Fluffy_Pillow 86.8/100: 87% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:32.730 build J saber_slash Fluffy_Pillow 62.5/100: 63% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:33.534 build I pistol_shot Fluffy_Pillow 48.3/100: 48% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:34.338 build J saber_slash Fluffy_Pillow 84.0/100: 84% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:35.141 finish O run_through Fluffy_Pillow 69.8/100: 70% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:35.947 build J saber_slash Fluffy_Pillow 84.6/100: 85% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:36.751 build J saber_slash Fluffy_Pillow 90.3/100: 90% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:37.555 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:38.361 build J saber_slash Fluffy_Pillow 81.9/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:39.167 finish O run_through Fluffy_Pillow 97.7/100: 98% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:39.972 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:40.778 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:41.583 build J saber_slash Fluffy_Pillow 75.8/100: 76% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:42.390 build J saber_slash Fluffy_Pillow 61.6/100: 62% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:43.196 build H ghostly_strike Fluffy_Pillow 67.4/100: 67% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:44.001 finish O run_through Fluffy_Pillow 61.8/100: 62% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T19 2pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier19_2pc=1

T19 2pc - T20 4pc : 1329476 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1329475.9 1329475.9 2051.5 / 0.154% 207379.0 / 15.6% 31223.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
42.5 42.5 Energy 3.23% 69.4 100.0% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T19 2pc - T20 4pc 1329476
Ambush 13626 1.0% 4.8 82.11sec 849749 846030 Direct 4.8 0 849743 849743 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.79 4.79 0.00 0.00 1.0045 0.0000 4069404.78 5982410.49 31.98 846030.10 846030.10
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.79 100.00% 849743.11 730077 951766 849782.17 813284 900470 4069405 5982410 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 123084 9.3% 474.8 0.63sec 77790 123902 Direct 474.8 63658 127482 77790 41.1% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 474.83 474.83 0.00 0.00 0.6278 0.0000 36936849.35 54300667.30 31.98 123901.76 123901.76
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 189.36 39.88% 63658.13 54842 74847 63677.03 62555 65432 12054429 17721153 31.98
crit 195.18 41.11% 127482.04 109685 149693 127511.78 125000 131095 24882420 36579514 31.98
miss 90.28 19.01% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 60900 4.6% 471.3 0.64sec 38777 61381 Direct 471.3 31835 63737 38777 40.7% 18.9%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 471.33 471.33 0.00 0.00 0.6317 0.0000 18276870.31 26868730.58 31.98 61381.21 61381.21
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 190.33 40.38% 31835.26 27421 37423 31844.62 31221 32770 6059055 8907385 31.98
crit 191.69 40.67% 63736.78 54842 74847 63751.74 62616 65526 12217815 17961345 31.98
miss 89.31 18.95% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 36404 2.7% 5.0 65.85sec 2180603 2515282 Direct 5.0 0 2180611 2180611 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.01 5.01 0.00 0.00 0.8671 0.0000 10921352.49 16055422.66 31.98 2515281.55 2515281.55
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 5.01 100.00% 2180611.03 1847231 2455849 2180329.57 2048472 2327401 10921352 16055423 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12853 1.0% 20.4 14.32sec 189011 212938 Direct 20.4 134222 268886 189017 40.7% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.43 20.43 94.83 0.00 0.8876 2.9819 3861211.93 5676347.27 31.98 12831.44 212938.40
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.12 59.31% 134221.66 118031 146164 134236.76 128673 141139 1626349 2390888 31.98
crit 8.31 40.69% 268886.34 236063 292327 268995.62 253575 289187 2234862 3285460 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 22192 (33260) 1.7% (2.5%) 24.3 12.11sec 410057 0 Direct 24.3 192601 386026 273593 41.9% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 24.31 24.31 0.00 0.00 0.0000 0.0000 6650214.79 9776445.67 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.13 58.13% 192601.20 163799 223125 192676.01 181632 205394 2721727 4001197 31.98
crit 10.18 41.87% 386025.72 327599 446250 386155.06 360359 424341 3928488 5775249 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 11068 0.8% 24.3 12.11sec 136601 0 Direct 24.3 96251 193154 136595 41.6% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 24.29 24.29 0.00 0.00 0.0000 0.0000 3317438.37 4876948.64 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.17 58.36% 96251.29 81900 111562 96289.54 91252 103223 1364217 2005528 31.98
crit 10.11 41.64% 193154.22 163799 223125 193216.61 180179 210305 1953222 2871421 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 54540 4.1% 313.5 0.96sec 52194 0 Direct 313.5 35757 74042 52195 42.9% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 313.50 313.50 0.00 0.00 0.0000 0.0000 16362922.29 16362922.29 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 178.90 57.07% 35756.67 13471 46076 35772.94 33985 37476 6396825 6396825 0.00
crit 134.60 42.93% 74042.23 26942 152362 74086.97 69652 78675 9966098 9966098 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:92565.71
  • base_dd_max:92565.71
 
Main Gauche 209940 15.8% 552.4 0.54sec 114014 0 Direct 552.4 79840 159912 114015 42.7% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 552.44 552.44 0.00 0.00 0.0000 0.0000 62985275.34 92594320.88 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 316.66 57.32% 79840.29 68798 93715 79864.63 78278 82021 25282544 37167735 31.98
crit 235.77 42.68% 159912.36 137596 187431 159946.63 156974 163952 37702731 55426586 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 23009 1.7% 20.7 14.39sec 332964 0 Direct 20.7 230720 462828 332970 44.1% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.73 20.73 0.00 0.00 0.0000 0.0000 6903568.44 6903568.44 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.60 55.95% 230720.41 196614 276076 230845.11 216275 259191 2676409 2676409 0.00
crit 9.13 44.05% 462828.15 393228 552151 462923.13 432550 501956 4227159 4227159 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 13744 (45848) 1.0% (3.5%) 18.4 13.61sec 748868 462208 Direct 18.4 133510 267120 224866 68.4% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 18.41 18.41 0.00 0.00 1.6202 0.0000 4139852.46 6085975.26 31.98 462207.56 462207.56
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.82 31.62% 133510.43 114751 161128 133235.59 0 161128 777265 1142653 31.90
crit 12.59 68.38% 267120.27 229502 322255 267193.36 252452 284548 3362588 4943322 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 32104 2.4% 14.6 17.31sec 659121 0 Direct 58.5 98015 195962 164813 68.2% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.64 58.53 0.00 0.00 0.0000 0.0000 9646874.55 14181819.37 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.62 31.80% 98015.00 84151 118160 98039.18 92566 106244 1824570 2682291 31.98
crit 39.92 68.20% 195962.21 168301 236321 196016.93 185131 207730 7822305 11499529 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 101832 7.6% 184.9 1.24sec 164042 0 Direct 184.9 115163 228414 164039 43.2% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 184.85 184.85 0.00 0.00 0.0000 0.0000 30323512.31 44578435.42 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 105.07 56.84% 115163.48 16100 146111 114665.34 84824 132829 12100642 17789090 31.98
crit 79.78 43.16% 228413.90 32201 292223 228024.30 184562 267267 18222870 26789346 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 282986 21.3% 69.7 4.28sec 1218045 1379097 Direct 69.7 856990 1720716 1218064 41.8% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 69.67 69.67 0.00 0.00 0.8832 0.0000 84864136.58 124758319.32 31.98 1379097.38 1379097.38
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.55 58.20% 856989.63 721704 1013382 857348.07 829570 893041 34748768 51083981 31.98
crit 29.12 41.80% 1720716.13 1443408 2026763 1721221.59 1650489 1819566 50115368 73674338 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 331195 24.9% 255.2 1.17sec 389199 605284 Direct 255.2 244443 587222 389198 42.2% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 255.24 255.24 0.00 0.00 0.6430 0.0000 99338606.25 146037160.79 31.98 605284.01 605284.01
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 147.45 57.77% 244442.74 211297 287825 244518.32 239168 250784 36043135 52986822 31.98
crit 107.79 42.23% 587221.71 507112 690779 587364.24 574613 604147 63295472 93050339 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T19 2pc - T20 4pc
Adrenaline Rush 6.1 53.36sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.13 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc - T20 4pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.31sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc - T20 4pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 2pc - T20 4pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 123.40sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 32.11sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.68 0.00 0.00 0.00 0.8789 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.1 65.19sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 53.4sec 53.4sec 39.44% 41.72% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.44%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 82.6 0.0sec 3.6sec 99.66% 100.00% 75.2(89.9) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.43%
  • alacrity_2:0.50%
  • alacrity_3:0.48%
  • alacrity_4:0.46%
  • alacrity_5:0.46%
  • alacrity_6:0.46%
  • alacrity_7:0.45%
  • alacrity_8:0.59%
  • alacrity_9:0.83%
  • alacrity_10:95.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.53% 13.53% 0.0(0.0) 1.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.53%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 16.7 5.8 17.7sec 12.9sec 26.15% 44.43% 5.8(5.8) 1.8

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:26.15%

Trigger Attempt Success

  • trigger_pct:32.97%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 53.4sec 53.4sec 39.44% 23.12% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.44%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.4 3.1 35.3sec 24.9sec 32.35% 32.35% 3.1(3.1) 8.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.35%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.8sec 86.3sec 15.65% 11.07% 0.0(0.0) 3.8

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.65%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Headshot 13.6 19.5 19.6sec 7.9sec 67.36% 70.00% 19.5(19.5) 12.8

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_headshot
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • headshot_1:67.36%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242277
  • name:Headshot
  • tooltip:Critical strike chance increased by {$s1=5}%.
  • description:{$@spelldesc242276=Free Pistol Shots increase your critical strike chance by {$242277s1=5}% for {$242277d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Hidden Blade 4.8 0.0 61.4sec 82.1sec 2.77% 2.59% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.77%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Lesser Adrenaline Rush 6.1 0.0 52.6sec 52.6sec 14.99% 28.10% 0.0(0.0) 5.5

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_lesser_adrenaline_rush
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • lesser_adrenaline_rush_1:14.99%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246558
  • name:Lesser Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=30}%. Attack speed increased by {$s2=10}%.
  • description:Increases your Energy regeneration rate by {$s1=30}% and your attack speed by {$s2=10}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 53.4sec 53.4sec 5.20% 63.19% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:5.20%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.1 0.0 53.0sec 65.2sec 11.13% 7.96% 0.0(0.0) 4.9

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:11.13%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.1 0.0 53.0sec 65.2sec 0.04% 8.45% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 34.1 31.2 8.7sec 4.5sec 54.29% 100.00% 31.2(31.2) 0.5

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:54.29%

Trigger Attempt Success

  • trigger_pct:35.01%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 59.0sec 0.0sec 39.92% 39.92% 0.0(0.0) 2.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.92%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.4 186.1 62.2sec 1.2sec 24.40% 100.00% 124.7(124.7) 4.1

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.50%
  • recursive_strikes_2:0.63%
  • recursive_strikes_3:0.59%
  • recursive_strikes_4:0.58%
  • recursive_strikes_5:0.58%
  • recursive_strikes_6:0.58%
  • recursive_strikes_7:0.58%
  • recursive_strikes_8:0.57%
  • recursive_strikes_9:0.58%
  • recursive_strikes_10:0.57%
  • recursive_strikes_11:0.57%
  • recursive_strikes_12:0.57%
  • recursive_strikes_13:0.57%
  • recursive_strikes_14:0.57%
  • recursive_strikes_15:16.37%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 123.4sec 123.4sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.3 8.3 167.6sec 32.1sec 99.51% 99.79% 8.3(8.3) 0.4

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.51%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Vanish 5.1 0.0 65.2sec 65.2sec 0.04% 0.04% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T19 2pc - T20 4pc
ambush Energy 8.2 490.7 60.0 102.5 8293.8
between_the_eyes Energy 8.6 265.2 31.0 52.9 41189.1
between_the_eyes Combo Points 8.6 51.3 6.0 10.2 212810.3
ghostly_strike Energy 34.9 1046.5 30.0 51.2 3689.5
run_through Energy 119.0 3688.3 31.0 52.9 23009.3
run_through Combo Points 119.0 713.9 6.0 10.2 118881.2
saber_slash Energy 435.9 15962.6 36.6 62.5 6223.2
slice_and_dice Energy 16.5 347.1 21.0 35.9 0.0
slice_and_dice Combo Points 16.5 88.4 5.3 9.1 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 34.88 34.88 (4.06%) 1.00 0.00 0.00%
pistol_shot Combo Points 31.44 31.44 (3.66%) 1.00 0.00 0.00%
blunderbuss Combo Points 24.99 24.99 (2.91%) 1.00 0.00 0.00%
saber_slash Combo Points 435.87 399.79 (46.54%) 0.92 36.08 8.28%
ambush Combo Points 8.18 16.36 (1.90%) 2.00 0.00 0.00%
energy_regen Energy 2485.01 10348.47 (47.69%) 4.16 231.80 2.19%
Adrenaline Rush Energy 1034.85 2364.07 (10.90%) 2.28 152.03 6.04%
Combat Potency Energy 862.15 8510.58 (39.22%) 9.87 110.93 1.29%
Ruthlessness Combo Points 142.73 170.91 (19.90%) 1.20 0.00 0.00%
Curse of the Dreadblades Combo Points 48.21 180.65 (21.03%) 3.75 0.00 0.00%
Lesser Adrenaline Rush Energy 398.02 474.55 (2.19%) 1.19 11.41 2.35%
Resource RPS-Gain RPS-Loss
Energy 42.29 42.49
Combo Points 1.67 1.66
Combat End Resource Mean Min Max
Energy 39.69 0.02 100.00
Combo Points 3.23 0.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 1.2%

Statistics & Data Analysis

Fight Length
Sample Data T19 2pc - T20 4pc Fight Length
Count 2497
Mean 300.44
Minimum 214.01
Maximum 392.62
Spread ( max - min ) 178.61
Range [ ( max - min ) / 2 * 100% ] 29.73%
Standard Deviation 37.8779
5th Percentile 240.70
95th Percentile 357.60
( 95th Percentile - 5th Percentile ) 116.90
Mean Distribution
Standard Deviation 0.7580
95.00% Confidence Intervall ( 298.96 - 301.93 )
Normalized 95.00% Confidence Intervall ( 99.51% - 100.49% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 611
0.1% Error 61060
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 49
0.01 Scale Factor Error with Delta=300 1225
DPS
Sample Data T19 2pc - T20 4pc Damage Per Second
Count 2497
Mean 1329475.90
Minimum 1173538.34
Maximum 1541938.60
Spread ( max - min ) 368400.26
Range [ ( max - min ) / 2 * 100% ] 13.86%
Standard Deviation 52304.7745
5th Percentile 1247991.15
95th Percentile 1419224.81
( 95th Percentile - 5th Percentile ) 171233.67
Mean Distribution
Standard Deviation 1046.7237
95.00% Confidence Intervall ( 1327424.36 - 1331527.44 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 60
0.1% Error 5946
0.1 Scale Factor Error with Delta=300 23354273
0.05 Scale Factor Error with Delta=300 93417089
0.01 Scale Factor Error with Delta=300 2335427214
Priority Target DPS
Sample Data T19 2pc - T20 4pc Priority Target Damage Per Second
Count 2497
Mean 1329475.90
Minimum 1173538.34
Maximum 1541938.60
Spread ( max - min ) 368400.26
Range [ ( max - min ) / 2 * 100% ] 13.86%
Standard Deviation 52304.7745
5th Percentile 1247991.15
95th Percentile 1419224.81
( 95th Percentile - 5th Percentile ) 171233.67
Mean Distribution
Standard Deviation 1046.7237
95.00% Confidence Intervall ( 1327424.36 - 1331527.44 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 60
0.1% Error 5946
0.1 Scale Factor Error with Delta=300 23354273
0.05 Scale Factor Error with Delta=300 93417089
0.01 Scale Factor Error with Delta=300 2335427214
DPS(e)
Sample Data T19 2pc - T20 4pc Damage Per Second (Effective)
Count 2497
Mean 1329475.90
Minimum 1173538.34
Maximum 1541938.60
Spread ( max - min ) 368400.26
Range [ ( max - min ) / 2 * 100% ] 13.86%
Damage
Sample Data T19 2pc - T20 4pc Damage
Count 2497
Mean 398598090.23
Minimum 318076682.95
Maximum 478228260.45
Spread ( max - min ) 160151577.50
Range [ ( max - min ) / 2 * 100% ] 20.09%
DTPS
Sample Data T19 2pc - T20 4pc Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T19 2pc - T20 4pc Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T19 2pc - T20 4pc Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T19 2pc - T20 4pc Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T19 2pc - T20 4pc Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T19 2pc - T20 4pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T19 2pc - T20 4pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T19 2pc - T20 4pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.40 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.08 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.20 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.43 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 33.05 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 186.95 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.13 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.03 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 5.01 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 69.67 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.79 ambush,if=variable.ambush_condition
Q 5.07 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.89 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJHJOJJJOJJJJJOJJHJOJJJOJJJJOJJJHEJJIJOJLJIDJJJOJJHJOKJJJJOIJJJQNJJJJIOJHJJOIJJJJOJMJOJOJOIOJOJLOJHJJOJJJDJJJIJOJHJOJJIOJJIOJJJIOJHJJOJJJJJQNIRJIJOJHJJOJEJIJJJOJLHJDJIJJOJJJJOJHJJOMJOJOJOJOJOIOJOJOJHIJOJJJIOJJJIQNJHJJOJIJJOLJJJJDJHJJOJJJOJJJOJJIJOJJHJJOJJIJOJJIOJJHJJOIJJJOJEJMJOIOLRJDJOJOQPNJOJJHJOJJJIOJJJOJJHJIOJIJJOJJJO

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T19 2pc - T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T19 2pc - T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T19 2pc - T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.005 cds L adrenaline_rush Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.005 default D slice_and_dice Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.810 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 84.2/100: 84% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:03.418 stealth Q vanish Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:03.418 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:04.423 finish O run_through Fluffy_Pillow 86.3/100: 86% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:05.228 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.031 finish O run_through Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.836 stealth R shadowmeld Fluffy_Pillow 89.8/100: 90% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.836 build J saber_slash Fluffy_Pillow 89.8/100: 90% energy | 2.0/6: 33% combo_points bloodlust, shadowmeld, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:07.642 finish O run_through Fluffy_Pillow 80.6/100: 81% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:08.445 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:09.248 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.055 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.859 finish O run_through Fluffy_Pillow 91.8/100: 92% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:11.664 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:12.470 finish O run_through Fluffy_Pillow 92.4/100: 92% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(8), slice_and_dice, blurred_time, potion_of_prolonged_power
0:13.276 build J saber_slash Fluffy_Pillow 94.4/100: 94% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:14.081 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:14.884 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:15.689 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:16.494 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:17.298 build J saber_slash Fluffy_Pillow 83.5/100: 83% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:18.101 build J saber_slash Fluffy_Pillow 86.9/100: 87% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:18.906 finish O run_through Fluffy_Pillow 80.4/100: 80% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:19.709 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:20.513 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:21.318 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:22.121 build J saber_slash Fluffy_Pillow 97.2/100: 97% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:22.926 build J saber_slash Fluffy_Pillow 74.4/100: 74% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(3), potion_of_prolonged_power
0:23.731 finish O run_through Fluffy_Pillow 71.6/100: 72% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(5), potion_of_prolonged_power
0:24.535 build J saber_slash Fluffy_Pillow 87.8/100: 88% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(8), potion_of_prolonged_power
0:25.341 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, recursive_strikes(11), potion_of_prolonged_power
0:26.145 build H ghostly_strike Fluffy_Pillow 92.3/100: 92% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, recursive_strikes(14), potion_of_prolonged_power
0:26.947 build J saber_slash Fluffy_Pillow 99.4/100: 99% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:27.752 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:28.556 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, recursive_strikes(15), potion_of_prolonged_power
0:29.360 build J saber_slash Fluffy_Pillow 84.4/100: 84% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:30.364 build J saber_slash Fluffy_Pillow 90.6/100: 91% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:31.368 finish O run_through Fluffy_Pillow 76.7/100: 77% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:32.372 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:33.379 build J saber_slash Fluffy_Pillow 88.0/100: 88% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:34.385 build J saber_slash Fluffy_Pillow 74.2/100: 74% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:35.388 build J saber_slash Fluffy_Pillow 70.3/100: 70% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:36.394 finish O run_through Fluffy_Pillow 56.5/100: 56% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:37.399 build J saber_slash Fluffy_Pillow 71.6/100: 72% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:38.402 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:39.407 build J saber_slash Fluffy_Pillow 63.9/100: 64% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:40.410 build H ghostly_strike Fluffy_Pillow 70.0/100: 70% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:41.415 default E slice_and_dice Fluffy_Pillow 83.4/100: 83% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:42.418 build J saber_slash Fluffy_Pillow 81.7/100: 82% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:43.421 build J saber_slash Fluffy_Pillow 61.1/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:44.425 build I pistol_shot Fluffy_Pillow 40.4/100: 40% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:45.429 build J saber_slash Fluffy_Pillow 79.7/100: 80% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:46.434 finish O run_through Fluffy_Pillow 59.1/100: 59% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:47.437 build J saber_slash Fluffy_Pillow 67.4/100: 67% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:48.442 cds L adrenaline_rush Fluffy_Pillow 56.8/100: 57% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:48.442 build J saber_slash Fluffy_Pillow 56.8/100: 57% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:49.247 build I pistol_shot Fluffy_Pillow 41.6/100: 42% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:50.053 default D slice_and_dice Fluffy_Pillow 66.4/100: 66% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:50.859 build J saber_slash Fluffy_Pillow 81.3/100: 81% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
0:51.666 build J saber_slash Fluffy_Pillow 77.1/100: 77% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
0:52.471 build J saber_slash Fluffy_Pillow 72.9/100: 73% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:53.274 finish O run_through Fluffy_Pillow 78.6/100: 79% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:54.079 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:54.885 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:55.690 build H ghostly_strike Fluffy_Pillow 81.6/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:56.494 build J saber_slash Fluffy_Pillow 97.3/100: 97% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:57.298 finish O run_through Fluffy_Pillow 83.1/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes, potion_of_prolonged_power
0:58.103 cds K potion Fluffy_Pillow 87.9/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(3)
0:58.103 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(3), potion_of_prolonged_power
0:58.908 build J saber_slash Fluffy_Pillow 83.7/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(6), potion_of_prolonged_power
0:59.712 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(9), potion_of_prolonged_power
1:00.518 build J saber_slash Fluffy_Pillow 65.2/100: 65% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(12), potion_of_prolonged_power
1:01.322 finish O run_through Fluffy_Pillow 41.0/100: 41% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:02.124 build I pistol_shot Fluffy_Pillow 55.7/100: 56% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:02.929 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:03.734 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:04.538 build J saber_slash Fluffy_Pillow 71.5/100: 72% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:05.344 stealth Q vanish Fluffy_Pillow 67.3/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:05.344 finish N between_the_eyes Fluffy_Pillow 67.3/100: 67% energy | 6.0/6: 100% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:06.148 build J saber_slash Fluffy_Pillow 72.1/100: 72% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:06.952 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:07.756 build J saber_slash Fluffy_Pillow 83.6/100: 84% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:08.560 build J saber_slash Fluffy_Pillow 78.6/100: 79% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, recursive_strikes(15), potion_of_prolonged_power
1:09.363 build I pistol_shot Fluffy_Pillow 59.5/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, recursive_strikes(15), potion_of_prolonged_power
1:10.167 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, recursive_strikes(15), potion_of_prolonged_power
1:10.972 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, recursive_strikes(15), potion_of_prolonged_power
1:11.777 build H ghostly_strike Fluffy_Pillow 80.9/100: 81% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:12.581 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:13.386 build J saber_slash Fluffy_Pillow 70.9/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:14.192 finish O run_through Fluffy_Pillow 51.9/100: 52% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:14.995 build I pistol_shot Fluffy_Pillow 51.8/100: 52% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:15.799 build J saber_slash Fluffy_Pillow 82.7/100: 83% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:16.605 build J saber_slash Fluffy_Pillow 72.7/100: 73% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:17.611 build J saber_slash Fluffy_Pillow 62.9/100: 63% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:18.616 Waiting     0.200 sec 43.0/100: 43% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:18.816 build J saber_slash Fluffy_Pillow 57.0/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:19.820 finish O run_through Fluffy_Pillow 37.1/100: 37% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:20.825 Waiting     0.800 sec 26.2/100: 26% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:21.625 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:22.629 Waiting     0.100 sec 42.3/100: 42% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:22.729 cds M curse_of_the_dreadblades Fluffy_Pillow 44.3/100: 44% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:22.938 Waiting     0.100 sec 48.5/100: 48% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:23.038 build J saber_slash Fluffy_Pillow 50.5/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:24.042 Waiting     0.520 sec 20.6/100: 21% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:24.562 finish O run_through Fluffy_Pillow 31.0/100: 31% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:25.568 Waiting     0.742 sec 20.1/100: 20% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:26.310 build J saber_slash Fluffy_Pillow 55.0/100: 55% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:27.316 finish O run_through Fluffy_Pillow 45.1/100: 45% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:28.320 build J saber_slash Fluffy_Pillow 54.2/100: 54% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:29.325 finish O run_through Fluffy_Pillow 54.3/100: 54% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:30.330 build I pistol_shot Fluffy_Pillow 53.5/100: 53% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:31.335 finish O run_through Fluffy_Pillow 93.6/100: 94% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:32.340 build J saber_slash Fluffy_Pillow 92.7/100: 93% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:33.345 finish O run_through Fluffy_Pillow 72.8/100: 73% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:34.349 build J saber_slash Fluffy_Pillow 71.9/100: 72% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:35.353 cds L adrenaline_rush Fluffy_Pillow 62.0/100: 62% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:35.383 finish O run_through Fluffy_Pillow 62.6/100: 63% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
1:36.187 build J saber_slash Fluffy_Pillow 87.3/100: 87% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
1:36.989 build H ghostly_strike Fluffy_Pillow 73.0/100: 73% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, recursive_strikes(4), potion_of_prolonged_power
1:37.793 build J saber_slash Fluffy_Pillow 78.8/100: 79% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, recursive_strikes(6), potion_of_prolonged_power
1:38.598 build J saber_slash Fluffy_Pillow 84.6/100: 85% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(9), potion_of_prolonged_power
1:39.403 finish O run_through Fluffy_Pillow 90.3/100: 90% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(12), potion_of_prolonged_power
1:40.207 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(14), potion_of_prolonged_power
1:41.013 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(15), potion_of_prolonged_power
1:41.817 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(15), potion_of_prolonged_power
1:42.621 default D slice_and_dice Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(15), potion_of_prolonged_power
1:43.426 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
1:44.229 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:45.033 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:45.837 build I pistol_shot Fluffy_Pillow 57.2/100: 57% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:46.641 build J saber_slash Fluffy_Pillow 83.0/100: 83% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:47.447 finish O run_through Fluffy_Pillow 78.8/100: 79% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:48.252 build J saber_slash Fluffy_Pillow 73.6/100: 74% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:49.055 build H ghostly_strike Fluffy_Pillow 69.3/100: 69% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:49.860 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:50.663 finish O run_through Fluffy_Pillow 70.8/100: 71% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:51.469 build J saber_slash Fluffy_Pillow 75.6/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:52.274 build J saber_slash Fluffy_Pillow 71.4/100: 71% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:53.078 build I pistol_shot Fluffy_Pillow 57.1/100: 57% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:53.883 finish O run_through Fluffy_Pillow 92.9/100: 93% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:54.688 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:55.494 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall, potion_of_prolonged_power
1:56.298 build I pistol_shot Fluffy_Pillow 46.1/100: 46% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.104 finish O run_through Fluffy_Pillow 67.0/100: 67% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.908 build J saber_slash Fluffy_Pillow 67.0/100: 67% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall, potion_of_prolonged_power
1:58.714 Waiting     0.100 sec 47.9/100: 48% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
1:58.814 build J saber_slash Fluffy_Pillow 60.5/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
1:59.617 build J saber_slash Fluffy_Pillow 61.4/100: 61% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall
2:00.422 build I pistol_shot Fluffy_Pillow 52.4/100: 52% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall
2:01.227 finish O run_through Fluffy_Pillow 83.3/100: 83% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:02.032 build J saber_slash Fluffy_Pillow 73.3/100: 73% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:02.838 build H ghostly_strike Fluffy_Pillow 64.2/100: 64% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:03.641 build J saber_slash Fluffy_Pillow 73.6/100: 74% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:04.647 build J saber_slash Fluffy_Pillow 63.7/100: 64% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:05.651 finish O run_through Fluffy_Pillow 43.8/100: 44% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:06.656 Waiting     0.400 sec 32.9/100: 33% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
2:07.056 build J saber_slash Fluffy_Pillow 50.9/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
2:08.062 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:09.065 Waiting     0.500 sec 41.2/100: 41% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
2:09.565 build J saber_slash Fluffy_Pillow 51.2/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
2:10.568 Waiting     0.500 sec 41.2/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:11.068 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:12.075 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
2:13.081 stealth Q vanish Fluffy_Pillow 31.5/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:13.081 finish N between_the_eyes Fluffy_Pillow 31.5/100: 32% energy | 6.0/6: 100% combo_points vanish, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blunderbuss
2:14.087 build I pistol_shot Fluffy_Pillow 20.7/100: 21% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss
2:15.092 stealth R shadowmeld Fluffy_Pillow 60.8/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, recursive_strikes(4)
2:15.092 build J saber_slash Fluffy_Pillow 60.8/100: 61% energy | 2.0/6: 33% combo_points shadowmeld, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, recursive_strikes(4)
2:16.095 build I pistol_shot Fluffy_Pillow 30.9/100: 31% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, recursive_strikes(7)
2:17.100 build J saber_slash Fluffy_Pillow 71.0/100: 71% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, recursive_strikes(10)
2:18.105 finish O run_through Fluffy_Pillow 81.1/100: 81% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, recursive_strikes(12)
2:19.109 build J saber_slash Fluffy_Pillow 90.2/100: 90% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)
2:20.114 build H ghostly_strike Fluffy_Pillow 70.3/100: 70% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)
2:21.118 build J saber_slash Fluffy_Pillow 70.4/100: 70% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)
2:22.122 build J saber_slash Fluffy_Pillow 70.5/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)
2:23.125 finish O run_through Fluffy_Pillow 70.6/100: 71% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)
2:24.131 build J saber_slash Fluffy_Pillow 69.7/100: 70% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:25.134 default E slice_and_dice Fluffy_Pillow 59.8/100: 60% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:26.140 build J saber_slash Fluffy_Pillow 68.2/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:27.145 build I pistol_shot Fluffy_Pillow 47.5/100: 48% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:28.149 build J saber_slash Fluffy_Pillow 76.9/100: 77% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:29.154 build J saber_slash Fluffy_Pillow 56.2/100: 56% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:30.157 Waiting     0.300 sec 35.6/100: 36% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:30.457 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:31.461 finish O run_through Fluffy_Pillow 60.7/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:32.466 build J saber_slash Fluffy_Pillow 69.0/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:33.469 cds L adrenaline_rush Fluffy_Pillow 58.4/100: 58% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:33.469 build H ghostly_strike Fluffy_Pillow 58.4/100: 58% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
2:34.272 build J saber_slash Fluffy_Pillow 63.1/100: 63% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
2:35.075 default D slice_and_dice Fluffy_Pillow 57.9/100: 58% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
2:35.880 build J saber_slash Fluffy_Pillow 72.6/100: 73% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:36.683 build I pistol_shot Fluffy_Pillow 48.4/100: 48% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:37.488 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:38.294 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:39.099 finish O run_through Fluffy_Pillow 71.6/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:39.905 build J saber_slash Fluffy_Pillow 86.4/100: 86% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:40.709 build J saber_slash Fluffy_Pillow 92.2/100: 92% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:41.514 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:42.317 build J saber_slash Fluffy_Pillow 93.7/100: 94% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:43.121 finish O run_through Fluffy_Pillow 99.4/100: 99% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
2:43.927 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
2:44.732 build H ghostly_strike Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:45.535 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:46.340 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:47.145 finish O run_through Fluffy_Pillow 71.6/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:47.949 cds M curse_of_the_dreadblades Fluffy_Pillow 86.3/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:47.949 build J saber_slash Fluffy_Pillow 86.3/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:48.755 finish O run_through Fluffy_Pillow 92.1/100: 92% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:49.561 build J saber_slash Fluffy_Pillow 96.9/100: 97% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:50.366 finish O run_through Fluffy_Pillow 92.7/100: 93% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:51.170 build J saber_slash Fluffy_Pillow 97.5/100: 97% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:51.975 finish O run_through Fluffy_Pillow 73.2/100: 73% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:52.779 build J saber_slash Fluffy_Pillow 68.0/100: 68% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:53.583 finish O run_through Fluffy_Pillow 73.1/100: 73% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, blunderbuss
2:54.389 build J saber_slash Fluffy_Pillow 63.0/100: 63% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, blunderbuss
2:55.193 finish O run_through Fluffy_Pillow 44.0/100: 44% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, blunderbuss
2:55.997 build I pistol_shot Fluffy_Pillow 53.9/100: 54% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, blunderbuss
2:56.802 finish O run_through Fluffy_Pillow 94.8/100: 95% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
2:57.606 build J saber_slash Fluffy_Pillow 84.7/100: 85% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
2:58.410 finish O run_through Fluffy_Pillow 65.7/100: 66% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
2:59.216 build J saber_slash Fluffy_Pillow 65.6/100: 66% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
3:00.020 finish O run_through Fluffy_Pillow 56.6/100: 57% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:00.825 Waiting     0.200 sec 46.5/100: 47% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:01.025 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:01.831 build H ghostly_strike Fluffy_Pillow 50.5/100: 51% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:02.834 build I pistol_shot Fluffy_Pillow 40.6/100: 41% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:03.838 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:04.842 finish O run_through Fluffy_Pillow 60.8/100: 61% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:05.847 build J saber_slash Fluffy_Pillow 59.9/100: 60% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:06.852 Waiting     0.500 sec 30.0/100: 30% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:07.352 build J saber_slash Fluffy_Pillow 50.0/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:08.356 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:09.361 build I pistol_shot Fluffy_Pillow 40.2/100: 40% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
3:10.366 finish O run_through Fluffy_Pillow 70.4/100: 70% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:11.368 build J saber_slash Fluffy_Pillow 79.4/100: 79% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:12.371 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:13.373 build J saber_slash Fluffy_Pillow 79.5/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:14.376 build I pistol_shot Fluffy_Pillow 59.6/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:15.379 stealth Q vanish Fluffy_Pillow 99.7/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
3:15.379 finish N between_the_eyes Fluffy_Pillow 99.7/100: 100% energy | 6.0/6: 100% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot
3:16.384 build J saber_slash Fluffy_Pillow 98.8/100: 99% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:17.390 build H ghostly_strike Fluffy_Pillow 78.9/100: 79% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:18.394 build J saber_slash Fluffy_Pillow 69.0/100: 69% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:19.398 Waiting     0.100 sec 49.1/100: 49% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:19.498 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:20.502 finish O run_through Fluffy_Pillow 31.2/100: 31% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:21.506 Waiting     0.500 sec 40.3/100: 40% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:22.006 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:23.011 build I pistol_shot Fluffy_Pillow 40.5/100: 40% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
3:24.015 build J saber_slash Fluffy_Pillow 90.6/100: 91% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:25.020 build J saber_slash Fluffy_Pillow 80.7/100: 81% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:26.025 finish O run_through Fluffy_Pillow 90.8/100: 91% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
3:27.030 cds L adrenaline_rush Fluffy_Pillow 89.9/100: 90% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:27.030 build J saber_slash Fluffy_Pillow 89.9/100: 90% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:27.834 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:28.640 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:29.444 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:30.248 default D slice_and_dice Fluffy_Pillow 58.8/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), headshot, blurred_time, loaded_dice
3:31.052 build J saber_slash Fluffy_Pillow 63.5/100: 64% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:31.855 build H ghostly_strike Fluffy_Pillow 49.2/100: 49% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:32.659 build J saber_slash Fluffy_Pillow 65.0/100: 65% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:33.463 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:34.269 finish O run_through Fluffy_Pillow 56.5/100: 57% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:35.073 build J saber_slash Fluffy_Pillow 71.3/100: 71% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:35.876 build J saber_slash Fluffy_Pillow 67.0/100: 67% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:36.681 build J saber_slash Fluffy_Pillow 62.8/100: 63% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:37.486 finish O run_through Fluffy_Pillow 58.6/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:38.289 build J saber_slash Fluffy_Pillow 83.3/100: 83% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:39.093 build J saber_slash Fluffy_Pillow 69.0/100: 69% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:39.896 build J saber_slash Fluffy_Pillow 64.8/100: 65% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:40.700 finish O run_through Fluffy_Pillow 40.5/100: 40% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:41.505 build J saber_slash Fluffy_Pillow 65.3/100: 65% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:42.311 build J saber_slash Fluffy_Pillow 61.1/100: 61% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:43.116 build I pistol_shot Fluffy_Pillow 46.9/100: 47% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:43.919 build J saber_slash Fluffy_Pillow 82.6/100: 83% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:44.725 finish O run_through Fluffy_Pillow 88.4/100: 88% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:45.528 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:46.328 build J saber_slash Fluffy_Pillow 75.6/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:47.135 build H ghostly_strike Fluffy_Pillow 70.8/100: 71% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:47.940 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:48.745 build J saber_slash Fluffy_Pillow 52.7/100: 53% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:49.548 finish O run_through Fluffy_Pillow 53.6/100: 54% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:50.353 build J saber_slash Fluffy_Pillow 53.6/100: 54% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:51.157 Waiting     0.300 sec 44.5/100: 44% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush
3:51.457 build J saber_slash Fluffy_Pillow 52.3/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush
3:52.263 build I pistol_shot Fluffy_Pillow 23.3/100: 23% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush
3:53.065 build J saber_slash Fluffy_Pillow 64.1/100: 64% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:53.870 finish O run_through Fluffy_Pillow 55.1/100: 55% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:54.674 Waiting     0.200 sec 45.0/100: 45% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:54.874 build J saber_slash Fluffy_Pillow 50.2/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:55.679 Waiting     0.700 sec 27.3/100: 27% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:56.379 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:57.384 build I pistol_shot Fluffy_Pillow 31.4/100: 31% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:58.390 finish O run_through Fluffy_Pillow 71.5/100: 72% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
3:59.395 build J saber_slash Fluffy_Pillow 70.6/100: 71% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:00.401 build J saber_slash Fluffy_Pillow 60.8/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:01.406 build H ghostly_strike Fluffy_Pillow 60.9/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:02.411 build J saber_slash Fluffy_Pillow 61.0/100: 61% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:03.415 build J saber_slash Fluffy_Pillow 61.1/100: 61% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:04.419 finish O run_through Fluffy_Pillow 41.2/100: 41% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:05.423 build I pistol_shot Fluffy_Pillow 50.3/100: 50% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
4:06.428 build J saber_slash Fluffy_Pillow 90.4/100: 90% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:07.433 build J saber_slash Fluffy_Pillow 80.5/100: 81% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:08.438 build J saber_slash Fluffy_Pillow 60.7/100: 61% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:09.444 finish O run_through Fluffy_Pillow 60.8/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:10.450 build J saber_slash Fluffy_Pillow 79.9/100: 80% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:11.455 default E slice_and_dice Fluffy_Pillow 90.0/100: 90% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:12.460 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:13.464 cds M curse_of_the_dreadblades Fluffy_Pillow 89.3/100: 89% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:13.464 build J saber_slash Fluffy_Pillow 89.3/100: 89% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall
4:14.470 finish O run_through Fluffy_Pillow 68.7/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall
4:15.475 build I pistol_shot Fluffy_Pillow 57.1/100: 57% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall
4:16.480 finish O run_through Fluffy_Pillow 76.4/100: 76% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:17.485 cds L adrenaline_rush Fluffy_Pillow 74.8/100: 75% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:17.485 stealth R shadowmeld Fluffy_Pillow 74.8/100: 75% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, loaded_dice, concordance_of_the_legionfall
4:17.485 build J saber_slash Fluffy_Pillow 74.8/100: 75% energy | 1.0/6: 17% combo_points shadowmeld, adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, loaded_dice, concordance_of_the_legionfall
4:18.289 default D slice_and_dice Fluffy_Pillow 69.6/100: 70% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall
4:19.096 build J saber_slash Fluffy_Pillow 84.4/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:19.899 finish O run_through Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:20.701 build J saber_slash Fluffy_Pillow 84.8/100: 85% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:21.504 finish O run_through Fluffy_Pillow 60.5/100: 61% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:22.309 stealth Q vanish Fluffy_Pillow 65.3/100: 65% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:22.309 stealth P ambush Fluffy_Pillow 65.3/100: 65% energy | 1.0/6: 17% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:23.315 finish N between_the_eyes Fluffy_Pillow 67.5/100: 68% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall
4:24.119 build J saber_slash Fluffy_Pillow 82.3/100: 82% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall
4:24.924 finish O run_through Fluffy_Pillow 68.1/100: 68% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
4:25.730 build J saber_slash Fluffy_Pillow 82.9/100: 83% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time, concordance_of_the_legionfall
4:26.534 build J saber_slash Fluffy_Pillow 68.6/100: 69% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time, concordance_of_the_legionfall
4:27.338 build H ghostly_strike Fluffy_Pillow 74.4/100: 74% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time, concordance_of_the_legionfall
4:28.143 build J saber_slash Fluffy_Pillow 80.2/100: 80% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
4:28.947 finish O run_through Fluffy_Pillow 65.9/100: 66% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:29.751 build J saber_slash Fluffy_Pillow 80.7/100: 81% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:30.556 build J saber_slash Fluffy_Pillow 66.4/100: 66% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:31.360 build J saber_slash Fluffy_Pillow 62.2/100: 62% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:32.164 build I pistol_shot Fluffy_Pillow 47.9/100: 48% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:32.969 finish O run_through Fluffy_Pillow 73.7/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:33.773 build J saber_slash Fluffy_Pillow 88.5/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:34.578 build J saber_slash Fluffy_Pillow 84.2/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:35.381 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
4:36.185 finish O run_through Fluffy_Pillow 75.7/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:36.988 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, recursive_strikes
4:37.792 build J saber_slash Fluffy_Pillow 93.9/100: 94% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, recursive_strikes(3)
4:38.596 build H ghostly_strike Fluffy_Pillow 64.8/100: 65% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, recursive_strikes(4)
4:39.401 build J saber_slash Fluffy_Pillow 65.8/100: 66% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, recursive_strikes(6)
4:40.205 build I pistol_shot Fluffy_Pillow 36.7/100: 37% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, recursive_strikes(7)
4:41.009 finish O run_through Fluffy_Pillow 67.6/100: 68% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, recursive_strikes(10)
4:41.812 build J saber_slash Fluffy_Pillow 67.5/100: 68% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, recursive_strikes(12)
4:42.618 build I pistol_shot Fluffy_Pillow 58.5/100: 58% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, recursive_strikes(14)
4:43.423 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, recursive_strikes(15)
4:44.228 build J saber_slash Fluffy_Pillow 80.4/100: 80% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall, recursive_strikes(15)
4:45.032 finish O run_through Fluffy_Pillow 71.3/100: 71% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall, recursive_strikes(15)
4:45.837 build J saber_slash Fluffy_Pillow 89.1/100: 89% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
4:46.840 build J saber_slash Fluffy_Pillow 79.2/100: 79% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
4:47.844 build J saber_slash Fluffy_Pillow 79.3/100: 79% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
4:48.847 finish O run_through Fluffy_Pillow 59.4/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T19 2pc - T20 4pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier19_2pc=1
# set_bonus=tier20_2pc=1
# set_bonus=tier20_4pc=1

T19 4pc : 1280018 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1280018.3 1280018.3 1903.1 / 0.149% 190075.0 / 14.8% 32234.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
39.6 39.6 Energy 1.96% 68.0 100.0% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T19 4pc 1280018
Ambush 13983 1.1% 4.9 80.82sec 850255 846621 Direct 4.9 0 850284 850284 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.92 4.92 0.00 0.00 1.0045 0.0000 4179768.04 6144654.94 31.98 846621.03 846621.03
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.92 100.00% 850283.85 730077 951766 850313.43 810341 900470 4179768 6144655 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 118276 9.2% 468.1 0.64sec 75848 119051 Direct 468.1 63643 127514 75848 38.1% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 468.14 468.14 0.00 0.00 0.6371 0.0000 35507803.91 52199835.14 31.98 119051.03 119051.03
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 200.74 42.88% 63642.68 54842 74847 63661.70 62412 65168 12775322 18780934 31.98
crit 178.28 38.08% 127513.67 109685 149693 127544.01 124911 130907 22732482 33418901 31.98
miss 89.13 19.04% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 58484 4.6% 464.7 0.65sec 37788 58937 Direct 464.7 31823 63769 37788 37.7% 19.1%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 464.69 464.69 0.00 0.00 0.6412 0.0000 17559536.03 25814181.26 31.98 58936.68 58936.68
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 201.01 43.26% 31823.41 27421 37423 31833.07 31257 32613 6396713 9403774 31.98
crit 175.05 37.67% 63769.47 54842 74847 63784.56 62368 65204 11162823 16410407 31.98
miss 88.63 19.07% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 36287 2.8% 5.0 66.23sec 2179638 2412227 Direct 5.0 0 2179685 2179685 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.00 5.00 0.00 0.00 0.9036 0.0000 10891204.91 16011102.86 31.98 2412227.00 2412227.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 5.00 100.00% 2179684.96 1847231 2455849 2179373.59 2073366 2327401 10891205 16011103 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12660 1.0% 20.4 14.34sec 186363 201475 Direct 20.4 134158 268694 186349 38.8% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.43 20.43 94.83 0.00 0.9250 2.9838 3806676.72 5596175.35 31.98 12611.61 201475.43
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.50 61.20% 134157.81 118031 146164 134176.86 127621 140023 1676930 2465246 31.98
crit 7.93 38.80% 268693.99 236063 292327 268810.89 251800 292327 2129747 3130930 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 21170 (31744) 1.7% (2.5%) 23.8 12.36sec 400958 0 Direct 23.8 192536 386340 267410 38.6% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.77 23.77 0.00 0.00 0.0000 0.0000 6356739.31 9345008.91 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.59 61.38% 192536.35 163799 223125 192525.13 0 206338 2809601 4130380 31.96
crit 9.18 38.62% 386339.91 327599 446250 386463.91 360359 425966 3547138 5214629 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10574 0.8% 23.8 12.36sec 133703 0 Direct 23.8 96279 193135 133712 38.6% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.75 23.75 0.00 0.00 0.0000 0.0000 3175685.43 4668558.40 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.57 61.36% 96279.03 81900 111562 96316.58 91363 103727 1403155 2062771 31.98
crit 9.18 38.64% 193134.58 163799 223125 193216.96 180266 211250 1772530 2605787 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 52938 4.1% 308.4 0.97sec 51550 0 Direct 308.4 36093 74939 51550 39.8% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 308.35 308.35 0.00 0.00 0.0000 0.0000 15895648.10 15895648.10 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 185.65 60.21% 36092.95 13471 46076 36110.15 34287 37984 6700784 6700784 0.00
crit 122.70 39.79% 74938.88 26942 152362 74981.13 70893 79513 9194864 9194864 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:275457.08
  • base_dd_max:275457.08
 
Main Gauche 203674 15.9% 548.3 0.55sec 111525 0 Direct 548.3 79818 159963 111526 39.6% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 548.30 548.30 0.00 0.00 0.0000 0.0000 61148811.88 89894545.64 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 331.38 60.44% 79818.01 68798 93715 79842.32 78464 82018 26449792 38883700 31.98
crit 216.92 39.56% 159962.75 137596 187431 159996.14 156879 164492 34699020 51010846 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22569 1.8% 20.8 14.22sec 325663 0 Direct 20.8 230676 462888 325638 40.9% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.78 20.78 0.00 0.00 0.0000 0.0000 6767964.76 6767964.76 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.28 59.09% 230675.66 196614 276076 230783.27 217107 251662 2832700 2832700 0.00
crit 8.50 40.91% 462887.80 393228 552151 463112.47 430446 502361 3935265 3935265 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 10439 (37809) 0.8% (3.0%) 14.3 17.47sec 797480 448046 Direct 14.3 133266 266342 220693 65.7% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.27 14.27 0.00 0.00 1.7799 0.0000 3149909.61 4630665.50 31.98 448045.84 448045.84
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.89 34.29% 133265.70 114751 161128 132190.49 0 152559 652106 958658 31.72
crit 9.38 65.71% 266342.44 229502 322255 266432.22 248059 297138 2497803 3672007 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 27370 2.1% 12.7 19.60sec 647299 0 Direct 50.9 97751 195440 161854 65.6% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 12.72 50.86 0.00 0.00 0.0000 0.0000 8231350.73 12100865.27 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 17.48 34.38% 97751.33 84151 118160 97789.99 92444 106555 1709078 2512507 31.98
crit 33.37 65.62% 195440.29 168301 236321 195498.63 185527 210547 6522273 9588359 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 99113 7.7% 184.0 1.25sec 160264 0 Direct 184.0 115088 227560 160263 40.2% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 184.01 184.01 0.00 0.00 0.0000 0.0000 29489542.42 43352420.69 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 110.10 59.83% 115088.39 16100 146111 114664.76 93964 130802 12670408 18626699 31.98
crit 73.91 40.17% 227559.55 32201 292223 227039.38 169055 269241 16819135 24725721 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 270166 21.1% 68.2 4.37sec 1188526 1299504 Direct 68.2 856957 1720827 1188558 38.4% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.21 68.21 0.00 0.00 0.9146 0.0000 81073482.00 119185698.02 31.98 1299504.42 1299504.42
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 42.03 61.62% 856956.50 721704 1013382 857255.83 830377 890607 36018672 52950859 31.98
crit 26.18 38.38% 1720827.39 1443408 2026763 1721570.80 1647747 1821458 45054810 66234839 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 322316 25.2% 256.0 1.17sec 377970 567271 Direct 256.0 244355 587436 377966 38.9% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 256.03 256.03 0.00 0.00 0.6663 0.0000 96770221.64 142261392.13 31.98 567271.17 567271.17
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 156.31 61.05% 244354.87 211297 287825 244430.40 238915 250946 38195921 56151621 31.98
crit 99.71 38.95% 587436.03 507112 690779 587575.34 574490 604156 58574301 86109771 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T19 4pc
Adrenaline Rush 6.1 53.76sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.08 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.38sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 122.55sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 31.86sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.72 0.00 0.00 0.00 0.8802 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.0 65.57sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 53.8sec 53.8sec 39.24% 43.17% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.24%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 81.1 0.0sec 3.7sec 99.66% 100.00% 73.8(88.2) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.43%
  • alacrity_2:0.50%
  • alacrity_3:0.47%
  • alacrity_4:0.45%
  • alacrity_5:0.45%
  • alacrity_6:0.45%
  • alacrity_7:0.45%
  • alacrity_8:0.58%
  • alacrity_9:0.83%
  • alacrity_10:95.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.52% 13.52% 0.0(0.0) 1.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.52%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 15.7 6.9 18.8sec 12.9sec 31.33% 47.31% 6.9(6.9) 2.7

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:31.33%

Trigger Attempt Success

  • trigger_pct:32.96%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 53.8sec 53.8sec 39.24% 22.84% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.24%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.4 3.1 35.5sec 25.1sec 32.26% 32.26% 3.1(3.1) 8.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.26%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.8sec 86.4sec 15.64% 11.12% 0.0(0.0) 3.8

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.64%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Hidden Blade 4.9 0.0 61.1sec 80.9sec 2.90% 2.61% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.90%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 53.8sec 53.8sec 4.93% 62.56% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:4.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.0 0.0 53.3sec 65.6sec 11.06% 11.40% 0.0(0.0) 4.9

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:11.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.0 0.0 53.3sec 65.6sec 0.02% 35.10% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 28.6 37.0 10.4sec 4.5sec 61.51% 61.51% 37.0(37.0) 1.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:61.51%

Trigger Attempt Success

  • trigger_pct:35.03%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 59.0sec 0.0sec 39.89% 39.89% 0.0(0.0) 2.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.89%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.5 185.2 62.1sec 1.2sec 24.62% 100.00% 123.3(123.3) 4.2

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.51%
  • recursive_strikes_2:0.64%
  • recursive_strikes_3:0.61%
  • recursive_strikes_4:0.59%
  • recursive_strikes_5:0.59%
  • recursive_strikes_6:0.59%
  • recursive_strikes_7:0.59%
  • recursive_strikes_8:0.58%
  • recursive_strikes_9:0.58%
  • recursive_strikes_10:0.58%
  • recursive_strikes_11:0.58%
  • recursive_strikes_12:0.59%
  • recursive_strikes_13:0.58%
  • recursive_strikes_14:0.59%
  • recursive_strikes_15:16.42%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 122.6sec 122.6sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.3 8.4 168.1sec 31.9sec 99.53% 99.79% 8.4(8.4) 0.3

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.53%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Swordplay 16.9 0.1 17.2sec 17.0sec 6.23% 6.23% 0.1(0.1) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_swordplay
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00

Stack Uptimes

  • swordplay_1:6.23%

Trigger Attempt Success

  • trigger_pct:24.96%

Spelldata details

  • id:211669
  • name:Swordplay
  • tooltip:Your next Saber Slash costs no Energy.
  • description:{$@spelldesc211668=Run Through has a {$h=25}% chance to make your next Saber Slash cost no Energy.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
Vanish 5.0 0.0 65.6sec 65.6sec 0.02% 0.02% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T19 4pc
ambush Energy 9.1 545.0 60.0 110.9 7669.1
between_the_eyes Energy 9.2 286.2 31.0 57.3 38052.2
between_the_eyes Combo Points 9.2 55.4 6.0 11.1 196603.2
ghostly_strike Energy 37.7 1132.3 30.0 55.4 3362.0
run_through Energy 126.0 3907.4 31.0 57.3 20748.8
run_through Combo Points 126.0 756.3 6.0 11.1 107202.3
saber_slash Energy 473.1 15763.8 33.3 61.6 6138.8
slice_and_dice Energy 18.0 377.3 21.0 38.8 0.0
slice_and_dice Combo Points 18.0 95.8 5.3 9.9 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 37.74 37.74 (4.13%) 1.00 0.00 0.00%
pistol_shot Combo Points 26.36 26.36 (2.89%) 1.00 0.00 0.00%
blunderbuss Combo Points 23.50 23.50 (2.57%) 1.00 0.00 0.00%
saber_slash Combo Points 473.08 433.65 (47.47%) 0.92 39.43 8.33%
ambush Combo Points 9.08 18.17 (1.99%) 2.00 0.00 0.00%
energy_regen Energy 2569.28 10740.49 (49.01%) 4.18 712.37 6.22%
Adrenaline Rush Energy 1107.49 2408.45 (10.99%) 2.17 302.28 11.15%
Combat Potency Energy 920.88 8765.24 (40.00%) 9.52 443.53 4.82%
Ruthlessness Combo Points 151.73 181.61 (19.88%) 1.20 0.00 0.00%
Curse of the Dreadblades Combo Points 51.36 192.40 (21.06%) 3.75 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 39.45 39.63
Combo Points 1.64 1.63
Combat End Resource Mean Min Max
Energy 46.98 0.26 100.00
Combo Points 3.26 0.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 4.3%

Statistics & Data Analysis

Fight Length
Sample Data T19 4pc Fight Length
Count 2497
Mean 300.59
Minimum 211.28
Maximum 388.93
Spread ( max - min ) 177.65
Range [ ( max - min ) / 2 * 100% ] 29.55%
Standard Deviation 37.7200
5th Percentile 241.02
95th Percentile 356.82
( 95th Percentile - 5th Percentile ) 115.80
Mean Distribution
Standard Deviation 0.7549
95.00% Confidence Intervall ( 299.11 - 302.07 )
Normalized 95.00% Confidence Intervall ( 99.51% - 100.49% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 605
0.1% Error 60491
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 49
0.01 Scale Factor Error with Delta=300 1215
DPS
Sample Data T19 4pc Damage Per Second
Count 2497
Mean 1280018.31
Minimum 1132710.19
Maximum 1519342.73
Spread ( max - min ) 386632.54
Range [ ( max - min ) / 2 * 100% ] 15.10%
Standard Deviation 48519.4197
5th Percentile 1206735.40
95th Percentile 1363264.28
( 95th Percentile - 5th Percentile ) 156528.89
Mean Distribution
Standard Deviation 970.9712
95.00% Confidence Intervall ( 1278115.24 - 1281921.38 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5520
0.1 Scale Factor Error with Delta=300 20096243
0.05 Scale Factor Error with Delta=300 80384971
0.01 Scale Factor Error with Delta=300 2009624263
Priority Target DPS
Sample Data T19 4pc Priority Target Damage Per Second
Count 2497
Mean 1280018.31
Minimum 1132710.19
Maximum 1519342.73
Spread ( max - min ) 386632.54
Range [ ( max - min ) / 2 * 100% ] 15.10%
Standard Deviation 48519.4197
5th Percentile 1206735.40
95th Percentile 1363264.28
( 95th Percentile - 5th Percentile ) 156528.89
Mean Distribution
Standard Deviation 970.9712
95.00% Confidence Intervall ( 1278115.24 - 1281921.38 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5520
0.1 Scale Factor Error with Delta=300 20096243
0.05 Scale Factor Error with Delta=300 80384971
0.01 Scale Factor Error with Delta=300 2009624263
DPS(e)
Sample Data T19 4pc Damage Per Second (Effective)
Count 2497
Mean 1280018.31
Minimum 1132710.19
Maximum 1519342.73
Spread ( max - min ) 386632.54
Range [ ( max - min ) / 2 * 100% ] 15.10%
Damage
Sample Data T19 4pc Damage
Count 2497
Mean 384004345.50
Minimum 306513007.96
Maximum 461868479.03
Spread ( max - min ) 155355471.07
Range [ ( max - min ) / 2 * 100% ] 20.23%
DTPS
Sample Data T19 4pc Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T19 4pc Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T19 4pc Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T19 4pc Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T19 4pc Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T19 4pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T19 4pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T19 4pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.46 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.04 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.22 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.43 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 26.99 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 187.45 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.08 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.04 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 5.00 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 68.22 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.92 ambush,if=variable.ambush_condition
Q 5.05 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.90 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJHJJOJJJOJJJOJJHJJOJJJJJOJJJOJEJIJHJOLJIJJJDJJJJHOKJJJJJOJJJOQPIJNJJHJJOJJHIOMJOJOJOIOJOJOJHJOJJJOLJJJJDJJJHOJJJJOJJJOIJJIOJJJHORJJJJOIQPJNJJIHOJJJOIEJJJJJHCJJIOJJLJIDJJHJOMJOJOJOJOJOJOJOJOJJHJOJJJJOIJJOIQPHJNJJIOJJJOJLJHIJOJJJJDJIJJOJJJJOJJHIJOJJJOJJIJJOJHJJOIRJJHOJMIOJOJOIEJOJOQPHJNJLIJDJJIJOJJHJOJJJOJJJOJJJJOJJHJOJIJJOJIJOJIJHJOJJIOJJJLOJJJOJJHJDJ

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T19 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T19 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T19 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.004 cds L adrenaline_rush Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall, recursive_strikes(2), potion_of_prolonged_power
0:01.004 default D slice_and_dice Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(2), potion_of_prolonged_power
0:01.809 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, recursive_strikes(4), potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 55.3/100: 55% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(6), potion_of_prolonged_power
0:03.420 stealth Q vanish Fluffy_Pillow 64.0/100: 64% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(9), potion_of_prolonged_power
0:03.420 stealth P ambush Fluffy_Pillow 64.0/100: 64% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(9), potion_of_prolonged_power
0:04.421 finish O run_through Fluffy_Pillow 40.8/100: 41% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(10), potion_of_prolonged_power
0:05.228 build J saber_slash Fluffy_Pillow 50.0/100: 50% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(13), potion_of_prolonged_power
0:06.034 finish O run_through Fluffy_Pillow 50.2/100: 50% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:06.838 stealth R shadowmeld Fluffy_Pillow 79.9/100: 80% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:06.838 build J saber_slash Fluffy_Pillow 79.9/100: 80% energy | 2.0/6: 33% combo_points bloodlust, shadowmeld, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:07.641 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:08.446 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(6), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:09.250 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:10.055 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:10.859 finish O run_through Fluffy_Pillow 82.4/100: 82% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:11.665 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:12.468 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:13.271 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:14.075 build H ghostly_strike Fluffy_Pillow 93.5/100: 93% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:14.878 build J saber_slash Fluffy_Pillow 96.9/100: 97% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:15.683 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:16.488 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:17.294 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blurred_time, potion_of_prolonged_power
0:18.099 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:18.905 build J saber_slash Fluffy_Pillow 93.6/100: 94% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:19.709 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:20.513 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:21.316 build J saber_slash Fluffy_Pillow 88.6/100: 89% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:22.320 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:23.325 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:24.328 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:25.334 build J saber_slash Fluffy_Pillow 96.2/100: 96% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:26.339 build H ghostly_strike Fluffy_Pillow 92.3/100: 92% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:27.344 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:28.350 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:29.353 finish O run_through Fluffy_Pillow 62.3/100: 62% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:30.358 build J saber_slash Fluffy_Pillow 77.4/100: 77% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, swordplay, potion_of_prolonged_power
0:31.361 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:32.366 build J saber_slash Fluffy_Pillow 76.2/100: 76% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:33.369 build J saber_slash Fluffy_Pillow 72.3/100: 72% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:34.373 build J saber_slash Fluffy_Pillow 68.4/100: 68% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:35.375 finish O run_through Fluffy_Pillow 64.4/100: 64% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(4), potion_of_prolonged_power
0:36.380 build J saber_slash Fluffy_Pillow 69.6/100: 70% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(6), potion_of_prolonged_power
0:37.385 build J saber_slash Fluffy_Pillow 65.8/100: 66% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(10), potion_of_prolonged_power
0:38.389 build J saber_slash Fluffy_Pillow 71.9/100: 72% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(14), potion_of_prolonged_power
0:39.394 finish O run_through Fluffy_Pillow 58.0/100: 58% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:40.399 build J saber_slash Fluffy_Pillow 73.2/100: 73% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:41.403 default E slice_and_dice Fluffy_Pillow 66.3/100: 66% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:42.407 build J saber_slash Fluffy_Pillow 84.6/100: 85% energy | 0.0/6: 0% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:43.411 build I pistol_shot Fluffy_Pillow 54.0/100: 54% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:44.414 build J saber_slash Fluffy_Pillow 93.3/100: 93% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:45.420 build H ghostly_strike Fluffy_Pillow 82.7/100: 83% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:46.425 build J saber_slash Fluffy_Pillow 82.0/100: 82% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:47.428 finish O run_through Fluffy_Pillow 61.3/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:48.432 cds L adrenaline_rush Fluffy_Pillow 69.7/100: 70% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:48.432 build J saber_slash Fluffy_Pillow 69.7/100: 70% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15), potion_of_prolonged_power
0:49.237 build I pistol_shot Fluffy_Pillow 54.5/100: 54% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15), potion_of_prolonged_power
0:50.042 build J saber_slash Fluffy_Pillow 99.3/100: 99% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:50.846 build J saber_slash Fluffy_Pillow 84.1/100: 84% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:51.650 build J saber_slash Fluffy_Pillow 68.9/100: 69% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:52.456 default D slice_and_dice Fluffy_Pillow 63.7/100: 64% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:53.261 build J saber_slash Fluffy_Pillow 78.5/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:54.067 build J saber_slash Fluffy_Pillow 64.3/100: 64% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:54.872 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:55.678 build J saber_slash Fluffy_Pillow 55.9/100: 56% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:56.483 build H ghostly_strike Fluffy_Pillow 41.7/100: 42% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:57.288 finish O run_through Fluffy_Pillow 37.4/100: 37% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:58.090 cds K potion Fluffy_Pillow 52.1/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
0:58.090 build J saber_slash Fluffy_Pillow 52.1/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:58.893 Waiting     0.400 sec 27.8/100: 28% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:59.293 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:00.099 build J saber_slash Fluffy_Pillow 56.5/100: 56% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:00.905 Waiting     0.300 sec 42.3/100: 42% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:01.205 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:02.009 Waiting     0.400 sec 37.6/100: 38% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:02.409 build J saber_slash Fluffy_Pillow 50.5/100: 50% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:03.213 finish O run_through Fluffy_Pillow 36.2/100: 36% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.019 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.823 Waiting     0.300 sec 36.8/100: 37% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.123 build J saber_slash Fluffy_Pillow 56.4/100: 56% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.928 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.732 finish O run_through Fluffy_Pillow 47.9/100: 48% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:07.537 stealth Q vanish Fluffy_Pillow 62.7/100: 63% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:07.537 stealth P ambush Fluffy_Pillow 62.7/100: 63% energy | 1.0/6: 17% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:08.542 build I pistol_shot Fluffy_Pillow 43.5/100: 44% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, concordance_of_the_legionfall, potion_of_prolonged_power
1:09.546 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, concordance_of_the_legionfall, potion_of_prolonged_power
1:10.551 finish N between_the_eyes Fluffy_Pillow 53.8/100: 54% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall, potion_of_prolonged_power
1:11.557 Waiting     0.400 sec 42.9/100: 43% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall, potion_of_prolonged_power
1:11.957 build J saber_slash Fluffy_Pillow 60.9/100: 61% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall, potion_of_prolonged_power
1:12.962 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall, potion_of_prolonged_power
1:13.968 build H ghostly_strike Fluffy_Pillow 31.2/100: 31% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:14.972 Waiting     0.500 sec 41.3/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:15.472 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:16.476 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:17.480 finish O run_through Fluffy_Pillow 41.5/100: 41% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:18.485 build J saber_slash Fluffy_Pillow 60.6/100: 61% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:19.491 build J saber_slash Fluffy_Pillow 60.7/100: 61% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:20.495 build H ghostly_strike Fluffy_Pillow 40.8/100: 41% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:21.499 build I pistol_shot Fluffy_Pillow 40.9/100: 41% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:22.505 finish O run_through Fluffy_Pillow 71.0/100: 71% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:23.508 cds M curse_of_the_dreadblades Fluffy_Pillow 60.1/100: 60% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:23.508 build J saber_slash Fluffy_Pillow 60.1/100: 60% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:24.512 Waiting     0.100 sec 30.2/100: 30% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:24.612 finish O run_through Fluffy_Pillow 32.2/100: 32% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:25.618 Waiting     0.500 sec 31.3/100: 31% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:26.118 build J saber_slash Fluffy_Pillow 61.4/100: 61% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:27.122 finish O run_through Fluffy_Pillow 51.5/100: 51% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:28.127 build J saber_slash Fluffy_Pillow 60.6/100: 61% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:29.130 finish O run_through Fluffy_Pillow 60.6/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:30.134 build I pistol_shot Fluffy_Pillow 59.7/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:31.139 finish O run_through Fluffy_Pillow 79.9/100: 80% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:32.144 build J saber_slash Fluffy_Pillow 89.0/100: 89% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, potion_of_prolonged_power
1:33.147 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:34.151 build J saber_slash Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, potion_of_prolonged_power
1:35.156 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:36.161 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, potion_of_prolonged_power
1:37.164 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:38.170 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:39.176 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:40.181 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:41.185 build J saber_slash Fluffy_Pillow 90.1/100: 90% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:42.190 build J saber_slash Fluffy_Pillow 90.2/100: 90% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:43.195 finish O run_through Fluffy_Pillow 70.3/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:44.200 cds L adrenaline_rush Fluffy_Pillow 69.4/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:44.200 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:45.006 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:45.810 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:46.615 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:47.420 default D slice_and_dice Fluffy_Pillow 68.3/100: 68% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:48.225 build J saber_slash Fluffy_Pillow 73.1/100: 73% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:49.030 build J saber_slash Fluffy_Pillow 68.8/100: 69% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:49.834 build J saber_slash Fluffy_Pillow 64.6/100: 65% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:50.638 build H ghostly_strike Fluffy_Pillow 60.3/100: 60% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:51.443 finish O run_through Fluffy_Pillow 56.1/100: 56% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:52.246 build J saber_slash Fluffy_Pillow 70.8/100: 71% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:53.050 build J saber_slash Fluffy_Pillow 76.6/100: 77% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:53.853 build J saber_slash Fluffy_Pillow 72.3/100: 72% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:54.659 build J saber_slash Fluffy_Pillow 68.1/100: 68% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:55.463 finish O run_through Fluffy_Pillow 53.9/100: 54% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:56.266 build J saber_slash Fluffy_Pillow 68.6/100: 69% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:57.070 build J saber_slash Fluffy_Pillow 74.3/100: 74% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:57.875 build J saber_slash Fluffy_Pillow 70.1/100: 70% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:58.680 finish O run_through Fluffy_Pillow 55.9/100: 56% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
1:59.484 build I pistol_shot Fluffy_Pillow 50.6/100: 51% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:00.288 build J saber_slash Fluffy_Pillow 76.4/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:01.090 build J saber_slash Fluffy_Pillow 52.1/100: 52% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:01.895 build I pistol_shot Fluffy_Pillow 47.9/100: 48% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:02.700 finish O run_through Fluffy_Pillow 83.6/100: 84% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:03.504 build J saber_slash Fluffy_Pillow 88.4/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, swordplay, blurred_time
2:04.309 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:05.313 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
2:06.317 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
2:07.322 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
2:08.326 stealth R shadowmeld Fluffy_Pillow 89.1/100: 89% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
2:08.326 build J saber_slash Fluffy_Pillow 89.1/100: 89% energy | 1.0/6: 17% combo_points shadowmeld, opportunity, alacrity(10), slice_and_dice
2:09.330 build J saber_slash Fluffy_Pillow 99.2/100: 99% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:10.336 build J saber_slash Fluffy_Pillow 89.3/100: 89% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
2:11.340 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
2:12.345 finish O run_through Fluffy_Pillow 59.5/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
2:13.349 build I pistol_shot Fluffy_Pillow 58.6/100: 59% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:14.354 stealth Q vanish Fluffy_Pillow 78.8/100: 79% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:14.354 stealth P ambush Fluffy_Pillow 78.8/100: 79% energy | 2.0/6: 33% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, concordance_of_the_legionfall
2:15.359 Waiting     0.100 sec 48.9/100: 49% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, concordance_of_the_legionfall
2:15.459 build J saber_slash Fluffy_Pillow 60.9/100: 61% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, concordance_of_the_legionfall
2:16.462 Waiting     0.100 sec 30.9/100: 31% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:16.562 finish N between_the_eyes Fluffy_Pillow 33.0/100: 33% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:17.567 Waiting     0.400 sec 42.1/100: 42% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:17.967 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:18.972 Waiting     0.400 sec 40.2/100: 40% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:19.372 build J saber_slash Fluffy_Pillow 58.2/100: 58% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall
2:20.376 build I pistol_shot Fluffy_Pillow 58.3/100: 58% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:21.380 build H ghostly_strike Fluffy_Pillow 88.4/100: 88% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:22.386 finish O run_through Fluffy_Pillow 88.5/100: 89% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:23.390 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
2:24.395 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
2:25.398 build J saber_slash Fluffy_Pillow 60.2/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:26.403 finish O run_through Fluffy_Pillow 60.3/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:27.407 build I pistol_shot Fluffy_Pillow 59.4/100: 59% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss
2:28.410 default E slice_and_dice Fluffy_Pillow 99.5/100: 99% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, concordance_of_the_legionfall
2:29.414 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points alacrity(10), slice_and_dice, swordplay, concordance_of_the_legionfall
2:30.420 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:31.422 build J saber_slash Fluffy_Pillow 89.3/100: 89% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:32.426 build J saber_slash Fluffy_Pillow 78.6/100: 79% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:33.431 build J saber_slash Fluffy_Pillow 58.0/100: 58% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:34.435 Waiting     1.100 sec 27.3/100: 27% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:35.535 build H ghostly_strike Fluffy_Pillow 58.5/100: 59% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:36.541 default C slice_and_dice Fluffy_Pillow 47.9/100: 48% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:37.545 build J saber_slash Fluffy_Pillow 56.2/100: 56% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:38.547 Waiting     0.300 sec 35.5/100: 36% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:38.847 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:39.852 build I pistol_shot Fluffy_Pillow 40.7/100: 41% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:40.857 finish O run_through Fluffy_Pillow 60.0/100: 60% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:41.860 build J saber_slash Fluffy_Pillow 78.4/100: 78% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:42.865 build J saber_slash Fluffy_Pillow 67.7/100: 68% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:43.871 cds L adrenaline_rush Fluffy_Pillow 57.1/100: 57% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:43.905 build J saber_slash Fluffy_Pillow 57.8/100: 58% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
2:44.709 build I pistol_shot Fluffy_Pillow 42.5/100: 43% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
2:45.514 default D slice_and_dice Fluffy_Pillow 67.3/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
2:46.321 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:47.125 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:47.929 build H ghostly_strike Fluffy_Pillow 81.5/100: 81% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:48.733 build J saber_slash Fluffy_Pillow 87.2/100: 87% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:49.538 finish O run_through Fluffy_Pillow 83.0/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:50.341 cds M curse_of_the_dreadblades Fluffy_Pillow 87.7/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:50.341 build J saber_slash Fluffy_Pillow 87.7/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
2:51.146 finish O run_through Fluffy_Pillow 73.5/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
2:51.950 build J saber_slash Fluffy_Pillow 78.3/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, blurred_time
2:52.755 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
2:53.559 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
2:54.362 finish O run_through Fluffy_Pillow 85.7/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:55.168 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:55.973 finish O run_through Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:56.777 build J saber_slash Fluffy_Pillow 90.5/100: 91% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time
2:57.582 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:58.387 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:59.193 finish O run_through Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:59.996 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
3:00.801 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
3:01.606 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall
3:02.412 finish O run_through Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:03.218 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:04.023 build J saber_slash Fluffy_Pillow 84.4/100: 84% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
3:05.028 build H ghostly_strike Fluffy_Pillow 74.5/100: 74% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:06.033 build J saber_slash Fluffy_Pillow 74.6/100: 75% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:07.038 finish O run_through Fluffy_Pillow 64.7/100: 65% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:08.044 build J saber_slash Fluffy_Pillow 63.8/100: 64% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, concordance_of_the_legionfall
3:09.049 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:10.055 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
3:11.060 build J saber_slash Fluffy_Pillow 70.3/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
3:12.066 finish O run_through Fluffy_Pillow 50.4/100: 50% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:13.069 build I pistol_shot Fluffy_Pillow 49.5/100: 49% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
3:14.073 build J saber_slash Fluffy_Pillow 69.6/100: 70% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
3:15.078 Waiting     0.100 sec 49.7/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
3:15.178 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
3:16.183 Waiting     0.460 sec 21.8/100: 22% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:16.643 finish O run_through Fluffy_Pillow 31.0/100: 31% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:17.649 build I pistol_shot Fluffy_Pillow 30.1/100: 30% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:18.652 stealth Q vanish Fluffy_Pillow 70.2/100: 70% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:18.652 stealth P ambush Fluffy_Pillow 70.2/100: 70% energy | 2.0/6: 33% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura
3:19.658 build H ghostly_strike Fluffy_Pillow 40.4/100: 40% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade
3:20.662 build J saber_slash Fluffy_Pillow 50.4/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, recursive_strikes(3)
3:21.666 finish N between_the_eyes Fluffy_Pillow 40.5/100: 41% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(5)
3:22.671 build J saber_slash Fluffy_Pillow 59.7/100: 60% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(8)
3:23.675 Waiting     0.600 sec 39.8/100: 40% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(8)
3:24.275 build J saber_slash Fluffy_Pillow 51.8/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(8)
3:25.280 build I pistol_shot Fluffy_Pillow 51.9/100: 52% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(11)
3:26.284 finish O run_through Fluffy_Pillow 92.0/100: 92% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(13)
3:27.288 build J saber_slash Fluffy_Pillow 91.1/100: 91% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:28.294 build J saber_slash Fluffy_Pillow 91.2/100: 91% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:29.298 build J saber_slash Fluffy_Pillow 71.3/100: 71% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:30.303 finish O run_through Fluffy_Pillow 61.4/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:31.306 build J saber_slash Fluffy_Pillow 80.5/100: 81% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:32.311 cds L adrenaline_rush Fluffy_Pillow 70.6/100: 71% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:32.311 build J saber_slash Fluffy_Pillow 70.6/100: 71% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:33.114 build H ghostly_strike Fluffy_Pillow 46.3/100: 46% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:33.917 build I pistol_shot Fluffy_Pillow 42.1/100: 42% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:34.723 build J saber_slash Fluffy_Pillow 77.9/100: 78% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
3:35.528 finish O run_through Fluffy_Pillow 93.6/100: 94% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
3:36.332 build J saber_slash Fluffy_Pillow 98.4/100: 98% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
3:37.138 build J saber_slash Fluffy_Pillow 94.2/100: 94% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
3:37.942 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
3:38.747 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
3:39.552 default D slice_and_dice Fluffy_Pillow 71.5/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
3:40.357 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:41.161 build I pistol_shot Fluffy_Pillow 52.1/100: 52% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:41.964 build J saber_slash Fluffy_Pillow 87.8/100: 88% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
3:42.768 build J saber_slash Fluffy_Pillow 73.5/100: 74% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
3:43.573 finish O run_through Fluffy_Pillow 59.3/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:44.379 build J saber_slash Fluffy_Pillow 84.1/100: 84% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:45.184 build J saber_slash Fluffy_Pillow 69.9/100: 70% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:45.987 build J saber_slash Fluffy_Pillow 65.6/100: 66% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:46.792 build J saber_slash Fluffy_Pillow 71.4/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:47.595 finish O run_through Fluffy_Pillow 67.1/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:48.399 build J saber_slash Fluffy_Pillow 91.9/100: 92% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:49.203 build J saber_slash Fluffy_Pillow 77.6/100: 78% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:50.009 build H ghostly_strike Fluffy_Pillow 53.4/100: 53% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:50.814 build I pistol_shot Fluffy_Pillow 49.2/100: 49% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:51.619 build J saber_slash Fluffy_Pillow 85.0/100: 85% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
3:52.423 finish O run_through Fluffy_Pillow 79.4/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
3:53.426 build J saber_slash Fluffy_Pillow 78.5/100: 78% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay
3:54.430 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:55.436 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:56.440 finish O run_through Fluffy_Pillow 70.1/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:57.443 build J saber_slash Fluffy_Pillow 79.2/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:58.447 build J saber_slash Fluffy_Pillow 69.3/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:59.452 build I pistol_shot Fluffy_Pillow 39.4/100: 39% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:00.456 build J saber_slash Fluffy_Pillow 89.5/100: 89% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:01.460 build J saber_slash Fluffy_Pillow 89.6/100: 90% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:02.464 finish O run_through Fluffy_Pillow 79.7/100: 80% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:03.469 build J saber_slash Fluffy_Pillow 88.8/100: 89% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:04.473 build H ghostly_strike Fluffy_Pillow 78.9/100: 79% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:05.478 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:06.482 build J saber_slash Fluffy_Pillow 69.1/100: 69% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:07.487 finish O run_through Fluffy_Pillow 49.2/100: 49% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:08.490 build I pistol_shot Fluffy_Pillow 48.3/100: 48% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss
4:09.493 stealth R shadowmeld Fluffy_Pillow 78.4/100: 78% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay
4:09.493 build J saber_slash Fluffy_Pillow 78.4/100: 78% energy | 2.0/6: 33% combo_points shadowmeld, alacrity(10), slice_and_dice, swordplay
4:10.498 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
4:11.503 build H ghostly_strike Fluffy_Pillow 70.1/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
4:12.506 finish O run_through Fluffy_Pillow 70.2/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
4:13.510 build J saber_slash Fluffy_Pillow 69.3/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
4:14.516 cds M curse_of_the_dreadblades Fluffy_Pillow 49.4/100: 49% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
4:14.516 build I pistol_shot Fluffy_Pillow 49.4/100: 49% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:15.519 finish O run_through Fluffy_Pillow 89.5/100: 90% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:16.522 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:17.525 finish O run_through Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:18.529 build J saber_slash Fluffy_Pillow 79.2/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:19.534 finish O run_through Fluffy_Pillow 69.3/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:20.540 build I pistol_shot Fluffy_Pillow 58.4/100: 58% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:21.544 default E slice_and_dice Fluffy_Pillow 78.5/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:22.549 build J saber_slash Fluffy_Pillow 96.9/100: 97% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:23.553 finish O run_through Fluffy_Pillow 76.2/100: 76% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:24.558 build J saber_slash Fluffy_Pillow 84.6/100: 85% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, recursive_strikes(3)
4:25.563 finish O run_through Fluffy_Pillow 63.9/100: 64% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, recursive_strikes(4)
4:26.567 stealth Q vanish Fluffy_Pillow 62.3/100: 62% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, recursive_strikes(7)
4:26.567 stealth P ambush Fluffy_Pillow 62.3/100: 62% energy | 1.0/6: 17% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, recursive_strikes(7)
4:27.572 Waiting     0.474 sec 21.6/100: 22% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, recursive_strikes(9)
4:28.046 build H ghostly_strike Fluffy_Pillow 30.8/100: 31% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, recursive_strikes(10)
4:29.048 Waiting     1.100 sec 30.1/100: 30% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, recursive_strikes(12)
4:30.148 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, recursive_strikes(15)
4:31.155 Waiting     0.100 sec 30.7/100: 31% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(15)
4:31.255 finish N between_the_eyes Fluffy_Pillow 32.6/100: 33% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(15)
4:32.263 Waiting     0.500 sec 41.0/100: 41% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, recursive_strikes(15)
4:32.763 build J saber_slash Fluffy_Pillow 50.6/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
4:33.768 cds L adrenaline_rush Fluffy_Pillow 40.0/100: 40% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
4:33.768 build I pistol_shot Fluffy_Pillow 40.0/100: 40% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(15)
4:34.572 build J saber_slash Fluffy_Pillow 74.8/100: 75% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
4:35.375 default D slice_and_dice Fluffy_Pillow 59.5/100: 60% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, recursive_strikes(15)
4:36.178 build J saber_slash Fluffy_Pillow 74.2/100: 74% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
4:36.983 build J saber_slash Fluffy_Pillow 60.0/100: 60% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
4:37.788 build I pistol_shot Fluffy_Pillow 45.8/100: 46% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
4:38.593 build J saber_slash Fluffy_Pillow 71.6/100: 72% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:39.399 finish O run_through Fluffy_Pillow 77.4/100: 77% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:40.203 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:41.006 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:41.811 build H ghostly_strike Fluffy_Pillow 91.5/100: 91% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:42.616 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:43.422 finish O run_through Fluffy_Pillow 75.8/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:44.226 build J saber_slash Fluffy_Pillow 80.6/100: 81% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blurred_time
4:45.031 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:45.835 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:46.640 finish O run_through Fluffy_Pillow 81.5/100: 82% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:47.445 build J saber_slash Fluffy_Pillow 96.3/100: 96% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:48.249 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:49.055 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:49.859 finish O run_through Fluffy_Pillow 73.6/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:50.665 build J saber_slash Fluffy_Pillow 88.4/100: 88% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, blurred_time
4:51.470 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:52.275 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:53.078 build J saber_slash Fluffy_Pillow 91.5/100: 91% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:53.883 finish O run_through Fluffy_Pillow 85.9/100: 86% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:54.890 build J saber_slash Fluffy_Pillow 95.1/100: 95% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, concordance_of_the_legionfall
4:55.896 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
4:56.901 build H ghostly_strike Fluffy_Pillow 80.1/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
4:57.907 build J saber_slash Fluffy_Pillow 90.3/100: 90% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
4:58.913 finish O run_through Fluffy_Pillow 70.4/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:59.916 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:00.919 build I pistol_shot Fluffy_Pillow 59.5/100: 60% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:01.925 build J saber_slash Fluffy_Pillow 99.7/100: 100% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:02.929 build J saber_slash Fluffy_Pillow 89.8/100: 90% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:03.933 finish O run_through Fluffy_Pillow 69.9/100: 70% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
5:04.936 build J saber_slash Fluffy_Pillow 78.9/100: 79% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
5:05.939 build I pistol_shot Fluffy_Pillow 59.0/100: 59% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
5:06.943 build J saber_slash Fluffy_Pillow 89.1/100: 89% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
5:07.946 finish O run_through Fluffy_Pillow 69.2/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
5:08.953 build J saber_slash Fluffy_Pillow 68.4/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
5:09.958 build I pistol_shot Fluffy_Pillow 58.5/100: 58% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
5:10.963 build J saber_slash Fluffy_Pillow 98.6/100: 99% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
5:11.968 build H ghostly_strike Fluffy_Pillow 78.7/100: 79% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
5:12.972 build J saber_slash Fluffy_Pillow 68.8/100: 69% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:13.977 finish O run_through Fluffy_Pillow 78.9/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:14.982 build J saber_slash Fluffy_Pillow 88.0/100: 88% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:15.986 build J saber_slash Fluffy_Pillow 58.1/100: 58% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:16.991 build I pistol_shot Fluffy_Pillow 38.2/100: 38% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:17.995 finish O run_through Fluffy_Pillow 58.3/100: 58% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:18.998 build J saber_slash Fluffy_Pillow 67.4/100: 67% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, concordance_of_the_legionfall
5:20.002 build J saber_slash Fluffy_Pillow 97.5/100: 98% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:21.009 build J saber_slash Fluffy_Pillow 97.7/100: 98% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:22.014 cds L adrenaline_rush Fluffy_Pillow 67.8/100: 68% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:22.014 finish O run_through Fluffy_Pillow 67.8/100: 68% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:22.818 build J saber_slash Fluffy_Pillow 82.5/100: 83% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice
5:23.623 build J saber_slash Fluffy_Pillow 88.3/100: 88% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:24.428 build J saber_slash Fluffy_Pillow 74.1/100: 74% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:25.232 finish O run_through Fluffy_Pillow 79.8/100: 80% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:26.038 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:26.843 build J saber_slash Fluffy_Pillow 80.4/100: 80% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:27.647 build H ghostly_strike Fluffy_Pillow 86.2/100: 86% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
5:28.451 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(3)
5:29.256 default D slice_and_dice Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, recursive_strikes(7)
5:30.061 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(8)

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T19 4pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier19_2pc=1
# set_bonus=tier19_4pc=1

T19 4pc - T20 2pc : 1303803 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1303803.5 1303803.5 1938.1 / 0.149% 193306.8 / 14.8% 32815.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
39.7 39.7 Energy 1.92% 68.0 100.1% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T19 4pc - T20 2pc 1303803
Ambush 13928 1.1% 4.9 82.66sec 849899 846253 Direct 4.9 0 849898 849898 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.90 4.90 0.00 0.00 1.0045 0.0000 4166104.15 6124567.72 31.98 846253.13 846253.13
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.90 100.00% 849898.02 730077 951766 849985.04 811792 900470 4166104 6124568 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 120787 9.3% 468.4 0.64sec 77485 121598 Direct 468.4 63656 127443 77487 40.6% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 468.40 468.40 0.00 0.00 0.6372 0.0000 36294414.46 53356227.16 31.98 121598.29 121598.29
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 189.01 40.35% 63656.40 54842 74847 63675.47 62525 65403 12031863 17687979 31.98
crit 190.38 40.64% 127442.64 109685 149693 127471.15 124894 131090 24262551 35668249 31.98
miss 89.01 19.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 59774 4.6% 465.0 0.65sec 38631 60237 Direct 465.0 31830 63722 38630 40.3% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 464.97 464.97 0.00 0.00 0.6413 0.0000 17962001.78 26405844.02 31.98 60236.97 60236.97
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 189.44 40.74% 31830.15 27421 37423 31839.72 31194 32934 6029980 8864642 31.98
crit 187.25 40.27% 63722.49 54842 74847 63738.38 62523 65548 11932021 17541202 31.98
miss 88.28 18.99% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 36103 2.8% 5.0 66.23sec 2178382 2408350 Direct 5.0 0 2178363 2178363 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.98 4.98 0.00 0.00 0.9045 0.0000 10844798.59 15942881.18 31.98 2408349.68 2408349.68
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.98 100.00% 2178362.74 1847231 2455849 2178194.70 2045169 2351104 10844799 15942881 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12895 1.0% 20.4 14.35sec 190071 205470 Direct 20.4 134143 268696 190074 41.6% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.42 20.42 94.88 0.00 0.9251 2.9840 3881946.24 5706828.68 31.98 12853.45 205470.08
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.93 58.44% 134143.31 118031 146164 134164.26 127511 140274 1600967 2353574 31.98
crit 8.49 41.56% 268695.81 236063 292327 268809.40 251544 288140 2280979 3353255 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 21521 (32238) 1.6% (2.5%) 23.7 12.35sec 407847 0 Direct 23.7 192620 386040 272235 41.2% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.71 23.71 0.00 0.00 0.0000 0.0000 6454255.84 9488367.45 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.95 58.83% 192619.63 163799 223125 192676.10 183317 213195 2686355 3949196 31.98
crit 9.76 41.17% 386039.68 327599 446250 386223.37 360359 422757 3767901 5539171 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10716 0.8% 23.7 12.34sec 135729 0 Direct 23.7 96332 192962 135735 40.8% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.68 23.68 0.00 0.00 0.0000 0.0000 3214503.32 4725624.37 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.03 59.23% 96331.88 81900 111562 96362.21 91335 103323 1351268 1986492 31.98
crit 9.66 40.77% 192961.71 163799 223125 193030.41 180179 216733 1863235 2739132 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 53895 4.1% 308.6 0.97sec 52481 0 Direct 308.6 36135 74640 52481 42.5% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 308.60 308.60 0.00 0.00 0.0000 0.0000 16195481.53 16195481.53 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 177.59 57.55% 36135.31 13471 46076 36147.93 34597 37840 6417259 6417259 0.00
crit 131.00 42.45% 74639.97 26942 152362 74696.40 69829 79068 9778222 9778222 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:232426.17
  • base_dd_max:232426.17
 
Main Gauche 207396 15.9% 548.9 0.55sec 113515 0 Direct 548.9 79833 159865 113516 42.1% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 548.95 548.95 0.00 0.00 0.0000 0.0000 62313845.54 91607255.48 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 317.92 57.91% 79833.19 68798 93715 79858.30 78298 82097 25380499 37311738 31.98
crit 231.03 42.09% 159864.65 137596 187431 159897.20 156792 163673 36933346 54295517 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22910 1.8% 20.7 14.39sec 331717 0 Direct 20.7 230799 462770 331723 43.5% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.73 20.73 0.00 0.00 0.0000 0.0000 6875579.14 6875579.14 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.71 56.49% 230798.98 196614 276076 230942.34 217107 253810 2702510 2702510 0.00
crit 9.02 43.51% 462770.20 393228 552151 462937.03 432550 506656 4173069 4173069 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 10620 (38263) 0.8% (2.9%) 14.3 17.39sec 805519 453605 Direct 14.3 133312 266461 223853 68.0% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.31 14.31 0.00 0.00 1.7758 0.0000 3204011.69 4710200.68 31.98 453604.68 453604.68
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.58 32.01% 133311.90 114751 161128 131806.74 0 161128 610871 898038 31.61
crit 9.73 67.99% 266460.87 229502 322255 266515.44 252452 292587 2593141 3812162 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 27643 2.1% 12.7 19.72sec 656264 0 Direct 50.7 97800 195388 164093 67.9% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 12.69 50.74 0.00 0.00 0.0000 0.0000 8326165.80 12240252.40 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 16.27 32.06% 97799.71 84151 118160 97826.04 92566 108745 1590863 2338719 31.98
crit 34.47 67.94% 195387.82 168301 236321 195435.48 185515 207973 6735303 9901533 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 100959 7.7% 184.5 1.26sec 163056 0 Direct 184.5 115214 227526 163065 42.6% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 184.52 184.52 0.00 0.00 0.0000 0.0000 30087170.58 44230990.69 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 105.92 57.40% 115213.99 16100 146111 114784.61 92832 132829 12203634 17940499 31.98
crit 78.60 42.60% 227525.82 32201 292223 227019.83 166774 272217 17883536 26290492 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 275013 21.1% 68.2 4.38sec 1210854 1323219 Direct 68.2 857029 1720272 1210879 41.0% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.20 68.20 0.00 0.00 0.9151 0.0000 82583417.56 121405446.33 31.98 1323218.94 1323218.94
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.25 59.01% 857029.25 721704 1013382 857395.37 830827 905374 34493196 50708265 31.98
crit 27.96 40.99% 1720271.51 1443408 2026763 1720696.92 1648996 1812852 48090222 70697181 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 329644 25.3% 256.3 1.17sec 386462 579546 Direct 256.3 244396 587103 386456 41.5% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 256.27 256.27 0.00 0.00 0.6668 0.0000 99039760.37 145597829.04 31.98 579545.91 579545.91
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 150.04 58.55% 244396.49 211297 287825 244479.47 239129 250918 36668433 53906070 31.98
crit 106.24 41.45% 587102.54 507112 690779 587249.45 574991 602044 62371327 91691759 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T19 4pc - T20 2pc
Adrenaline Rush 6.1 53.90sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc - T20 2pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.47sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc - T20 2pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T19 4pc - T20 2pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 122.45sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.91 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 31.77sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.74 0.00 0.00 0.00 0.8809 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.0 65.59sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 53.9sec 53.9sec 39.10% 43.05% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.10%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 81.1 0.0sec 3.7sec 99.66% 100.00% 73.8(88.2) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.44%
  • alacrity_2:0.49%
  • alacrity_3:0.48%
  • alacrity_4:0.46%
  • alacrity_5:0.46%
  • alacrity_6:0.46%
  • alacrity_7:0.45%
  • alacrity_8:0.59%
  • alacrity_9:0.83%
  • alacrity_10:95.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.51% 13.51% 0.0(0.0) 1.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.51%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 15.7 6.9 18.9sec 12.9sec 31.45% 47.17% 6.9(6.9) 2.7

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:31.45%

Trigger Attempt Success

  • trigger_pct:32.98%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 53.9sec 53.9sec 39.10% 22.71% 0.0(0.0) 5.7

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.10%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.3 3.1 35.3sec 24.9sec 32.18% 32.18% 3.1(3.1) 8.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.18%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.9sec 86.4sec 15.63% 11.11% 0.0(0.0) 3.8

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.63%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Headshot 14.1 12.9 18.6sec 9.6sec 58.66% 63.49% 12.9(12.9) 13.5

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_headshot
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • headshot_1:58.66%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242277
  • name:Headshot
  • tooltip:Critical strike chance increased by {$s1=5}%.
  • description:{$@spelldesc242276=Free Pistol Shots increase your critical strike chance by {$242277s1=5}% for {$242277d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Hidden Blade 4.9 0.0 61.9sec 82.1sec 2.91% 2.65% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.91%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 53.9sec 53.9sec 4.78% 62.26% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:4.78%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.0 0.0 53.3sec 65.6sec 11.05% 7.91% 0.0(0.0) 4.9

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:11.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.0 0.0 53.3sec 65.6sec 0.02% 9.12% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 28.6 36.9 10.5sec 4.5sec 61.52% 100.00% 36.9(36.9) 1.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:61.52%

Trigger Attempt Success

  • trigger_pct:34.92%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 58.8sec 0.0sec 39.86% 39.86% 0.0(0.0) 2.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.86%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.5 185.8 61.8sec 1.2sec 24.69% 100.00% 124.0(124.0) 4.2

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.50%
  • recursive_strikes_2:0.64%
  • recursive_strikes_3:0.61%
  • recursive_strikes_4:0.59%
  • recursive_strikes_5:0.59%
  • recursive_strikes_6:0.59%
  • recursive_strikes_7:0.59%
  • recursive_strikes_8:0.59%
  • recursive_strikes_9:0.58%
  • recursive_strikes_10:0.59%
  • recursive_strikes_11:0.59%
  • recursive_strikes_12:0.59%
  • recursive_strikes_13:0.58%
  • recursive_strikes_14:0.58%
  • recursive_strikes_15:16.48%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 122.5sec 122.5sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.3 8.4 167.5sec 31.8sec 99.53% 99.80% 8.4(8.4) 0.3

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.53%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Swordplay 16.8 0.1 17.2sec 17.1sec 6.21% 6.21% 0.1(0.1) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_swordplay
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00

Stack Uptimes

  • swordplay_1:6.21%

Trigger Attempt Success

  • trigger_pct:24.83%

Spelldata details

  • id:211669
  • name:Swordplay
  • tooltip:Your next Saber Slash costs no Energy.
  • description:{$@spelldesc211668=Run Through has a {$h=25}% chance to make your next Saber Slash cost no Energy.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
Vanish 5.0 0.0 65.6sec 65.6sec 0.02% 0.02% 0.0(0.0) 0.0

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T19 4pc - T20 2pc
ambush Energy 8.8 530.8 60.0 108.3 7848.5
between_the_eyes Energy 9.0 278.6 31.0 56.0 38929.6
between_the_eyes Combo Points 9.0 53.9 6.0 10.8 201136.2
ghostly_strike Energy 36.9 1106.0 30.0 54.2 3510.0
run_through Energy 123.1 3816.4 31.0 56.0 21638.8
run_through Combo Points 123.1 738.7 6.0 10.8 111800.6
saber_slash Energy 462.6 15430.7 33.4 60.2 6418.3
slice_and_dice Energy 17.6 369.3 21.0 37.9 0.0
slice_and_dice Combo Points 17.6 93.7 5.3 9.6 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 36.87 36.87 (4.13%) 1.00 0.00 0.00%
pistol_shot Combo Points 25.83 25.83 (2.90%) 1.00 0.00 0.00%
blunderbuss Combo Points 22.90 22.90 (2.57%) 1.00 0.00 0.00%
saber_slash Combo Points 462.60 424.05 (47.54%) 0.92 38.54 8.33%
ambush Combo Points 8.85 17.69 (1.98%) 2.00 0.00 0.00%
energy_regen Energy 2509.87 10501.15 (48.99%) 4.18 695.62 6.21%
Adrenaline Rush Energy 1079.00 2348.50 (10.96%) 2.18 292.89 11.09%
Combat Potency Energy 901.96 8586.22 (40.06%) 9.52 433.40 4.81%
Ruthlessness Combo Points 148.19 177.03 (19.85%) 1.19 0.00 0.00%
Curse of the Dreadblades Combo Points 50.09 187.67 (21.04%) 3.75 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 39.48 39.65
Combo Points 1.64 1.63
Combat End Resource Mean Min Max
Energy 46.31 0.04 100.00
Combo Points 3.23 0.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 4.3%

Statistics & Data Analysis

Fight Length
Sample Data T19 4pc - T20 2pc Fight Length
Count 2497
Mean 300.83
Minimum 213.43
Maximum 387.84
Spread ( max - min ) 174.41
Range [ ( max - min ) / 2 * 100% ] 28.99%
Standard Deviation 37.8416
5th Percentile 241.42
95th Percentile 358.45
( 95th Percentile - 5th Percentile ) 117.03
Mean Distribution
Standard Deviation 0.7573
95.00% Confidence Intervall ( 299.35 - 302.31 )
Normalized 95.00% Confidence Intervall ( 99.51% - 100.49% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 608
0.1% Error 60785
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 49
0.01 Scale Factor Error with Delta=300 1223
DPS
Sample Data T19 4pc - T20 2pc Damage Per Second
Count 2497
Mean 1303803.45
Minimum 1159560.98
Maximum 1516432.42
Spread ( max - min ) 356871.44
Range [ ( max - min ) / 2 * 100% ] 13.69%
Standard Deviation 49413.0961
5th Percentile 1229949.33
95th Percentile 1391418.22
( 95th Percentile - 5th Percentile ) 161468.89
Mean Distribution
Standard Deviation 988.8554
95.00% Confidence Intervall ( 1301865.33 - 1305741.57 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5518
0.1 Scale Factor Error with Delta=300 20843364
0.05 Scale Factor Error with Delta=300 83373455
0.01 Scale Factor Error with Delta=300 2084336351
Priority Target DPS
Sample Data T19 4pc - T20 2pc Priority Target Damage Per Second
Count 2497
Mean 1303803.45
Minimum 1159560.98
Maximum 1516432.42
Spread ( max - min ) 356871.44
Range [ ( max - min ) / 2 * 100% ] 13.69%
Standard Deviation 49413.0961
5th Percentile 1229949.33
95th Percentile 1391418.22
( 95th Percentile - 5th Percentile ) 161468.89
Mean Distribution
Standard Deviation 988.8554
95.00% Confidence Intervall ( 1301865.33 - 1305741.57 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5518
0.1 Scale Factor Error with Delta=300 20843364
0.05 Scale Factor Error with Delta=300 83373455
0.01 Scale Factor Error with Delta=300 2084336351
DPS(e)
Sample Data T19 4pc - T20 2pc Damage Per Second (Effective)
Count 2497
Mean 1303803.45
Minimum 1159560.98
Maximum 1516432.42
Spread ( max - min ) 356871.44
Range [ ( max - min ) / 2 * 100% ] 13.69%
Damage
Sample Data T19 4pc - T20 2pc Damage
Count 2497
Mean 391443456.59
Minimum 312295444.78
Maximum 469908927.79
Spread ( max - min ) 157613483.01
Range [ ( max - min ) / 2 * 100% ] 20.13%
DTPS
Sample Data T19 4pc - T20 2pc Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T19 4pc - T20 2pc Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T19 4pc - T20 2pc Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T19 4pc - T20 2pc Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T19 4pc - T20 2pc Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T19 4pc - T20 2pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T19 4pc - T20 2pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T19 4pc - T20 2pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.45 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.02 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.27 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.42 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 27.00 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 187.73 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.07 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.04 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 4.98 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 68.20 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.90 ambush,if=variable.ambush_condition
Q 5.04 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.91 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJJHJOJJJJOJJJJOJHJOJJJJJOJJJOJEJHJIOJJIOJJJICJHJJOLKJIJJDJJJIOQPHJNJJJOJJJIOJHJOMJOIOJOJOJOJOJJHJIOJJJJJOLJJJHOIJJJDJJJIJOJJJIOJRJHJJOJJIJQNJJIJJOJJHJJOIJJOJJOJHEJIJJOIJJHJOMIOJLDJOJOJOJOJOJOJHJOJJJIOJJJJOIQPHJNJJIJJOJJIJOJIHJOIJJOJLJJJDJJJHJOJJJJOJJJJOIJJJJOJHJJORJIJHOJJJJOMIOJOJOJOQPNJEJHIJOLIJJIDJJJOJHJOJJJJJOJJJJJOJHJJOJJJJOIJJOJHJJOJJJOIJJJO

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T19 4pc - T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T19 4pc - T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T19 4pc - T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.006 cds L adrenaline_rush Fluffy_Pillow 58.3/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, potion_of_prolonged_power
0:01.006 default D slice_and_dice Fluffy_Pillow 58.3/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, potion_of_prolonged_power
0:01.809 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 74.2/100: 74% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.419 stealth Q vanish Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.419 stealth P ambush Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:04.422 finish O run_through Fluffy_Pillow 88.4/100: 88% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:05.227 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:06.031 finish O run_through Fluffy_Pillow 89.6/100: 90% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:06.837 stealth R shadowmeld Fluffy_Pillow 98.8/100: 99% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:06.837 build J saber_slash Fluffy_Pillow 98.8/100: 99% energy | 2.0/6: 33% combo_points bloodlust, shadowmeld, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:07.642 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(4), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:08.447 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, swordplay, curse_of_the_dreadblades, blunderbuss, blurred_time, potion_of_prolonged_power
0:09.250 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.053 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.858 finish O run_through Fluffy_Pillow 81.3/100: 81% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:11.663 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:12.467 finish O run_through Fluffy_Pillow 92.4/100: 92% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:13.271 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:14.075 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:14.882 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:15.687 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:16.491 finish O run_through Fluffy_Pillow 82.9/100: 83% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:17.294 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:18.098 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:18.903 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:19.708 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:20.516 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:21.320 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:22.326 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:23.330 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:24.333 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:25.339 finish O run_through Fluffy_Pillow 92.3/100: 92% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:26.343 build J saber_slash Fluffy_Pillow 97.4/100: 97% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:27.348 build H ghostly_strike Fluffy_Pillow 83.6/100: 84% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:28.352 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:29.360 finish O run_through Fluffy_Pillow 86.2/100: 86% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:30.365 build J saber_slash Fluffy_Pillow 91.4/100: 91% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:31.371 build J saber_slash Fluffy_Pillow 77.6/100: 78% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:32.375 build J saber_slash Fluffy_Pillow 73.7/100: 74% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:33.380 build J saber_slash Fluffy_Pillow 69.8/100: 70% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:34.384 build J saber_slash Fluffy_Pillow 66.0/100: 66% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:35.389 finish O run_through Fluffy_Pillow 62.1/100: 62% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:36.392 build J saber_slash Fluffy_Pillow 67.2/100: 67% energy | 1.0/6: 17% combo_points bloodlust, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:37.397 build J saber_slash Fluffy_Pillow 53.4/100: 53% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:38.401 Waiting     0.100 sec 49.5/100: 49% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:38.501 build J saber_slash Fluffy_Pillow 52.1/100: 52% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:39.505 finish O run_through Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:40.510 build J saber_slash Fluffy_Pillow 73.4/100: 73% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, potion_of_prolonged_power
0:41.514 default E slice_and_dice Fluffy_Pillow 94.9/100: 95% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:42.520 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:43.523 build H ghostly_strike Fluffy_Pillow 79.3/100: 79% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:44.527 build J saber_slash Fluffy_Pillow 68.7/100: 69% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:45.532 build I pistol_shot Fluffy_Pillow 58.0/100: 58% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:46.536 finish O run_through Fluffy_Pillow 87.4/100: 87% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:47.541 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:48.545 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:49.548 build I pistol_shot Fluffy_Pillow 54.4/100: 54% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:50.552 finish O run_through Fluffy_Pillow 83.7/100: 84% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:51.558 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:52.561 build J saber_slash Fluffy_Pillow 71.4/100: 71% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:53.565 build J saber_slash Fluffy_Pillow 60.8/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:54.570 build I pistol_shot Fluffy_Pillow 60.1/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:55.574 default C slice_and_dice Fluffy_Pillow 79.5/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:56.579 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:57.583 build H ghostly_strike Fluffy_Pillow 57.2/100: 57% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
0:58.587 build J saber_slash Fluffy_Pillow 56.5/100: 56% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
0:59.593 build J saber_slash Fluffy_Pillow 55.9/100: 56% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
1:00.598 finish O run_through Fluffy_Pillow 45.2/100: 45% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
1:01.602 cds L adrenaline_rush Fluffy_Pillow 53.6/100: 54% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
1:01.829 cds K potion Fluffy_Pillow 57.9/100: 58% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
1:01.829 build J saber_slash Fluffy_Pillow 57.9/100: 58% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:02.632 build I pistol_shot Fluffy_Pillow 52.7/100: 53% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:03.437 build J saber_slash Fluffy_Pillow 87.5/100: 88% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.241 build J saber_slash Fluffy_Pillow 72.3/100: 72% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.046 default D slice_and_dice Fluffy_Pillow 67.1/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.851 build J saber_slash Fluffy_Pillow 71.9/100: 72% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.655 build J saber_slash Fluffy_Pillow 57.6/100: 58% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:07.459 Waiting     0.300 sec 43.4/100: 43% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:07.759 build J saber_slash Fluffy_Pillow 63.0/100: 63% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:08.563 build I pistol_shot Fluffy_Pillow 58.7/100: 59% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:09.368 finish O run_through Fluffy_Pillow 94.5/100: 95% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:10.172 stealth Q vanish Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:10.172 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points vanish, adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, blurred_time, potion_of_prolonged_power
1:11.177 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, potion_of_prolonged_power
1:11.981 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, potion_of_prolonged_power
1:12.786 finish N between_the_eyes Fluffy_Pillow 71.5/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:13.590 build J saber_slash Fluffy_Pillow 86.3/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:14.393 build J saber_slash Fluffy_Pillow 82.0/100: 82% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:15.198 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:16.003 finish O run_through Fluffy_Pillow 63.6/100: 64% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:16.806 build J saber_slash Fluffy_Pillow 68.3/100: 68% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:17.610 build J saber_slash Fluffy_Pillow 84.0/100: 84% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:18.415 build J saber_slash Fluffy_Pillow 69.8/100: 70% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:19.220 build I pistol_shot Fluffy_Pillow 55.6/100: 56% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:20.025 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:20.831 build J saber_slash Fluffy_Pillow 94.8/100: 95% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:21.634 build H ghostly_strike Fluffy_Pillow 80.5/100: 81% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:22.438 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:23.442 finish O run_through Fluffy_Pillow 69.1/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
1:24.445 cds M curse_of_the_dreadblades Fluffy_Pillow 68.1/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
1:24.445 build J saber_slash Fluffy_Pillow 68.1/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, potion_of_prolonged_power
1:25.450 finish O run_through Fluffy_Pillow 48.3/100: 48% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, potion_of_prolonged_power
1:26.453 build I pistol_shot Fluffy_Pillow 47.3/100: 47% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, potion_of_prolonged_power
1:27.457 finish O run_through Fluffy_Pillow 87.4/100: 87% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, potion_of_prolonged_power
1:28.461 build J saber_slash Fluffy_Pillow 86.5/100: 87% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:29.466 finish O run_through Fluffy_Pillow 76.6/100: 77% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:30.469 build J saber_slash Fluffy_Pillow 65.7/100: 66% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:31.472 finish O run_through Fluffy_Pillow 85.8/100: 86% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:32.478 build J saber_slash Fluffy_Pillow 74.9/100: 75% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:33.483 finish O run_through Fluffy_Pillow 85.0/100: 85% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:34.488 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:35.492 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:36.498 build J saber_slash Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:37.500 build J saber_slash Fluffy_Pillow 69.2/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:38.506 build H ghostly_strike Fluffy_Pillow 49.3/100: 49% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:39.509 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:40.513 build I pistol_shot Fluffy_Pillow 59.5/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:41.519 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:42.523 build J saber_slash Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:43.527 build J saber_slash Fluffy_Pillow 79.2/100: 79% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:44.531 build J saber_slash Fluffy_Pillow 79.3/100: 79% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:45.535 build J saber_slash Fluffy_Pillow 59.4/100: 59% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:46.539 Waiting     0.300 sec 39.5/100: 39% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:46.839 build J saber_slash Fluffy_Pillow 55.5/100: 55% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:47.844 finish O run_through Fluffy_Pillow 35.6/100: 36% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:48.849 cds L adrenaline_rush Fluffy_Pillow 44.7/100: 45% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:48.849 Waiting     0.200 sec 44.7/100: 45% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.049 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.854 Waiting     0.100 sec 46.9/100: 47% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.954 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:50.760 Waiting     0.500 sec 25.9/100: 26% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:51.260 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:52.065 build H ghostly_strike Fluffy_Pillow 37.7/100: 38% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:52.871 finish O run_through Fluffy_Pillow 43.5/100: 44% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:53.676 build I pistol_shot Fluffy_Pillow 48.3/100: 48% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blurred_time, loaded_dice, potion_of_prolonged_power
1:54.481 build J saber_slash Fluffy_Pillow 84.1/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, swordplay, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
1:55.289 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
1:56.092 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
1:56.897 default D slice_and_dice Fluffy_Pillow 71.5/100: 71% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.702 build J saber_slash Fluffy_Pillow 96.3/100: 96% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:58.508 build J saber_slash Fluffy_Pillow 72.1/100: 72% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:59.313 build J saber_slash Fluffy_Pillow 67.9/100: 68% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
2:00.118 build I pistol_shot Fluffy_Pillow 43.7/100: 44% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
2:00.922 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
2:01.727 finish O run_through Fluffy_Pillow 55.2/100: 55% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
2:02.533 build J saber_slash Fluffy_Pillow 60.0/100: 60% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:03.337 build J saber_slash Fluffy_Pillow 55.7/100: 56% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:04.143 build J saber_slash Fluffy_Pillow 51.6/100: 52% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:04.948 build I pistol_shot Fluffy_Pillow 47.3/100: 47% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:05.752 finish O run_through Fluffy_Pillow 83.1/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:06.554 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, swordplay, headshot, blurred_time
2:07.357 stealth R shadowmeld Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:07.357 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points shadowmeld, adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:08.161 build H ghostly_strike Fluffy_Pillow 95.7/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:08.965 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:09.969 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:10.975 finish O run_through Fluffy_Pillow 60.2/100: 60% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:11.978 Waiting     0.100 sec 49.3/100: 49% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:12.078 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:13.084 Waiting     0.477 sec 21.4/100: 21% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:13.561 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:14.567 build I pistol_shot Fluffy_Pillow 51.1/100: 51% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:15.572 build J saber_slash Fluffy_Pillow 91.2/100: 91% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:16.576 stealth Q vanish Fluffy_Pillow 71.3/100: 71% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:16.576 finish N between_the_eyes Fluffy_Pillow 71.3/100: 71% energy | 6.0/6: 100% combo_points vanish, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, concordance_of_the_legionfall
2:17.579 build J saber_slash Fluffy_Pillow 70.4/100: 70% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, concordance_of_the_legionfall
2:18.586 build J saber_slash Fluffy_Pillow 70.6/100: 71% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, concordance_of_the_legionfall
2:19.591 build I pistol_shot Fluffy_Pillow 40.7/100: 41% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, concordance_of_the_legionfall, recursive_strikes(2)
2:20.597 build J saber_slash Fluffy_Pillow 80.8/100: 81% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, concordance_of_the_legionfall, recursive_strikes(5)
2:21.602 build J saber_slash Fluffy_Pillow 70.9/100: 71% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, recursive_strikes(7)
2:22.607 finish O run_through Fluffy_Pillow 61.1/100: 61% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(10)
2:23.610 build J saber_slash Fluffy_Pillow 70.1/100: 70% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(12)
2:24.613 build J saber_slash Fluffy_Pillow 50.2/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:25.617 build H ghostly_strike Fluffy_Pillow 30.3/100: 30% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:26.623 Waiting     0.500 sec 30.4/100: 30% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:27.123 build J saber_slash Fluffy_Pillow 50.5/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:28.127 Waiting     0.500 sec 30.6/100: 31% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:28.627 build J saber_slash Fluffy_Pillow 50.6/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:29.630 Waiting     0.100 sec 30.6/100: 31% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:29.730 finish O run_through Fluffy_Pillow 42.6/100: 43% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:30.734 build I pistol_shot Fluffy_Pillow 51.7/100: 52% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:31.737 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
2:32.742 build J saber_slash Fluffy_Pillow 81.9/100: 82% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:33.747 finish O run_through Fluffy_Pillow 52.0/100: 52% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:34.751 build J saber_slash Fluffy_Pillow 71.1/100: 71% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, headshot, blunderbuss
2:35.757 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
2:36.762 finish O run_through Fluffy_Pillow 80.1/100: 80% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
2:37.766 build J saber_slash Fluffy_Pillow 69.2/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
2:38.771 build H ghostly_strike Fluffy_Pillow 59.3/100: 59% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:39.777 default E slice_and_dice Fluffy_Pillow 69.5/100: 69% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:40.781 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:41.785 build I pistol_shot Fluffy_Pillow 57.1/100: 57% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
2:42.790 build J saber_slash Fluffy_Pillow 86.5/100: 87% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:43.794 build J saber_slash Fluffy_Pillow 75.8/100: 76% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:44.796 finish O run_through Fluffy_Pillow 55.1/100: 55% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:45.800 build I pistol_shot Fluffy_Pillow 53.5/100: 53% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:46.805 build J saber_slash Fluffy_Pillow 72.8/100: 73% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:47.809 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:48.813 build H ghostly_strike Fluffy_Pillow 31.5/100: 32% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:49.817 Waiting     0.500 sec 30.9/100: 31% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:50.317 build J saber_slash Fluffy_Pillow 50.5/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:51.322 Waiting     0.100 sec 29.9/100: 30% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:51.422 finish O run_through Fluffy_Pillow 31.8/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:52.427 cds M curse_of_the_dreadblades Fluffy_Pillow 40.1/100: 40% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:52.427 build I pistol_shot Fluffy_Pillow 40.1/100: 40% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
2:53.433 finish O run_through Fluffy_Pillow 69.5/100: 70% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
2:54.438 build J saber_slash Fluffy_Pillow 77.9/100: 78% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(2)
2:55.442 cds L adrenaline_rush Fluffy_Pillow 77.2/100: 77% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(4)
2:55.442 default D slice_and_dice Fluffy_Pillow 77.2/100: 77% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(4)
2:56.248 build J saber_slash Fluffy_Pillow 82.0/100: 82% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(5)
2:57.053 finish O run_through Fluffy_Pillow 77.8/100: 78% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(8)
2:57.856 build J saber_slash Fluffy_Pillow 82.5/100: 83% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(10)
2:58.660 finish O run_through Fluffy_Pillow 88.3/100: 88% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(13)
2:59.463 build J saber_slash Fluffy_Pillow 83.0/100: 83% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(14)
3:00.266 finish O run_through Fluffy_Pillow 78.7/100: 79% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:01.071 build J saber_slash Fluffy_Pillow 83.5/100: 83% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:01.879 finish O run_through Fluffy_Pillow 79.4/100: 79% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:02.685 build J saber_slash Fluffy_Pillow 94.2/100: 94% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, curse_of_the_dreadblades, blurred_time, recursive_strikes(15)
3:03.489 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
3:04.294 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15)
3:05.100 finish O run_through Fluffy_Pillow 75.8/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:05.905 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:06.710 build H ghostly_strike Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:07.514 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:08.317 finish O run_through Fluffy_Pillow 85.7/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:09.122 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:09.926 build J saber_slash Fluffy_Pillow 75.7/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:10.730 build J saber_slash Fluffy_Pillow 61.5/100: 61% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:11.535 build I pistol_shot Fluffy_Pillow 47.3/100: 47% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:12.339 finish O run_through Fluffy_Pillow 83.0/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:13.145 build J saber_slash Fluffy_Pillow 97.8/100: 98% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:13.951 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:14.756 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
3:15.562 build J saber_slash Fluffy_Pillow 70.2/100: 70% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:16.567 finish O run_through Fluffy_Pillow 60.3/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
3:17.573 build I pistol_shot Fluffy_Pillow 49.4/100: 49% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, headshot, blunderbuss
3:18.579 stealth Q vanish Fluffy_Pillow 79.5/100: 80% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, headshot
3:18.579 stealth P ambush Fluffy_Pillow 79.5/100: 80% energy | 2.0/6: 33% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, swordplay, headshot
3:19.584 build H ghostly_strike Fluffy_Pillow 39.7/100: 40% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, swordplay, headshot, hidden_blade
3:20.589 build J saber_slash Fluffy_Pillow 49.8/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, swordplay, headshot, hidden_blade
3:21.594 finish N between_the_eyes Fluffy_Pillow 79.9/100: 80% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:22.599 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:23.606 build J saber_slash Fluffy_Pillow 69.2/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
3:24.611 build I pistol_shot Fluffy_Pillow 59.3/100: 59% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:25.614 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:26.619 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:27.623 finish O run_through Fluffy_Pillow 69.6/100: 70% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
3:28.626 build J saber_slash Fluffy_Pillow 68.6/100: 69% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:29.630 build J saber_slash Fluffy_Pillow 58.7/100: 59% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
3:30.636 build I pistol_shot Fluffy_Pillow 38.9/100: 39% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:31.640 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:32.645 finish O run_through Fluffy_Pillow 59.1/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:33.651 build J saber_slash Fluffy_Pillow 68.2/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:34.656 build I pistol_shot Fluffy_Pillow 48.3/100: 48% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:35.661 build H ghostly_strike Fluffy_Pillow 78.5/100: 78% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
3:36.667 build J saber_slash Fluffy_Pillow 88.6/100: 89% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:37.672 finish O run_through Fluffy_Pillow 58.7/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:38.677 build I pistol_shot Fluffy_Pillow 57.8/100: 58% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, headshot
3:39.682 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, headshot
3:40.685 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:41.690 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:42.695 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:43.699 cds L adrenaline_rush Fluffy_Pillow 90.1/100: 90% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:43.699 build J saber_slash Fluffy_Pillow 90.1/100: 90% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:44.503 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:45.308 build J saber_slash Fluffy_Pillow 71.6/100: 72% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:46.113 default D slice_and_dice Fluffy_Pillow 77.4/100: 77% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
3:46.917 build J saber_slash Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:47.721 build J saber_slash Fluffy_Pillow 97.9/100: 98% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:48.525 build J saber_slash Fluffy_Pillow 93.7/100: 94% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:49.329 build H ghostly_strike Fluffy_Pillow 89.4/100: 89% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:50.134 build J saber_slash Fluffy_Pillow 95.2/100: 95% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:50.939 finish O run_through Fluffy_Pillow 91.0/100: 91% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:51.741 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blurred_time, concordance_of_the_legionfall
3:52.546 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:53.350 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:54.155 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:54.960 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:55.765 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:56.569 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:57.372 build J saber_slash Fluffy_Pillow 81.5/100: 81% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:58.176 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:58.984 finish O run_through Fluffy_Pillow 53.1/100: 53% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:59.788 build I pistol_shot Fluffy_Pillow 47.8/100: 48% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:00.595 build J saber_slash Fluffy_Pillow 83.7/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:01.400 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:02.204 build J saber_slash Fluffy_Pillow 85.2/100: 85% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:03.008 build J saber_slash Fluffy_Pillow 91.0/100: 91% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:03.812 finish O run_through Fluffy_Pillow 75.4/100: 75% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
4:04.817 build J saber_slash Fluffy_Pillow 94.5/100: 94% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
4:05.823 build H ghostly_strike Fluffy_Pillow 84.6/100: 85% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:06.828 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:07.834 build J saber_slash Fluffy_Pillow 74.9/100: 75% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:08.839 finish O run_through Fluffy_Pillow 65.0/100: 65% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:09.844 stealth R shadowmeld Fluffy_Pillow 64.1/100: 64% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:09.844 build J saber_slash Fluffy_Pillow 64.1/100: 64% energy | 2.0/6: 33% combo_points shadowmeld, opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:10.848 build I pistol_shot Fluffy_Pillow 54.2/100: 54% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:11.853 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:12.858 build H ghostly_strike Fluffy_Pillow 90.1/100: 90% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:13.863 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:14.868 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:15.874 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:16.879 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:17.884 build J saber_slash Fluffy_Pillow 60.2/100: 60% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:18.888 finish O run_through Fluffy_Pillow 40.3/100: 40% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
4:19.892 cds M curse_of_the_dreadblades Fluffy_Pillow 49.4/100: 49% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
4:19.892 build I pistol_shot Fluffy_Pillow 49.4/100: 49% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:20.897 finish O run_through Fluffy_Pillow 79.5/100: 80% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:21.902 build J saber_slash Fluffy_Pillow 88.7/100: 89% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, headshot, curse_of_the_dreadblades
4:22.907 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:23.912 build J saber_slash Fluffy_Pillow 99.1/100: 99% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, headshot, curse_of_the_dreadblades
4:24.919 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:25.924 build J saber_slash Fluffy_Pillow 89.1/100: 89% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, headshot, curse_of_the_dreadblades
4:26.928 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:27.932 stealth Q vanish Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:27.932 stealth P ambush Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points vanish, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades
4:28.938 finish N between_the_eyes Fluffy_Pillow 59.2/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade
4:29.943 build J saber_slash Fluffy_Pillow 68.3/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade
4:30.948 default E slice_and_dice Fluffy_Pillow 48.5/100: 48% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss
4:31.953 build J saber_slash Fluffy_Pillow 66.8/100: 67% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss
4:32.958 build H ghostly_strike Fluffy_Pillow 56.2/100: 56% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss
4:33.963 build I pistol_shot Fluffy_Pillow 55.5/100: 56% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:34.968 build J saber_slash Fluffy_Pillow 84.9/100: 85% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:35.973 finish O run_through Fluffy_Pillow 54.3/100: 54% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:36.978 cds L adrenaline_rush Fluffy_Pillow 52.6/100: 53% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:36.978 build I pistol_shot Fluffy_Pillow 52.6/100: 53% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
4:37.781 build J saber_slash Fluffy_Pillow 87.4/100: 87% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
4:38.586 build J saber_slash Fluffy_Pillow 72.2/100: 72% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
4:39.389 build I pistol_shot Fluffy_Pillow 56.9/100: 57% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice
4:40.193 default D slice_and_dice Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
4:40.999 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:41.805 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:42.612 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:43.416 finish O run_through Fluffy_Pillow 81.6/100: 82% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:44.220 build J saber_slash Fluffy_Pillow 86.3/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:45.025 build H ghostly_strike Fluffy_Pillow 82.1/100: 82% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:45.829 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:46.631 finish O run_through Fluffy_Pillow 93.6/100: 94% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
4:47.435 build J saber_slash Fluffy_Pillow 98.3/100: 98% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:48.241 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:49.046 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:49.851 build J saber_slash Fluffy_Pillow 81.6/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:50.655 build J saber_slash Fluffy_Pillow 77.3/100: 77% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:51.460 finish O run_through Fluffy_Pillow 53.1/100: 53% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:52.264 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, blurred_time
4:53.069 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:53.875 build J saber_slash Fluffy_Pillow 75.8/100: 76% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:54.681 build J saber_slash Fluffy_Pillow 71.6/100: 72% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:55.485 build J saber_slash Fluffy_Pillow 67.4/100: 67% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:56.291 finish O run_through Fluffy_Pillow 43.2/100: 43% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:57.097 build J saber_slash Fluffy_Pillow 56.6/100: 57% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:58.101 Waiting     0.400 sec 36.7/100: 37% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
4:58.501 build H ghostly_strike Fluffy_Pillow 44.7/100: 45% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
4:59.504 Waiting     0.300 sec 44.8/100: 45% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
4:59.804 build J saber_slash Fluffy_Pillow 50.8/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
5:00.808 Waiting     0.500 sec 40.9/100: 41% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
5:01.308 build J saber_slash Fluffy_Pillow 50.9/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
5:02.312 finish O run_through Fluffy_Pillow 41.0/100: 41% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:03.316 build J saber_slash Fluffy_Pillow 40.1/100: 40% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, swordplay, concordance_of_the_legionfall
5:04.320 build J saber_slash Fluffy_Pillow 70.2/100: 70% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:05.325 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:06.328 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:07.333 Waiting     0.100 sec 30.5/100: 30% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:07.433 finish O run_through Fluffy_Pillow 32.5/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:08.438 build I pistol_shot Fluffy_Pillow 41.6/100: 42% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:09.443 build J saber_slash Fluffy_Pillow 81.7/100: 82% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:10.449 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:11.453 finish O run_through Fluffy_Pillow 61.9/100: 62% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:12.456 build J saber_slash Fluffy_Pillow 61.0/100: 61% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, headshot, concordance_of_the_legionfall
5:13.460 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
5:14.464 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
5:15.470 build J saber_slash Fluffy_Pillow 90.1/100: 90% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
5:16.475 finish O run_through Fluffy_Pillow 90.3/100: 90% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(2)
5:17.479 build J saber_slash Fluffy_Pillow 89.3/100: 89% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(3)
5:18.482 build J saber_slash Fluffy_Pillow 79.4/100: 79% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(5)
5:19.486 build J saber_slash Fluffy_Pillow 69.5/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(8)
5:20.490 finish O run_through Fluffy_Pillow 49.6/100: 50% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(9)
5:21.494 build I pistol_shot Fluffy_Pillow 48.7/100: 49% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, swordplay, blunderbuss, recursive_strikes(11)
5:22.500 build J saber_slash Fluffy_Pillow 88.9/100: 89% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, swordplay, headshot, recursive_strikes(13)
5:23.505 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(15)
5:24.511 build J saber_slash Fluffy_Pillow 80.1/100: 80% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(15)
5:25.516 finish O run_through Fluffy_Pillow 80.3/100: 80% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, recursive_strikes(15)

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T19 4pc - T20 2pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier19_2pc=1
# set_bonus=tier19_4pc=1
# set_bonus=tier20_2pc=1

T20 2pc : 1253663 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1253662.7 1253662.7 2068.9 / 0.165% 208626.5 / 16.6% 31046.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
40.3 40.3 Energy 3.81% 66.8 100.0% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T20 2pc 1253663
Ambush 13005 1.0% 4.6 86.45sec 848881 845162 Direct 4.6 0 848878 848878 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.57 4.57 0.00 0.00 1.0045 0.0000 3880985.83 5705416.79 31.98 845162.42 845162.42
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.57 100.00% 848877.51 730077 951766 848979.77 804257 900470 3880986 5705417 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 121115 9.7% 467.5 0.64sec 77788 121923 Direct 467.5 63668 127409 77786 41.1% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 467.47 467.47 0.00 0.00 0.6380 0.0000 36363840.21 53458289.59 31.98 121922.80 121922.80
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 186.60 39.92% 63668.35 54842 74847 63687.62 62358 65206 11880299 17465165 31.98
crit 192.16 41.11% 127409.47 109685 149693 127442.48 124766 130468 24483541 35993125 31.98
miss 88.71 18.98% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 59914 4.8% 464.0 0.65sec 38767 60381 Direct 464.0 31836 63709 38766 40.7% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 464.03 464.03 0.00 0.00 0.6420 0.0000 17988814.53 26445261.30 31.98 60381.16 60381.16
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 187.09 40.32% 31836.05 27421 37423 31845.73 31234 32701 5956184 8756154 31.98
crit 188.87 40.70% 63708.64 54842 74847 63726.32 62572 65417 12032631 17689107 31.98
miss 88.07 18.98% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 35569 2.8% 4.9 66.88sec 2173063 2404909 Direct 4.9 0 2173034 2173034 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.91 4.91 0.00 0.00 0.9036 0.0000 10672986.92 15690301.74 31.98 2404909.17 2404909.17
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.91 100.00% 2173034.31 1847231 2455849 2172771.33 2045169 2351104 10672987 15690302 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12903 1.0% 20.4 14.37sec 190367 205831 Direct 20.4 134108 268586 190370 41.8% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.38 20.38 94.72 0.00 0.9249 2.9817 3879699.49 5703525.74 31.98 12877.22 205830.52
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.85 58.16% 134108.26 118031 146164 134132.39 127621 141453 1589691 2336997 31.98
crit 8.53 41.84% 268585.77 236063 292327 268701.08 252510 289187 2290008 3366529 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 21073 (31575) 1.7% (2.5%) 23.1 12.71sec 409248 0 Direct 23.1 192699 386025 273097 41.6% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.12 23.12 0.00 0.00 0.0000 0.0000 6315216.95 9283967.12 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.51 58.41% 192698.79 163799 223125 192772.22 182307 208283 2602848 3826434 31.98
crit 9.62 41.59% 386024.93 327599 446250 386093.44 356976 416378 3712369 5457533 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10502 0.8% 23.1 12.72sec 136299 0 Direct 23.1 96361 192984 136293 41.3% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.10 23.10 0.00 0.00 0.0000 0.0000 3148470.16 4628549.36 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.55 58.67% 96361.41 81900 111562 96405.90 90538 104223 1305814 1919671 31.98
crit 9.55 41.33% 192984.48 163799 223125 192993.90 180179 209154 1842656 2708879 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 51860 4.1% 300.1 1.00sec 51866 0 Direct 300.1 35529 73506 51867 43.0% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 300.11 300.11 0.00 0.00 0.0000 0.0000 15565841.21 15565841.21 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 171.00 56.98% 35529.19 13471 46076 35546.86 33847 37722 6075525 6075525 0.00
crit 129.11 43.02% 73506.35 26942 152362 73560.70 68435 78255 9490316 9490316 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:139883.15
  • base_dd_max:139883.15
 
Main Gauche 175007 14.0% 460.3 0.65sec 114119 0 Direct 460.3 79888 159857 114121 42.8% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 460.33 460.33 0.00 0.00 0.0000 0.0000 52532274.38 77227419.34 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 263.28 57.19% 79888.50 68798 93715 79913.22 78358 81812 21032960 30920443 31.98
crit 197.05 42.81% 159857.37 137596 187431 159897.75 156477 164113 31499315 46306976 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22880 1.8% 20.6 14.39sec 332513 0 Direct 20.6 230861 462275 332549 43.9% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.62 20.62 0.00 0.00 0.0000 0.0000 6857467.79 6857467.79 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.56 56.07% 230860.93 196614 276076 230963.02 208748 249057 2669632 2669632 0.00
crit 9.06 43.93% 462275.46 393228 552151 462342.72 428341 542363 4187836 4187836 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 14751 (47106) 1.2% (3.8%) 19.8 12.84sec 716479 438340 Direct 19.8 133639 267139 224623 68.1% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.77 19.77 0.00 0.00 1.6346 0.0000 4441476.42 6529391.04 31.98 438340.21 438340.21
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.30 31.86% 133638.63 114751 161128 133740.91 121833 152559 841932 1237720 31.98
crit 13.47 68.14% 267139.38 229502 322255 267223.11 252452 286176 3599544 5291671 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 32355 2.6% 14.8 17.38sec 659065 0 Direct 59.0 98053 195921 164803 68.2% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.76 59.02 0.00 0.00 0.0000 0.0000 9726555.70 14298958.21 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.77 31.80% 98052.58 84151 118160 98101.25 93042 107762 1840251 2705344 31.98
crit 40.25 68.20% 195921.09 168301 236321 196017.49 185607 208576 7886305 11593615 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 101387 8.0% 184.4 1.24sec 163363 0 Direct 184.4 115256 227436 163361 42.9% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 184.43 184.43 0.00 0.00 0.0000 0.0000 30129063.65 44292577.47 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 105.34 57.12% 115256.43 16100 146111 114823.17 91504 133280 12142153 17850116 31.98
crit 79.09 42.88% 227436.46 32201 292223 226972.75 182740 270085 17986910 26442462 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 269544 21.5% 66.5 4.49sec 1215063 1329213 Direct 66.5 857660 1720411 1215063 41.4% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 66.54 66.54 0.00 0.00 0.9141 0.0000 80852048.29 118860169.50 31.98 1329213.15 1329213.15
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 38.98 58.57% 857659.51 721704 1013382 858011.43 828586 894636 33427167 49141101 31.98
crit 27.57 41.43% 1720411.45 1443408 2026763 1721039.02 1631806 1816467 47424882 69719068 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 311797 24.9% 240.6 1.24sec 388862 584676 Direct 240.6 244447 586910 388871 42.2% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 240.63 240.63 0.00 0.00 0.6651 0.0000 93572686.64 137560712.81 31.98 584675.81 584675.81
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 139.16 57.83% 244446.73 211297 287825 244525.37 240043 250105 34016121 50006920 31.98
crit 101.48 42.17% 586910.17 507112 690779 587071.72 574313 602049 59556565 87553793 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T20 2pc
Adrenaline Rush 6.0 54.10sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 2pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.49sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 2pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 2pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 123.27sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.8 31.73sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.78 0.00 0.00 0.00 0.8816 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.0 66.30sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.0 0.0 54.1sec 54.1sec 38.96% 42.06% 0.0(0.0) 5.6

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:38.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 79.4 0.0sec 3.8sec 99.66% 100.00% 72.1(86.1) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.43%
  • alacrity_2:0.49%
  • alacrity_3:0.48%
  • alacrity_4:0.45%
  • alacrity_5:0.46%
  • alacrity_6:0.45%
  • alacrity_7:0.46%
  • alacrity_8:0.59%
  • alacrity_9:0.83%
  • alacrity_10:95.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.53% 13.53% 0.0(0.0) 1.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.53%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 16.6 4.8 17.8sec 13.6sec 23.37% 42.87% 4.8(4.8) 1.6

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:23.37%

Trigger Attempt Success

  • trigger_pct:33.06%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.0 0.0 54.1sec 54.1sec 38.96% 22.73% 0.0(0.0) 5.6

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:38.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.3 3.1 35.3sec 24.9sec 32.28% 32.28% 3.1(3.1) 8.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.28%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.9sec 86.5sec 15.62% 11.26% 0.0(0.0) 3.8

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.62%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Headshot 13.3 21.3 20.1sec 7.6sec 69.83% 71.62% 21.3(21.3) 12.5

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_headshot
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • headshot_1:69.83%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242277
  • name:Headshot
  • tooltip:Critical strike chance increased by {$s1=5}%.
  • description:{$@spelldesc242276=Free Pistol Shots increase your critical strike chance by {$242277s1=5}% for {$242277d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Hidden Blade 4.6 0.0 63.4sec 86.6sec 2.71% 2.63% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Loaded Dice 6.0 0.0 54.1sec 54.1sec 4.89% 61.87% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:4.89%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.0 0.0 53.7sec 66.3sec 10.95% 7.57% 0.0(0.0) 4.8

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:10.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.0 0.0 53.7sec 66.3sec 0.04% 8.20% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 35.6 26.2 8.4sec 4.8sec 50.76% 100.00% 26.2(26.2) 0.5

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:50.76%

Trigger Attempt Success

  • trigger_pct:35.14%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 58.8sec 0.0sec 39.92% 39.92% 0.0(0.0) 2.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.92%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.5 185.7 61.5sec 1.2sec 24.79% 100.00% 123.7(123.7) 4.2

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.51%
  • recursive_strikes_2:0.64%
  • recursive_strikes_3:0.61%
  • recursive_strikes_4:0.59%
  • recursive_strikes_5:0.59%
  • recursive_strikes_6:0.60%
  • recursive_strikes_7:0.59%
  • recursive_strikes_8:0.59%
  • recursive_strikes_9:0.59%
  • recursive_strikes_10:0.59%
  • recursive_strikes_11:0.59%
  • recursive_strikes_12:0.59%
  • recursive_strikes_13:0.59%
  • recursive_strikes_14:0.58%
  • recursive_strikes_15:16.55%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 123.3sec 123.3sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.4 8.4 164.4sec 31.7sec 99.49% 99.76% 8.4(8.4) 0.4

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.49%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Vanish 5.0 0.0 66.3sec 66.3sec 0.04% 0.04% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T20 2pc
ambush Energy 7.8 469.8 60.0 102.8 8260.8
between_the_eyes Energy 8.4 260.7 31.0 53.1 40936.8
between_the_eyes Combo Points 8.4 50.5 6.0 10.3 211506.9
ghostly_strike Energy 34.9 1046.9 30.0 51.4 3705.8
run_through Energy 113.9 3532.1 31.0 53.1 22890.4
run_through Combo Points 113.9 683.6 6.0 10.3 118267.3
saber_slash Energy 412.0 15072.9 36.6 62.6 6208.0
slice_and_dice Energy 16.7 351.5 21.0 36.0 0.0
slice_and_dice Combo Points 16.7 89.1 5.3 9.1 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 34.90 34.90 (4.21%) 1.00 0.00 0.00%
pistol_shot Combo Points 33.86 33.86 (4.09%) 1.00 0.00 0.00%
blunderbuss Combo Points 25.27 25.27 (3.05%) 1.00 0.00 0.00%
saber_slash Combo Points 412.03 377.78 (45.59%) 0.92 34.26 8.31%
ambush Combo Points 7.83 15.66 (1.89%) 2.00 0.00 0.00%
energy_regen Energy 2458.47 10415.26 (50.49%) 4.24 196.26 1.85%
Adrenaline Rush Energy 1031.78 2364.36 (11.46%) 2.29 128.95 5.17%
Combat Potency Energy 793.85 7848.64 (38.05%) 9.89 89.82 1.13%
Ruthlessness Combo Points 137.67 164.66 (19.87%) 1.20 0.00 0.00%
Curse of the Dreadblades Combo Points 47.08 176.45 (21.30%) 3.75 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 40.08 40.28
Combo Points 1.61 1.60
Combat End Resource Mean Min Max
Energy 38.19 0.00 100.00
Combo Points 3.14 1.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 1.0%

Statistics & Data Analysis

Fight Length
Sample Data T20 2pc Fight Length
Count 2497
Mean 300.59
Minimum 198.14
Maximum 384.71
Spread ( max - min ) 186.57
Range [ ( max - min ) / 2 * 100% ] 31.03%
Standard Deviation 38.4209
5th Percentile 241.13
95th Percentile 358.66
( 95th Percentile - 5th Percentile ) 117.53
Mean Distribution
Standard Deviation 0.7689
95.00% Confidence Intervall ( 299.08 - 302.10 )
Normalized 95.00% Confidence Intervall ( 99.50% - 100.50% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 628
0.1% Error 62761
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 51
0.01 Scale Factor Error with Delta=300 1261
DPS
Sample Data T20 2pc Damage Per Second
Count 2497
Mean 1253662.74
Minimum 1113546.72
Maximum 1517426.57
Spread ( max - min ) 403879.86
Range [ ( max - min ) / 2 * 100% ] 16.11%
Standard Deviation 52746.2732
5th Percentile 1173241.95
95th Percentile 1347020.49
( 95th Percentile - 5th Percentile ) 173778.53
Mean Distribution
Standard Deviation 1055.5590
95.00% Confidence Intervall ( 1251593.88 - 1255731.59 )
Normalized 95.00% Confidence Intervall ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 69
0.1% Error 6801
0.1 Scale Factor Error with Delta=300 23750198
0.05 Scale Factor Error with Delta=300 95000791
0.01 Scale Factor Error with Delta=300 2375019765
Priority Target DPS
Sample Data T20 2pc Priority Target Damage Per Second
Count 2497
Mean 1253662.74
Minimum 1113546.72
Maximum 1517426.57
Spread ( max - min ) 403879.86
Range [ ( max - min ) / 2 * 100% ] 16.11%
Standard Deviation 52746.2732
5th Percentile 1173241.95
95th Percentile 1347020.49
( 95th Percentile - 5th Percentile ) 173778.53
Mean Distribution
Standard Deviation 1055.5590
95.00% Confidence Intervall ( 1251593.88 - 1255731.59 )
Normalized 95.00% Confidence Intervall ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 69
0.1% Error 6801
0.1 Scale Factor Error with Delta=300 23750198
0.05 Scale Factor Error with Delta=300 95000791
0.01 Scale Factor Error with Delta=300 2375019765
DPS(e)
Sample Data T20 2pc Damage Per Second (Effective)
Count 2497
Mean 1253662.74
Minimum 1113546.72
Maximum 1517426.57
Spread ( max - min ) 403879.86
Range [ ( max - min ) / 2 * 100% ] 16.11%
Damage
Sample Data T20 2pc Damage
Count 2497
Mean 375927428.18
Minimum 299939872.04
Maximum 450705511.88
Spread ( max - min ) 150765639.84
Range [ ( max - min ) / 2 * 100% ] 20.05%
DTPS
Sample Data T20 2pc Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T20 2pc Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T20 2pc Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T20 2pc Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T20 2pc Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T20 2pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T20 2pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T20 2pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.49 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.01 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.28 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.38 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 34.53 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 176.05 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.05 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.02 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 4.91 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 66.54 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.57 ambush,if=variable.ambush_condition
Q 4.98 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.88 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJJHJOJJJJOJJJJOJHJOJJJJOJJJJOJEIJHIJOLJIJJDJJJOJHKJOJJJJOJQPINJJJOJHJJOJIJOJIHJOMJOIOJOJOJOJOIJHJJOJEJLJJJIDJJHJJOIJJJJOJJJJJOJHRJOIQPJNJJIJOJJHOJJIJOJJJOJIJOJIHJOIEJLJJHJJDMJOIOJOJOJOJOJOJOJHJOJJIJOJIQPNJHJOJJJJJOIJJHOJIJLOJJJDJJJJOJJJHOJJJJOJJJJOJIJJOJHJIOJJJJOIRJHJJOMJOIOQPEJNIOJOJHJJLDJJIJJOJJIJOJHJJOIJJJJOJIJ

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T20 2pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.004 cds L adrenaline_rush Fluffy_Pillow 68.2/100: 68% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.004 default D slice_and_dice Fluffy_Pillow 68.2/100: 68% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:01.810 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 98.5/100: 98% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes, potion_of_prolonged_power
0:03.420 stealth Q vanish Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(5), potion_of_prolonged_power
0:03.420 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, opportunity, alacrity(3), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, recursive_strikes(5), potion_of_prolonged_power
0:04.424 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, recursive_strikes(9), potion_of_prolonged_power
0:05.227 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall, recursive_strikes(13), potion_of_prolonged_power
0:06.031 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:06.838 stealth R shadowmeld Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:06.838 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, shadowmeld, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:07.643 finish O run_through Fluffy_Pillow 81.3/100: 81% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:08.447 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:09.251 finish O run_through Fluffy_Pillow 73.9/100: 74% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:10.055 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:10.858 finish O run_through Fluffy_Pillow 92.9/100: 93% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:11.662 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:12.467 finish O run_through Fluffy_Pillow 93.5/100: 94% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:13.271 build J saber_slash Fluffy_Pillow 96.0/100: 96% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:14.076 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:14.881 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:15.685 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:16.489 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:17.293 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:18.096 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:18.900 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:19.704 build J saber_slash Fluffy_Pillow 83.5/100: 83% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:20.509 finish O run_through Fluffy_Pillow 87.0/100: 87% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
0:21.313 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:22.318 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:23.323 build J saber_slash Fluffy_Pillow 92.3/100: 92% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:24.329 build J saber_slash Fluffy_Pillow 88.5/100: 88% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:25.334 finish O run_through Fluffy_Pillow 84.6/100: 85% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:26.339 build J saber_slash Fluffy_Pillow 79.8/100: 80% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:27.344 build H ghostly_strike Fluffy_Pillow 65.9/100: 66% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:28.349 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:29.353 finish O run_through Fluffy_Pillow 98.2/100: 98% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:30.357 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:31.361 build J saber_slash Fluffy_Pillow 86.1/100: 86% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:32.366 build J saber_slash Fluffy_Pillow 82.3/100: 82% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:33.370 build J saber_slash Fluffy_Pillow 78.4/100: 78% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:34.374 finish O run_through Fluffy_Pillow 74.5/100: 75% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:35.377 build J saber_slash Fluffy_Pillow 79.6/100: 80% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:36.380 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:37.383 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:38.387 build J saber_slash Fluffy_Pillow 68.0/100: 68% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:39.391 finish O run_through Fluffy_Pillow 54.1/100: 54% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:40.395 Waiting     0.100 sec 49.2/100: 49% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:40.495 build J saber_slash Fluffy_Pillow 61.8/100: 62% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:41.500 default E slice_and_dice Fluffy_Pillow 34.9/100: 35% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:42.506 build I pistol_shot Fluffy_Pillow 43.3/100: 43% energy | 0.0/6: 0% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:43.512 build J saber_slash Fluffy_Pillow 62.7/100: 63% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:44.516 build H ghostly_strike Fluffy_Pillow 42.0/100: 42% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:45.521 build I pistol_shot Fluffy_Pillow 31.4/100: 31% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:46.525 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:47.529 finish O run_through Fluffy_Pillow 40.1/100: 40% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:48.533 cds L adrenaline_rush Fluffy_Pillow 38.4/100: 38% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:48.533 Waiting     0.400 sec 38.4/100: 38% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:48.933 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:49.736 build I pistol_shot Fluffy_Pillow 45.5/100: 45% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:50.539 build J saber_slash Fluffy_Pillow 90.2/100: 90% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:51.344 build J saber_slash Fluffy_Pillow 75.0/100: 75% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:52.151 default D slice_and_dice Fluffy_Pillow 59.9/100: 60% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, potion_of_prolonged_power
0:52.955 build J saber_slash Fluffy_Pillow 64.7/100: 65% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
0:53.762 build J saber_slash Fluffy_Pillow 80.5/100: 80% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
0:54.569 build J saber_slash Fluffy_Pillow 66.3/100: 66% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:55.374 finish O run_through Fluffy_Pillow 62.1/100: 62% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:56.178 build J saber_slash Fluffy_Pillow 86.9/100: 87% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:56.984 build H ghostly_strike Fluffy_Pillow 92.7/100: 93% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
0:57.786 cds K potion Fluffy_Pillow 98.4/100: 98% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:58.000 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:58.805 finish O run_through Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:59.610 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:00.415 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:01.218 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:02.021 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:02.825 finish O run_through Fluffy_Pillow 73.0/100: 73% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:03.628 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.433 stealth Q vanish Fluffy_Pillow 63.5/100: 63% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.433 stealth P ambush Fluffy_Pillow 63.5/100: 63% energy | 3.0/6: 50% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.438 build I pistol_shot Fluffy_Pillow 55.6/100: 56% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.240 finish N between_the_eyes Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:07.043 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:07.847 build J saber_slash Fluffy_Pillow 90.5/100: 90% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:08.653 build J saber_slash Fluffy_Pillow 74.8/100: 75% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:09.657 finish O run_through Fluffy_Pillow 74.9/100: 75% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:10.662 build J saber_slash Fluffy_Pillow 94.1/100: 94% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:11.666 build H ghostly_strike Fluffy_Pillow 94.1/100: 94% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:12.672 build J saber_slash Fluffy_Pillow 94.3/100: 94% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:13.678 build J saber_slash Fluffy_Pillow 64.4/100: 64% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:14.683 finish O run_through Fluffy_Pillow 64.5/100: 65% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:15.686 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:16.691 build I pistol_shot Fluffy_Pillow 53.7/100: 54% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:17.695 build J saber_slash Fluffy_Pillow 73.8/100: 74% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes, potion_of_prolonged_power
1:18.701 finish O run_through Fluffy_Pillow 64.0/100: 64% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, recursive_strikes(4), potion_of_prolonged_power
1:19.705 build J saber_slash Fluffy_Pillow 63.1/100: 63% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, recursive_strikes(6), potion_of_prolonged_power
1:20.710 build I pistol_shot Fluffy_Pillow 53.2/100: 53% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, recursive_strikes(9), potion_of_prolonged_power
1:21.716 build H ghostly_strike Fluffy_Pillow 83.3/100: 83% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(11), potion_of_prolonged_power
1:22.721 build J saber_slash Fluffy_Pillow 73.4/100: 73% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(13), potion_of_prolonged_power
1:23.726 finish O run_through Fluffy_Pillow 53.5/100: 54% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:24.730 cds M curse_of_the_dreadblades Fluffy_Pillow 62.6/100: 63% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:24.730 build J saber_slash Fluffy_Pillow 62.6/100: 63% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:25.736 finish O run_through Fluffy_Pillow 52.8/100: 53% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:26.741 build I pistol_shot Fluffy_Pillow 51.9/100: 52% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:27.747 finish O run_through Fluffy_Pillow 82.0/100: 82% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:28.752 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:29.756 finish O run_through Fluffy_Pillow 80.1/100: 80% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:30.761 build J saber_slash Fluffy_Pillow 89.2/100: 89% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:31.764 finish O run_through Fluffy_Pillow 69.3/100: 69% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:32.769 build J saber_slash Fluffy_Pillow 68.4/100: 68% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:33.774 finish O run_through Fluffy_Pillow 58.5/100: 59% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:34.780 build J saber_slash Fluffy_Pillow 67.7/100: 68% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:35.785 finish O run_through Fluffy_Pillow 47.8/100: 48% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:36.790 build I pistol_shot Fluffy_Pillow 56.9/100: 57% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:37.794 build J saber_slash Fluffy_Pillow 87.0/100: 87% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, potion_of_prolonged_power
1:38.798 build H ghostly_strike Fluffy_Pillow 67.1/100: 67% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:39.800 build J saber_slash Fluffy_Pillow 77.1/100: 77% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:40.803 build J saber_slash Fluffy_Pillow 57.2/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:41.809 finish O run_through Fluffy_Pillow 37.4/100: 37% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:42.813 Waiting     0.500 sec 26.4/100: 26% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:43.313 build J saber_slash Fluffy_Pillow 56.5/100: 56% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:44.318 Waiting     0.500 sec 36.6/100: 37% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:44.818 default E slice_and_dice Fluffy_Pillow 46.6/100: 47% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:45.822 build J saber_slash Fluffy_Pillow 54.9/100: 55% energy | 0.0/6: 0% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:46.828 cds L adrenaline_rush Fluffy_Pillow 54.3/100: 54% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:46.828 build J saber_slash Fluffy_Pillow 54.3/100: 54% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:47.632 Waiting     0.400 sec 29.1/100: 29% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:48.032 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:48.838 Waiting     0.200 sec 36.2/100: 36% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.038 build J saber_slash Fluffy_Pillow 52.4/100: 52% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:49.843 build I pistol_shot Fluffy_Pillow 37.2/100: 37% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:50.648 default D slice_and_dice Fluffy_Pillow 72.0/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:51.451 build J saber_slash Fluffy_Pillow 76.8/100: 77% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:52.257 build J saber_slash Fluffy_Pillow 72.6/100: 73% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:53.061 build H ghostly_strike Fluffy_Pillow 68.3/100: 68% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:53.865 build J saber_slash Fluffy_Pillow 64.1/100: 64% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:54.669 build J saber_slash Fluffy_Pillow 59.8/100: 60% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:55.473 finish O run_through Fluffy_Pillow 45.6/100: 46% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:56.277 build I pistol_shot Fluffy_Pillow 50.3/100: 50% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.081 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:57.885 build J saber_slash Fluffy_Pillow 71.8/100: 72% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:58.688 build J saber_slash Fluffy_Pillow 57.5/100: 58% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
1:59.492 Waiting     0.100 sec 43.3/100: 43% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
1:59.592 build J saber_slash Fluffy_Pillow 56.5/100: 56% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:00.395 finish O run_through Fluffy_Pillow 62.2/100: 62% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:01.199 build J saber_slash Fluffy_Pillow 66.9/100: 67% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:02.004 build J saber_slash Fluffy_Pillow 62.7/100: 63% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:02.808 Waiting     0.100 sec 48.5/100: 48% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:02.908 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:03.711 Waiting     0.400 sec 37.4/100: 37% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:04.111 build J saber_slash Fluffy_Pillow 50.2/100: 50% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:04.914 Waiting     0.300 sec 35.9/100: 36% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:05.214 build J saber_slash Fluffy_Pillow 55.5/100: 56% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.019 finish O run_through Fluffy_Pillow 41.3/100: 41% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.824 Waiting     0.200 sec 46.1/100: 46% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:07.024 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
2:08.030 build H ghostly_strike Fluffy_Pillow 40.3/100: 40% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:09.036 stealth R shadowmeld Fluffy_Pillow 60.4/100: 60% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:09.036 build J saber_slash Fluffy_Pillow 60.4/100: 60% energy | 4.0/6: 67% combo_points shadowmeld, opportunity, alacrity(10), slice_and_dice, blunderbuss
2:10.041 finish O run_through Fluffy_Pillow 40.5/100: 41% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:11.044 build I pistol_shot Fluffy_Pillow 59.6/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:12.052 stealth Q vanish Fluffy_Pillow 89.8/100: 90% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:12.052 stealth P ambush Fluffy_Pillow 89.8/100: 90% energy | 2.0/6: 33% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot
2:13.057 build J saber_slash Fluffy_Pillow 69.9/100: 70% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
2:14.061 finish N between_the_eyes Fluffy_Pillow 60.0/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
2:15.066 build J saber_slash Fluffy_Pillow 79.1/100: 79% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
2:16.071 build J saber_slash Fluffy_Pillow 69.2/100: 69% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
2:17.076 build I pistol_shot Fluffy_Pillow 39.3/100: 39% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot
2:18.080 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:19.086 finish O run_through Fluffy_Pillow 59.6/100: 60% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:20.090 Waiting     0.100 sec 48.7/100: 49% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:20.190 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:21.196 build J saber_slash Fluffy_Pillow 60.8/100: 61% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:22.202 build H ghostly_strike Fluffy_Pillow 50.9/100: 51% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:23.207 finish O run_through Fluffy_Pillow 51.1/100: 51% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:24.213 build J saber_slash Fluffy_Pillow 60.2/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:25.218 build J saber_slash Fluffy_Pillow 60.3/100: 60% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice
2:26.223 build I pistol_shot Fluffy_Pillow 40.4/100: 40% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
2:27.227 build J saber_slash Fluffy_Pillow 90.5/100: 91% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:28.233 finish O run_through Fluffy_Pillow 90.7/100: 91% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:29.238 build J saber_slash Fluffy_Pillow 79.8/100: 80% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:30.242 build J saber_slash Fluffy_Pillow 79.9/100: 80% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:31.246 build J saber_slash Fluffy_Pillow 70.0/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:32.250 finish O run_through Fluffy_Pillow 50.1/100: 50% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:33.255 build J saber_slash Fluffy_Pillow 69.2/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:34.257 build I pistol_shot Fluffy_Pillow 49.2/100: 49% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:35.261 build J saber_slash Fluffy_Pillow 99.3/100: 99% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:36.265 finish O run_through Fluffy_Pillow 69.4/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:37.270 build J saber_slash Fluffy_Pillow 68.6/100: 69% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:38.275 build I pistol_shot Fluffy_Pillow 38.7/100: 39% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:39.280 build H ghostly_strike Fluffy_Pillow 68.8/100: 69% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
2:40.282 build J saber_slash Fluffy_Pillow 58.8/100: 59% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:41.288 finish O run_through Fluffy_Pillow 49.0/100: 49% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:42.292 build I pistol_shot Fluffy_Pillow 38.1/100: 38% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:43.295 default E slice_and_dice Fluffy_Pillow 68.2/100: 68% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:44.299 build J saber_slash Fluffy_Pillow 66.5/100: 66% energy | 0.0/6: 0% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:45.303 Waiting     0.300 sec 35.8/100: 36% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:45.603 cds L adrenaline_rush Fluffy_Pillow 41.6/100: 42% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:45.828 Waiting     0.200 sec 45.9/100: 46% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:46.028 build J saber_slash Fluffy_Pillow 52.1/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:46.831 Waiting     0.500 sec 36.9/100: 37% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:47.331 build J saber_slash Fluffy_Pillow 52.3/100: 52% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:48.135 build H ghostly_strike Fluffy_Pillow 37.0/100: 37% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:48.939 Waiting     0.300 sec 41.8/100: 42% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:49.239 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:50.043 Waiting     0.200 sec 45.9/100: 46% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:50.243 build J saber_slash Fluffy_Pillow 62.0/100: 62% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
2:51.046 default D slice_and_dice Fluffy_Pillow 46.8/100: 47% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
2:51.851 cds M curse_of_the_dreadblades Fluffy_Pillow 51.5/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:51.851 build J saber_slash Fluffy_Pillow 51.5/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
2:52.654 finish O run_through Fluffy_Pillow 37.3/100: 37% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:53.458 build I pistol_shot Fluffy_Pillow 52.0/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
2:54.261 finish O run_through Fluffy_Pillow 87.7/100: 88% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:55.065 build J saber_slash Fluffy_Pillow 92.5/100: 92% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:55.868 finish O run_through Fluffy_Pillow 88.2/100: 88% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:56.673 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:57.478 finish O run_through Fluffy_Pillow 75.8/100: 76% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:58.281 build J saber_slash Fluffy_Pillow 80.5/100: 80% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:59.085 finish O run_through Fluffy_Pillow 56.2/100: 56% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:59.893 build J saber_slash Fluffy_Pillow 81.1/100: 81% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
3:00.698 finish O run_through Fluffy_Pillow 86.9/100: 87% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
3:01.501 build J saber_slash Fluffy_Pillow 91.6/100: 92% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
3:02.305 finish O run_through Fluffy_Pillow 87.4/100: 87% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
3:03.110 build J saber_slash Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
3:03.915 finish O run_through Fluffy_Pillow 67.9/100: 68% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:04.719 build J saber_slash Fluffy_Pillow 82.7/100: 83% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:05.524 build H ghostly_strike Fluffy_Pillow 68.5/100: 68% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
3:06.329 build J saber_slash Fluffy_Pillow 78.2/100: 78% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
3:07.332 finish O run_through Fluffy_Pillow 68.3/100: 68% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:08.336 build J saber_slash Fluffy_Pillow 77.4/100: 77% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
3:09.340 build J saber_slash Fluffy_Pillow 67.5/100: 67% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
3:10.344 build I pistol_shot Fluffy_Pillow 57.6/100: 58% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
3:11.350 build J saber_slash Fluffy_Pillow 87.7/100: 88% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:12.354 finish O run_through Fluffy_Pillow 67.8/100: 68% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
3:13.358 build J saber_slash Fluffy_Pillow 56.9/100: 57% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:14.361 build I pistol_shot Fluffy_Pillow 47.0/100: 47% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
3:15.365 stealth Q vanish Fluffy_Pillow 87.1/100: 87% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:15.365 stealth P ambush Fluffy_Pillow 87.1/100: 87% energy | 4.0/6: 67% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot
3:16.370 finish N between_the_eyes Fluffy_Pillow 57.2/100: 57% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:17.374 Waiting     0.200 sec 46.3/100: 46% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:17.574 build J saber_slash Fluffy_Pillow 60.3/100: 60% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:18.580 build H ghostly_strike Fluffy_Pillow 40.4/100: 40% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:19.585 Waiting     0.500 sec 30.6/100: 31% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:20.085 build J saber_slash Fluffy_Pillow 50.6/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:21.090 Waiting     0.100 sec 30.7/100: 31% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:21.190 finish O run_through Fluffy_Pillow 32.7/100: 33% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:22.195 Waiting     0.500 sec 41.8/100: 42% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, blunderbuss
3:22.695 build J saber_slash Fluffy_Pillow 51.8/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, blunderbuss
3:23.701 Waiting     0.500 sec 32.0/100: 32% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, blunderbuss
3:24.201 build J saber_slash Fluffy_Pillow 52.0/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, blunderbuss
3:25.207 Waiting     0.400 sec 42.1/100: 42% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, blunderbuss
3:25.607 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, blunderbuss
3:26.613 Waiting     0.500 sec 30.2/100: 30% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, blunderbuss
3:27.113 build J saber_slash Fluffy_Pillow 60.2/100: 60% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, blunderbuss
3:28.117 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
3:29.122 finish O run_through Fluffy_Pillow 40.5/100: 40% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:30.128 build I pistol_shot Fluffy_Pillow 49.6/100: 50% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
3:31.131 build J saber_slash Fluffy_Pillow 69.7/100: 70% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(2)
3:32.137 build J saber_slash Fluffy_Pillow 59.8/100: 60% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(4)
3:33.142 build H ghostly_strike Fluffy_Pillow 49.9/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(6)
3:34.147 finish O run_through Fluffy_Pillow 40.0/100: 40% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(8)
3:35.151 Waiting     0.100 sec 49.1/100: 49% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(11)
3:35.251 build J saber_slash Fluffy_Pillow 61.1/100: 61% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(12)
3:36.255 build I pistol_shot Fluffy_Pillow 51.2/100: 51% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, recursive_strikes(14)
3:37.260 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(15)
3:38.263 cds L adrenaline_rush Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
3:38.263 finish O run_through Fluffy_Pillow 90.1/100: 90% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:39.069 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:39.873 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:40.677 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:41.482 default D slice_and_dice Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:42.286 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:43.087 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:43.890 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, recursive_strikes(15)
3:44.694 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:45.498 finish O run_through Fluffy_Pillow 91.5/100: 91% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:46.303 build J saber_slash Fluffy_Pillow 96.3/100: 96% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:47.108 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:47.911 build J saber_slash Fluffy_Pillow 87.8/100: 88% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:48.714 build H ghostly_strike Fluffy_Pillow 93.5/100: 93% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:49.518 finish O run_through Fluffy_Pillow 99.2/100: 99% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:50.322 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:51.128 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:51.933 build J saber_slash Fluffy_Pillow 91.6/100: 92% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:52.738 build J saber_slash Fluffy_Pillow 87.4/100: 87% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:53.543 finish O run_through Fluffy_Pillow 73.2/100: 73% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
3:54.346 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:55.151 build J saber_slash Fluffy_Pillow 83.7/100: 84% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:55.955 build J saber_slash Fluffy_Pillow 89.4/100: 89% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:56.760 build J saber_slash Fluffy_Pillow 85.2/100: 85% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:57.565 finish O run_through Fluffy_Pillow 81.0/100: 81% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
3:58.369 build J saber_slash Fluffy_Pillow 84.4/100: 84% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
3:59.375 build I pistol_shot Fluffy_Pillow 54.6/100: 55% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall
4:00.379 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
4:01.384 build J saber_slash Fluffy_Pillow 84.8/100: 85% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
4:02.388 finish O run_through Fluffy_Pillow 64.9/100: 65% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
4:03.395 build J saber_slash Fluffy_Pillow 64.0/100: 64% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, concordance_of_the_legionfall
4:04.400 build H ghostly_strike Fluffy_Pillow 64.2/100: 64% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
4:05.405 build J saber_slash Fluffy_Pillow 64.3/100: 64% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
4:06.409 build I pistol_shot Fluffy_Pillow 44.4/100: 44% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
4:07.414 finish O run_through Fluffy_Pillow 64.5/100: 64% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
4:08.418 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
4:09.421 Waiting     0.400 sec 43.7/100: 44% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:09.821 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:10.825 build J saber_slash Fluffy_Pillow 51.8/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
4:11.829 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
4:12.833 finish O run_through Fluffy_Pillow 32.0/100: 32% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:13.837 build I pistol_shot Fluffy_Pillow 41.1/100: 41% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:14.842 stealth R shadowmeld Fluffy_Pillow 81.2/100: 81% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:14.842 build J saber_slash Fluffy_Pillow 81.2/100: 81% energy | 2.0/6: 33% combo_points shadowmeld, alacrity(10), slice_and_dice, headshot
4:15.847 build H ghostly_strike Fluffy_Pillow 61.3/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
4:16.853 build J saber_slash Fluffy_Pillow 61.4/100: 61% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
4:17.856 build J saber_slash Fluffy_Pillow 51.5/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:18.860 finish O run_through Fluffy_Pillow 31.6/100: 32% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
4:19.863 cds M curse_of_the_dreadblades Fluffy_Pillow 30.7/100: 31% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:19.863 Waiting     1.000 sec 30.7/100: 31% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:20.863 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:21.868 Waiting     0.100 sec 30.8/100: 31% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall
4:21.968 finish O run_through Fluffy_Pillow 32.8/100: 33% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall
4:22.971 build I pistol_shot Fluffy_Pillow 31.9/100: 32% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall
4:23.976 finish O run_through Fluffy_Pillow 72.0/100: 72% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:24.981 stealth Q vanish Fluffy_Pillow 71.1/100: 71% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:24.981 stealth P ambush Fluffy_Pillow 71.1/100: 71% energy | 1.0/6: 17% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:25.986 default E slice_and_dice Fluffy_Pillow 51.2/100: 51% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall
4:26.990 build J saber_slash Fluffy_Pillow 59.6/100: 60% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, hidden_blade, concordance_of_the_legionfall
4:27.995 finish N between_the_eyes Fluffy_Pillow 38.9/100: 39% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall
4:29.002 build I pistol_shot Fluffy_Pillow 57.3/100: 57% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall
4:30.007 finish O run_through Fluffy_Pillow 96.7/100: 97% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall
4:31.011 build J saber_slash Fluffy_Pillow 95.0/100: 95% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades
4:32.014 finish O run_through Fluffy_Pillow 74.3/100: 74% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:33.018 build J saber_slash Fluffy_Pillow 92.7/100: 93% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:34.022 build H ghostly_strike Fluffy_Pillow 92.0/100: 92% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:35.027 build J saber_slash Fluffy_Pillow 91.4/100: 91% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:36.032 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:37.037 cds L adrenaline_rush Fluffy_Pillow 60.1/100: 60% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
4:37.037 default D slice_and_dice Fluffy_Pillow 60.1/100: 60% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:37.842 build J saber_slash Fluffy_Pillow 84.9/100: 85% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:38.648 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:39.452 build I pistol_shot Fluffy_Pillow 56.4/100: 56% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
4:40.258 build J saber_slash Fluffy_Pillow 92.3/100: 92% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:41.061 build J saber_slash Fluffy_Pillow 68.0/100: 68% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:41.864 finish O run_through Fluffy_Pillow 73.7/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:42.669 build J saber_slash Fluffy_Pillow 78.5/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:43.474 build J saber_slash Fluffy_Pillow 64.3/100: 64% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:44.279 build I pistol_shot Fluffy_Pillow 50.0/100: 50% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:45.084 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:45.888 finish O run_through Fluffy_Pillow 71.6/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:46.692 build J saber_slash Fluffy_Pillow 66.3/100: 66% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:47.495 build H ghostly_strike Fluffy_Pillow 62.0/100: 62% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:48.300 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
4:49.106 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(2)
4:49.911 finish O run_through Fluffy_Pillow 49.4/100: 49% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(3)
4:50.716 build I pistol_shot Fluffy_Pillow 54.2/100: 54% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(4)
4:51.521 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(7)
4:52.324 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(9)
4:53.129 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(11)
4:53.933 build J saber_slash Fluffy_Pillow 67.2/100: 67% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(13)
4:54.738 finish O run_through Fluffy_Pillow 53.0/100: 53% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
4:55.543 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
4:56.347 build I pistol_shot Fluffy_Pillow 53.5/100: 54% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
4:57.151 build J saber_slash Fluffy_Pillow 77.9/100: 78% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(15)

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T20 2pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier20_2pc=1

T20 4pc : 1289222 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1289222.2 1289222.2 2100.7 / 0.163% 206794.8 / 16.0% 30952.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
41.6 41.6 Energy 4.05% 68.9 99.9% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
T20 4pc 1289222
Ambush 13170 1.0% 4.6 85.09sec 850068 846269 Direct 4.6 0 850061 850061 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.62 4.62 0.00 0.00 1.0045 0.0000 3929227.15 5776336.10 31.98 846269.04 846269.04
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.62 100.00% 850061.34 730077 951766 850270.04 810341 900470 3929227 5776336 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 123119 9.6% 474.3 0.63sec 77868 123930 Direct 474.3 63653 127464 77866 41.3% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 474.26 474.26 0.00 0.00 0.6283 0.0000 36930046.12 54290665.91 31.98 123929.66 123929.66
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 188.22 39.69% 63653.13 54842 74847 63673.27 62444 65776 11980977 17613171 31.98
crit 195.74 41.27% 127463.84 109685 149693 127496.31 124946 130743 24949069 36677495 31.98
miss 90.30 19.04% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 60947 4.7% 470.8 0.64sec 38835 61430 Direct 470.8 31837 63725 38836 40.9% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 470.82 470.82 0.00 0.00 0.6322 0.0000 18284341.29 26879713.63 31.98 61430.24 61430.24
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 188.65 40.07% 31837.34 27421 37423 31846.54 31248 32875 6006197 8829678 31.98
crit 192.67 40.92% 63725.07 54842 74847 63741.93 62359 65329 12278144 18050035 31.98
miss 89.49 19.01% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 36358 2.8% 5.0 65.97sec 2177913 2508635 Direct 5.0 0 2177909 2177909 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.00 5.00 0.00 0.00 0.8683 0.0000 10900021.19 16024063.63 31.98 2508635.49 2508635.49
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 5.00 100.00% 2177908.57 1847231 2455849 2177918.83 2045169 2327401 10900021 16024064 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12941 1.0% 20.4 14.34sec 190514 214666 Direct 20.4 134210 268747 190512 41.9% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.41 20.41 94.77 0.00 0.8875 2.9814 3887810.37 5715449.51 31.98 12930.79 214665.69
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.87 58.15% 134209.60 118031 146164 134242.66 128175 140721 1592560 2341214 31.98
crit 8.54 41.85% 268747.31 236063 292327 268856.34 253703 288140 2295251 3374236 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 21867 (32815) 1.7% (2.5%) 24.0 12.26sec 410440 0 Direct 24.0 192627 385981 273487 41.8% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.96 23.96 0.00 0.00 0.0000 0.0000 6551402.25 9631181.88 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.94 58.19% 192627.16 163799 223125 192716.56 183044 204454 2685098 3947349 31.98
crit 10.02 41.81% 385980.85 327599 446250 386054.54 360359 412616 3866304 5683833 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10948 0.8% 23.9 12.26sec 137101 0 Direct 23.9 96307 193007 137084 42.2% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.93 23.93 0.00 0.00 0.0000 0.0000 3281093.41 4823518.11 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.84 57.82% 96306.85 81900 111562 96336.00 90731 102530 1332540 1958959 31.98
crit 10.10 42.18% 193007.00 163799 223125 193084.93 181094 211351 1948554 2864559 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 53576 4.2% 309.7 0.97sec 51874 0 Direct 309.7 35542 73493 51875 43.0% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 309.69 309.69 0.00 0.00 0.0000 0.0000 16064887.30 16064887.30 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 176.42 56.97% 35542.41 13471 46076 35560.60 33883 37884 6270349 6270349 0.00
crit 133.27 43.03% 73493.10 26942 152362 73541.59 69497 78555 9794538 9794538 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:250415.52
  • base_dd_max:250415.52
 
Main Gauche 179187 13.9% 470.4 0.64sec 114237 0 Direct 470.4 79871 159940 114236 42.9% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 470.39 470.39 0.00 0.00 0.0000 0.0000 53735471.64 78996233.27 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 268.49 57.08% 79870.58 68798 93715 79896.03 78059 82061 21444410 31525314 31.98
crit 201.90 42.92% 159940.04 137596 187431 159977.24 156961 164401 32291061 47470919 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22971 1.8% 20.7 14.42sec 333505 0 Direct 20.7 230692 462656 333495 44.3% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.65 20.65 0.00 0.00 0.0000 0.0000 6887638.11 6887638.11 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.50 55.68% 230692.39 196614 276076 230780.70 216275 249912 2652628 2652628 0.00
crit 9.15 44.32% 462656.25 393228 552151 462785.26 432550 505698 4235010 4235010 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 15436 (49341) 1.2% (3.8%) 20.7 12.31sec 717373 456415 Direct 20.7 133781 267162 224794 68.2% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.67 20.67 0.00 0.00 1.5718 0.0000 4646370.07 6830604.11 31.98 456414.81 456414.81
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.57 31.77% 133781.06 114751 161128 133565.98 0 148234 878423 1291365 31.91
crit 14.10 68.23% 267162.38 229502 322255 267281.89 252452 286107 3767947 5539239 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 33905 2.6% 15.4 16.65sec 659630 0 Direct 61.7 98093 196023 164926 68.2% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.44 61.74 0.00 0.00 0.0000 0.0000 10181634.40 14967967.00 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 19.61 31.76% 98093.17 84151 118160 98148.81 91645 106528 1923111 2827156 31.98
crit 42.13 68.24% 196023.02 168301 236321 196090.65 186274 208069 8258523 12140811 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 102303 7.9% 185.6 1.24sec 163825 0 Direct 185.6 115357 228022 163828 43.0% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 185.58 185.58 0.00 0.00 0.0000 0.0000 30402540.24 44694613.96 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 105.75 56.98% 115356.94 16100 146111 114908.52 92621 132829 12199095 17933825 31.98
crit 79.83 43.02% 228021.54 32201 292223 227285.17 171718 266262 18203445 26760789 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 279678 21.7% 68.8 4.33sec 1218160 1379078 Direct 68.8 857273 1719873 1218211 41.8% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.83 68.83 0.00 0.00 0.8833 0.0000 83849293.80 123266404.31 31.98 1379077.54 1379077.54
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.04 58.16% 857273.50 721704 1013382 857629.65 828466 890945 34320851 50454902 31.98
crit 28.80 41.84% 1719873.48 1443408 2026763 1720409.78 1648569 1816157 49528443 72811503 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 322818 25.1% 248.6 1.20sec 389364 605754 Direct 248.6 244431 587226 389362 42.3% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 248.56 248.56 0.00 0.00 0.6428 0.0000 96779538.00 142275088.07 31.98 605754.24 605754.24
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 143.47 57.72% 244431.37 211297 287825 244507.38 239027 251071 35067806 51552996 31.98
crit 105.09 42.28% 587226.00 507112 690779 587373.93 572640 602792 61711732 90722092 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
T20 4pc
Adrenaline Rush 6.1 53.61sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.10 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 4pc
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.36sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 4pc
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T20 4pc
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 123.82sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 32.05sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.70 0.00 0.00 0.00 0.8797 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.1 65.50sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 53.6sec 53.6sec 39.33% 41.33% 0.0(0.0) 5.7

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.33%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 81.7 0.0sec 3.6sec 99.66% 100.00% 74.4(88.8) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.44%
  • alacrity_2:0.50%
  • alacrity_3:0.47%
  • alacrity_4:0.46%
  • alacrity_5:0.45%
  • alacrity_6:0.45%
  • alacrity_7:0.46%
  • alacrity_8:0.59%
  • alacrity_9:0.82%
  • alacrity_10:95.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.54% 13.54% 0.0(0.0) 1.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.54%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 17.1 4.9 17.2sec 13.3sec 22.98% 42.88% 4.9(4.9) 1.4

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:22.98%

Trigger Attempt Success

  • trigger_pct:32.93%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 53.6sec 53.6sec 39.33% 23.20% 0.0(0.0) 5.7

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.33%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.4 3.1 35.3sec 25.0sec 32.30% 32.30% 3.1(3.1) 8.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.30%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.8sec 86.4sec 15.65% 11.15% 0.0(0.0) 3.8

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.65%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Headshot 13.0 23.1 20.7sec 7.3sec 71.07% 72.80% 23.1(23.1) 12.2

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_headshot
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • headshot_1:71.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242277
  • name:Headshot
  • tooltip:Critical strike chance increased by {$s1=5}%.
  • description:{$@spelldesc242276=Free Pistol Shots increase your critical strike chance by {$242277s1=5}% for {$242277d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Hidden Blade 4.6 0.0 62.6sec 85.1sec 2.66% 2.57% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.66%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Lesser Adrenaline Rush 6.1 0.0 52.8sec 52.8sec 14.93% 27.82% 0.0(0.0) 5.5

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_lesser_adrenaline_rush
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • lesser_adrenaline_rush_1:14.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246558
  • name:Lesser Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=30}%. Attack speed increased by {$s2=10}%.
  • description:Increases your Energy regeneration rate by {$s1=30}% and your attack speed by {$s2=10}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 53.6sec 53.6sec 5.23% 62.86% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:5.23%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.1 0.0 53.3sec 65.5sec 11.09% 7.81% 0.0(0.0) 4.9

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:11.09%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.1 0.0 53.2sec 65.5sec 0.04% 8.15% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 37.0 26.7 8.0sec 4.6sec 50.15% 100.00% 26.7(26.7) 0.4

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:50.15%

Trigger Attempt Success

  • trigger_pct:35.10%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 59.0sec 0.0sec 39.94% 39.94% 0.0(0.0) 2.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.94%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.4 186.8 62.1sec 1.2sec 24.55% 100.00% 125.2(125.2) 4.1

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.50%
  • recursive_strikes_2:0.63%
  • recursive_strikes_3:0.60%
  • recursive_strikes_4:0.58%
  • recursive_strikes_5:0.59%
  • recursive_strikes_6:0.58%
  • recursive_strikes_7:0.58%
  • recursive_strikes_8:0.58%
  • recursive_strikes_9:0.57%
  • recursive_strikes_10:0.58%
  • recursive_strikes_11:0.58%
  • recursive_strikes_12:0.58%
  • recursive_strikes_13:0.57%
  • recursive_strikes_14:0.57%
  • recursive_strikes_15:16.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 123.8sec 123.8sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.4 8.3 167.9sec 32.0sec 99.50% 99.78% 8.3(8.3) 0.4

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.50%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Vanish 5.1 0.0 65.5sec 65.5sec 0.04% 0.04% 0.0(0.0) 0.0

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
T20 4pc
ambush Energy 8.5 510.2 60.0 110.4 7701.0
between_the_eyes Energy 9.2 285.5 31.0 57.0 38185.3
between_the_eyes Combo Points 9.2 55.2 6.0 11.0 197290.7
ghostly_strike Energy 37.5 1126.3 30.0 55.2 3451.9
run_through Energy 126.6 3925.6 31.0 57.0 21359.6
run_through Combo Points 126.6 759.8 6.0 11.0 110357.9
saber_slash Energy 457.3 16738.9 36.6 67.3 5781.7
slice_and_dice Energy 17.8 374.7 21.0 38.6 0.0
slice_and_dice Combo Points 17.8 95.3 5.3 9.8 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 37.54 37.54 (4.10%) 1.00 0.00 0.00%
pistol_shot Combo Points 38.03 38.03 (4.15%) 1.00 0.00 0.00%
blunderbuss Combo Points 28.39 28.39 (3.10%) 1.00 0.00 0.00%
saber_slash Combo Points 457.27 419.43 (45.78%) 0.92 37.84 8.28%
ambush Combo Points 8.50 17.01 (1.86%) 2.00 0.00 0.00%
energy_regen Energy 2712.36 11193.52 (48.99%) 4.13 199.58 1.75%
Adrenaline Rush Energy 1118.72 2562.57 (11.22%) 2.29 138.83 5.14%
Combat Potency Energy 867.25 8578.24 (37.55%) 9.89 94.30 1.09%
Ruthlessness Combo Points 152.16 181.83 (19.85%) 1.19 0.00 0.00%
Curse of the Dreadblades Combo Points 51.70 193.92 (21.17%) 3.75 0.00 0.00%
Lesser Adrenaline Rush Energy 433.06 512.24 (2.24%) 1.18 9.04 1.73%
Resource RPS-Gain RPS-Loss
Energy 41.35 41.56
Combo Points 1.66 1.65
Combat End Resource Mean Min Max
Energy 37.92 0.02 100.00
Combo Points 3.11 0.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 0.9%

Statistics & Data Analysis

Fight Length
Sample Data T20 4pc Fight Length
Count 2499
Mean 300.33
Minimum 204.86
Maximum 391.09
Spread ( max - min ) 186.23
Range [ ( max - min ) / 2 * 100% ] 31.00%
Standard Deviation 38.0814
5th Percentile 241.07
95th Percentile 358.87
( 95th Percentile - 5th Percentile ) 117.79
Mean Distribution
Standard Deviation 0.7618
95.00% Confidence Intervall ( 298.84 - 301.82 )
Normalized 95.00% Confidence Intervall ( 99.50% - 100.50% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 618
0.1% Error 61763
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 50
0.01 Scale Factor Error with Delta=300 1238
DPS
Sample Data T20 4pc Damage Per Second
Count 2499
Mean 1289222.20
Minimum 1137057.99
Maximum 1514978.05
Spread ( max - min ) 377920.06
Range [ ( max - min ) / 2 * 100% ] 14.66%
Standard Deviation 53578.8697
5th Percentile 1207049.10
95th Percentile 1383829.18
( 95th Percentile - 5th Percentile ) 176780.08
Mean Distribution
Standard Deviation 1071.7918
95.00% Confidence Intervall ( 1287121.52 - 1291322.87 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 67
0.1% Error 6635
0.1 Scale Factor Error with Delta=300 24505907
0.05 Scale Factor Error with Delta=300 98023625
0.01 Scale Factor Error with Delta=300 2450590605
Priority Target DPS
Sample Data T20 4pc Priority Target Damage Per Second
Count 2499
Mean 1289222.20
Minimum 1137057.99
Maximum 1514978.05
Spread ( max - min ) 377920.06
Range [ ( max - min ) / 2 * 100% ] 14.66%
Standard Deviation 53578.8697
5th Percentile 1207049.10
95th Percentile 1383829.18
( 95th Percentile - 5th Percentile ) 176780.08
Mean Distribution
Standard Deviation 1071.7918
95.00% Confidence Intervall ( 1287121.52 - 1291322.87 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 67
0.1% Error 6635
0.1 Scale Factor Error with Delta=300 24505907
0.05 Scale Factor Error with Delta=300 98023625
0.01 Scale Factor Error with Delta=300 2450590605
DPS(e)
Sample Data T20 4pc Damage Per Second (Effective)
Count 2499
Mean 1289222.20
Minimum 1137057.99
Maximum 1514978.05
Spread ( max - min ) 377920.06
Range [ ( max - min ) / 2 * 100% ] 14.66%
Damage
Sample Data T20 4pc Damage
Count 2499
Mean 386311315.36
Minimum 308232435.19
Maximum 463671629.05
Spread ( max - min ) 155439193.86
Range [ ( max - min ) / 2 * 100% ] 20.12%
DTPS
Sample Data T20 4pc Damage Taken Per Second
Count 2499
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data T20 4pc Healing Per Second
Count 2499
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data T20 4pc Healing Per Second (Effective)
Count 2499
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data T20 4pc Heal
Count 2499
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data T20 4pc Healing Taken Per Second
Count 2499
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data T20 4pc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data T20 4pcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data T20 4pc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.43 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.06 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.22 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.42 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 36.13 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 182.12 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.11 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.03 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 5.01 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 68.89 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.63 ambush,if=variable.ambush_condition
Q 5.06 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.88 shadowmeld,if=variable.ambush_condition

Sample Sequence

012458PLDJNQPOJORJOJOJOJOJJHJJOJJJJJOJJJJOJJHJOJIJJOJJJJOJEJIHJJCJIJJOLJJHIJKDJJJOJJJOJIJQPNJJHJOJJJOIJJJOIJHJJOMJOJOIOJOJOJOIJHJJOJJJLJDIJHJJOJJJJJOJIJOJJRJOJJHJJQNIJJJOIJJJJOJJHIOJJEJIJJOIJHLIDJJJOJJIOJJHJJOMJOJOJOJOJOJOIOJOJHJOIJJQPNJJJOIJHJJOJJJLJJDJJHJJOIJJJOIJJIOJJHJJOJIJJOJJJJJOJJHRJJOJJLHJJDMJOJOJOJOQPNJOIOJOJJHJOIJIJOJJOJJIJHOJIJOIJJIOJEJJJHLJJDJJJIOJJJIOJJHJJOJ

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food T20 4pc 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.005 cds L adrenaline_rush Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, potion_of_prolonged_power
0:01.005 default D slice_and_dice Fluffy_Pillow 58.2/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, potion_of_prolonged_power
0:01.810 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 74.2/100: 74% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.419 stealth Q vanish Fluffy_Pillow 82.2/100: 82% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.419 stealth P ambush Fluffy_Pillow 82.2/100: 82% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:04.422 finish O run_through Fluffy_Pillow 78.4/100: 78% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:05.224 build J saber_slash Fluffy_Pillow 76.9/100: 77% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:06.027 finish O run_through Fluffy_Pillow 66.4/100: 66% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:06.832 stealth R shadowmeld Fluffy_Pillow 86.2/100: 86% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:06.832 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 1.0/6: 17% combo_points bloodlust, shadowmeld, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:07.635 finish O run_through Fluffy_Pillow 76.8/100: 77% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:08.440 build J saber_slash Fluffy_Pillow 87.1/100: 87% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:09.245 finish O run_through Fluffy_Pillow 88.4/100: 88% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:10.050 build J saber_slash Fluffy_Pillow 89.2/100: 89% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:10.857 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:11.662 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:12.466 finish O run_through Fluffy_Pillow 92.4/100: 92% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, blurred_time, potion_of_prolonged_power
0:13.271 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:14.076 build J saber_slash Fluffy_Pillow 93.0/100: 93% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:14.882 build H ghostly_strike Fluffy_Pillow 86.0/100: 86% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, potion_of_prolonged_power
0:15.687 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, recursive_strikes(2), potion_of_prolonged_power
0:16.491 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, recursive_strikes(5), potion_of_prolonged_power
0:17.296 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(9), slice_and_dice, blurred_time, recursive_strikes(8), potion_of_prolonged_power
0:18.101 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(11), potion_of_prolonged_power
0:18.908 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:19.712 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:20.518 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15), potion_of_prolonged_power
0:21.324 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, alacrity(10), slice_and_dice, lesser_adrenaline_rush, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:22.128 finish O run_through Fluffy_Pillow 97.2/100: 97% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:22.933 build J saber_slash Fluffy_Pillow 93.4/100: 93% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:23.739 build J saber_slash Fluffy_Pillow 80.7/100: 81% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:24.543 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:25.346 build J saber_slash Fluffy_Pillow 95.1/100: 95% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:26.151 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:26.956 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:27.761 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:28.566 build H ghostly_strike Fluffy_Pillow 54.5/100: 54% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:29.368 build J saber_slash Fluffy_Pillow 58.8/100: 59% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:30.374 finish O run_through Fluffy_Pillow 54.9/100: 55% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
0:31.377 build J saber_slash Fluffy_Pillow 70.0/100: 70% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:32.381 build I pistol_shot Fluffy_Pillow 46.2/100: 46% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:33.386 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:34.389 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:35.396 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:36.400 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:37.406 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 2.0/6: 33% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:38.410 build J saber_slash Fluffy_Pillow 82.3/100: 82% energy | 3.0/6: 50% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:39.414 build J saber_slash Fluffy_Pillow 78.4/100: 78% energy | 4.0/6: 67% combo_points bloodlust, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:40.420 finish O run_through Fluffy_Pillow 74.6/100: 75% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:41.426 build J saber_slash Fluffy_Pillow 97.1/100: 97% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:42.432 default E slice_and_dice Fluffy_Pillow 77.2/100: 77% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:43.438 build J saber_slash Fluffy_Pillow 85.6/100: 86% energy | 0.0/6: 0% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:44.444 build I pistol_shot Fluffy_Pillow 55.0/100: 55% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:45.448 build H ghostly_strike Fluffy_Pillow 84.3/100: 84% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:46.452 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:47.456 build J saber_slash Fluffy_Pillow 79.3/100: 79% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:48.460 default C slice_and_dice Fluffy_Pillow 68.7/100: 69% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:49.466 build J saber_slash Fluffy_Pillow 77.1/100: 77% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:50.471 build I pistol_shot Fluffy_Pillow 56.4/100: 56% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:51.476 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
0:52.480 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:53.484 finish O run_through Fluffy_Pillow 54.5/100: 54% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:54.489 cds L adrenaline_rush Fluffy_Pillow 72.8/100: 73% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, potion_of_prolonged_power
0:54.489 build J saber_slash Fluffy_Pillow 72.8/100: 73% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:55.295 build J saber_slash Fluffy_Pillow 67.7/100: 68% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:56.099 build H ghostly_strike Fluffy_Pillow 62.4/100: 62% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, potion_of_prolonged_power
0:56.904 build I pistol_shot Fluffy_Pillow 57.2/100: 57% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:57.708 build J saber_slash Fluffy_Pillow 92.0/100: 92% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:58.514 cds K potion Fluffy_Pillow 86.9/100: 87% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall
0:58.514 default D slice_and_dice Fluffy_Pillow 86.9/100: 87% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice, concordance_of_the_legionfall, potion_of_prolonged_power
0:59.318 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:00.123 build J saber_slash Fluffy_Pillow 85.8/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:00.927 build J saber_slash Fluffy_Pillow 61.5/100: 62% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:01.732 finish O run_through Fluffy_Pillow 67.3/100: 67% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:02.536 build J saber_slash Fluffy_Pillow 82.1/100: 82% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:03.340 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.146 build J saber_slash Fluffy_Pillow 63.6/100: 64% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:04.950 finish O run_through Fluffy_Pillow 59.4/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:05.754 build J saber_slash Fluffy_Pillow 74.1/100: 74% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
1:06.558 build I pistol_shot Fluffy_Pillow 59.9/100: 60% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:07.362 build J saber_slash Fluffy_Pillow 95.6/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:08.167 stealth Q vanish Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:08.167 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points vanish, adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot, blurred_time, potion_of_prolonged_power
1:09.172 finish N between_the_eyes Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, potion_of_prolonged_power
1:09.976 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade, blurred_time, potion_of_prolonged_power
1:10.780 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:11.585 build H ghostly_strike Fluffy_Pillow 95.8/100: 96% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:12.389 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:13.195 finish O run_through Fluffy_Pillow 95.8/100: 96% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:14.000 build J saber_slash Fluffy_Pillow 90.6/100: 91% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss, blurred_time, potion_of_prolonged_power
1:14.805 build J saber_slash Fluffy_Pillow 74.5/100: 74% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:15.610 build J saber_slash Fluffy_Pillow 75.4/100: 75% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:16.413 finish O run_through Fluffy_Pillow 46.3/100: 46% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:17.218 build I pistol_shot Fluffy_Pillow 46.3/100: 46% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:18.021 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:18.825 build J saber_slash Fluffy_Pillow 58.1/100: 58% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:19.631 Waiting     0.200 sec 39.1/100: 39% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:19.831 build J saber_slash Fluffy_Pillow 54.3/100: 54% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:20.637 finish O run_through Fluffy_Pillow 45.2/100: 45% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:21.440 build I pistol_shot Fluffy_Pillow 45.1/100: 45% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, potion_of_prolonged_power
1:22.244 build J saber_slash Fluffy_Pillow 86.0/100: 86% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, potion_of_prolonged_power
1:23.048 build H ghostly_strike Fluffy_Pillow 63.6/100: 64% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes, potion_of_prolonged_power
1:24.053 build J saber_slash Fluffy_Pillow 53.7/100: 54% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(3), potion_of_prolonged_power
1:25.058 Waiting     0.500 sec 33.8/100: 34% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(6), potion_of_prolonged_power
1:25.558 build J saber_slash Fluffy_Pillow 53.9/100: 54% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, recursive_strikes(8), potion_of_prolonged_power
1:26.562 finish O run_through Fluffy_Pillow 34.0/100: 34% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(10), potion_of_prolonged_power
1:27.567 cds M curse_of_the_dreadblades Fluffy_Pillow 43.1/100: 43% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall, recursive_strikes(12), potion_of_prolonged_power
1:27.567 Waiting     0.100 sec 43.1/100: 43% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(12), potion_of_prolonged_power
1:27.667 build J saber_slash Fluffy_Pillow 55.1/100: 55% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(13), potion_of_prolonged_power
1:28.672 finish O run_through Fluffy_Pillow 45.2/100: 45% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:29.676 Waiting     0.100 sec 44.3/100: 44% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:29.776 build J saber_slash Fluffy_Pillow 56.3/100: 56% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:30.781 finish O run_through Fluffy_Pillow 46.4/100: 46% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:31.784 build I pistol_shot Fluffy_Pillow 55.5/100: 55% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:32.787 finish O run_through Fluffy_Pillow 95.6/100: 96% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:33.792 build J saber_slash Fluffy_Pillow 94.7/100: 95% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:34.795 finish O run_through Fluffy_Pillow 84.7/100: 85% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
1:35.799 build J saber_slash Fluffy_Pillow 73.8/100: 74% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, recursive_strikes(15), potion_of_prolonged_power
1:36.803 finish O run_through Fluffy_Pillow 53.9/100: 54% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
1:37.807 build J saber_slash Fluffy_Pillow 63.0/100: 63% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, potion_of_prolonged_power
1:38.810 finish O run_through Fluffy_Pillow 43.1/100: 43% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blunderbuss, potion_of_prolonged_power
1:39.816 build I pistol_shot Fluffy_Pillow 42.2/100: 42% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:40.822 build J saber_slash Fluffy_Pillow 72.4/100: 72% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:41.827 build H ghostly_strike Fluffy_Pillow 42.5/100: 43% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:42.832 build J saber_slash Fluffy_Pillow 62.6/100: 63% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:43.836 Waiting     0.200 sec 42.7/100: 43% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:44.036 build J saber_slash Fluffy_Pillow 56.7/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:45.040 finish O run_through Fluffy_Pillow 36.8/100: 37% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:46.046 build J saber_slash Fluffy_Pillow 55.9/100: 56% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:47.050 Waiting     0.700 sec 26.0/100: 26% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:47.750 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, potion_of_prolonged_power
1:48.754 Waiting     0.500 sec 40.2/100: 40% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:49.254 build J saber_slash Fluffy_Pillow 50.2/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:50.260 Waiting     0.534 sec 20.3/100: 20% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:50.794 cds L adrenaline_rush Fluffy_Pillow 51.0/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:50.794 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:51.600 default D slice_and_dice Fluffy_Pillow 36.8/100: 37% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
1:52.404 build I pistol_shot Fluffy_Pillow 51.5/100: 52% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:53.208 build J saber_slash Fluffy_Pillow 87.3/100: 87% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:54.013 build H ghostly_strike Fluffy_Pillow 83.1/100: 83% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:54.817 build J saber_slash Fluffy_Pillow 98.8/100: 99% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:55.620 build J saber_slash Fluffy_Pillow 84.5/100: 85% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:56.425 finish O run_through Fluffy_Pillow 70.3/100: 70% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:57.231 build J saber_slash Fluffy_Pillow 75.1/100: 75% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:58.035 build J saber_slash Fluffy_Pillow 70.9/100: 71% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, potion_of_prolonged_power
1:58.840 build J saber_slash Fluffy_Pillow 66.7/100: 67% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
1:59.646 Waiting     0.300 sec 42.5/100: 42% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
1:59.946 build J saber_slash Fluffy_Pillow 62.1/100: 62% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:00.752 Waiting     0.100 sec 37.9/100: 38% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:00.852 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:01.656 finish O run_through Fluffy_Pillow 46.9/100: 47% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:02.461 build J saber_slash Fluffy_Pillow 61.6/100: 62% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:03.265 build I pistol_shot Fluffy_Pillow 57.4/100: 57% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
2:04.069 build J saber_slash Fluffy_Pillow 83.1/100: 83% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:04.875 finish O run_through Fluffy_Pillow 58.9/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:05.680 build J saber_slash Fluffy_Pillow 73.7/100: 74% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:06.484 build J saber_slash Fluffy_Pillow 79.5/100: 79% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:07.287 stealth R shadowmeld Fluffy_Pillow 75.2/100: 75% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:07.287 build J saber_slash Fluffy_Pillow 75.2/100: 75% energy | 4.0/6: 67% combo_points shadowmeld, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:08.091 finish O run_through Fluffy_Pillow 60.9/100: 61% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:08.895 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:09.701 build J saber_slash Fluffy_Pillow 91.5/100: 92% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:10.505 build H ghostly_strike Fluffy_Pillow 87.3/100: 87% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
2:11.309 build J saber_slash Fluffy_Pillow 89.9/100: 90% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, concordance_of_the_legionfall
2:12.115 build J saber_slash Fluffy_Pillow 60.9/100: 61% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, concordance_of_the_legionfall
2:12.919 stealth Q vanish Fluffy_Pillow 41.8/100: 42% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, concordance_of_the_legionfall
2:12.919 finish N between_the_eyes Fluffy_Pillow 41.8/100: 42% energy | 6.0/6: 100% combo_points vanish, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, lesser_adrenaline_rush, concordance_of_the_legionfall
2:13.724 build I pistol_shot Fluffy_Pillow 41.8/100: 42% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, lesser_adrenaline_rush, concordance_of_the_legionfall
2:14.528 build J saber_slash Fluffy_Pillow 72.7/100: 73% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:15.333 build J saber_slash Fluffy_Pillow 73.6/100: 74% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:16.136 Waiting     0.100 sec 44.5/100: 45% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:16.236 build J saber_slash Fluffy_Pillow 57.1/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:17.040 Waiting     0.100 sec 28.0/100: 28% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:17.140 finish O run_through Fluffy_Pillow 40.6/100: 41% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:17.944 build I pistol_shot Fluffy_Pillow 30.6/100: 31% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:18.748 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
2:19.551 build J saber_slash Fluffy_Pillow 57.8/100: 58% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
2:20.555 Waiting     0.700 sec 37.9/100: 38% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:21.255 build J saber_slash Fluffy_Pillow 61.9/100: 62% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:22.259 Waiting     0.400 sec 42.0/100: 42% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:22.659 build J saber_slash Fluffy_Pillow 50.0/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:23.663 Waiting     0.100 sec 30.1/100: 30% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:23.763 finish O run_through Fluffy_Pillow 32.1/100: 32% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:24.768 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
2:25.773 Waiting     1.000 sec 31.4/100: 31% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:26.773 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
2:27.778 build H ghostly_strike Fluffy_Pillow 51.5/100: 52% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
2:28.783 build I pistol_shot Fluffy_Pillow 51.6/100: 52% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
2:29.787 finish O run_through Fluffy_Pillow 71.7/100: 72% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
2:30.793 build J saber_slash Fluffy_Pillow 80.9/100: 81% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:31.797 build J saber_slash Fluffy_Pillow 61.0/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
2:32.801 Waiting     0.400 sec 41.0/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:33.201 default E slice_and_dice Fluffy_Pillow 49.1/100: 49% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:34.206 build J saber_slash Fluffy_Pillow 57.4/100: 57% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
2:35.210 build I pistol_shot Fluffy_Pillow 26.8/100: 27% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
2:36.215 build J saber_slash Fluffy_Pillow 66.1/100: 66% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
2:37.219 Waiting     0.300 sec 45.5/100: 45% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:37.519 build J saber_slash Fluffy_Pillow 51.2/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
2:38.524 Waiting     0.100 sec 30.6/100: 31% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:38.624 finish O run_through Fluffy_Pillow 42.5/100: 43% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:39.629 build I pistol_shot Fluffy_Pillow 50.9/100: 51% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:40.633 build J saber_slash Fluffy_Pillow 70.2/100: 70% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
2:41.637 build H ghostly_strike Fluffy_Pillow 39.6/100: 40% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:42.641 cds L adrenaline_rush Fluffy_Pillow 38.9/100: 39% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
2:42.641 build I pistol_shot Fluffy_Pillow 38.9/100: 39% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
2:43.447 default D slice_and_dice Fluffy_Pillow 73.7/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, loaded_dice
2:44.250 build J saber_slash Fluffy_Pillow 88.5/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:45.054 build J saber_slash Fluffy_Pillow 94.2/100: 94% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:45.858 build J saber_slash Fluffy_Pillow 90.0/100: 90% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:46.663 finish O run_through Fluffy_Pillow 85.7/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:47.467 build J saber_slash Fluffy_Pillow 90.5/100: 90% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:48.271 build J saber_slash Fluffy_Pillow 76.2/100: 76% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
2:49.076 build I pistol_shot Fluffy_Pillow 52.0/100: 52% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time
2:49.880 finish O run_through Fluffy_Pillow 77.8/100: 78% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:50.685 build J saber_slash Fluffy_Pillow 92.5/100: 93% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:51.487 build J saber_slash Fluffy_Pillow 88.2/100: 88% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:52.292 build H ghostly_strike Fluffy_Pillow 84.0/100: 84% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:53.097 build J saber_slash Fluffy_Pillow 89.8/100: 90% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:53.903 build J saber_slash Fluffy_Pillow 75.6/100: 76% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:54.708 finish O run_through Fluffy_Pillow 71.4/100: 71% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:55.512 cds M curse_of_the_dreadblades Fluffy_Pillow 66.1/100: 66% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
2:55.512 build J saber_slash Fluffy_Pillow 66.1/100: 66% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:56.317 finish O run_through Fluffy_Pillow 61.9/100: 62% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, curse_of_the_dreadblades, blurred_time
2:57.121 build J saber_slash Fluffy_Pillow 56.7/100: 57% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
2:57.926 finish O run_through Fluffy_Pillow 42.4/100: 42% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
2:58.732 build J saber_slash Fluffy_Pillow 67.3/100: 67% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
2:59.536 finish O run_through Fluffy_Pillow 43.0/100: 43% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
3:00.340 Waiting     0.100 sec 47.8/100: 48% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
3:00.440 build J saber_slash Fluffy_Pillow 61.0/100: 61% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
3:01.244 finish O run_through Fluffy_Pillow 46.7/100: 47% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
3:02.047 build J saber_slash Fluffy_Pillow 51.4/100: 51% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
3:02.851 finish O run_through Fluffy_Pillow 45.9/100: 46% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, concordance_of_the_legionfall
3:03.657 Waiting     0.400 sec 35.9/100: 36% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, concordance_of_the_legionfall
3:04.057 build J saber_slash Fluffy_Pillow 56.3/100: 56% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, concordance_of_the_legionfall
3:04.862 finish O run_through Fluffy_Pillow 37.2/100: 37% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, concordance_of_the_legionfall
3:05.666 build I pistol_shot Fluffy_Pillow 37.2/100: 37% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, lesser_adrenaline_rush, curse_of_the_dreadblades, concordance_of_the_legionfall
3:06.470 finish O run_through Fluffy_Pillow 68.1/100: 68% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
3:07.276 build J saber_slash Fluffy_Pillow 68.1/100: 68% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, curse_of_the_dreadblades
3:08.079 finish O run_through Fluffy_Pillow 58.9/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:08.884 build J saber_slash Fluffy_Pillow 68.9/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:09.687 build H ghostly_strike Fluffy_Pillow 49.8/100: 50% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:10.490 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
3:11.294 finish O run_through Fluffy_Pillow 47.7/100: 48% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:12.299 build I pistol_shot Fluffy_Pillow 56.8/100: 57% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
3:13.303 build J saber_slash Fluffy_Pillow 86.9/100: 87% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
3:14.307 build J saber_slash Fluffy_Pillow 77.0/100: 77% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
3:15.312 stealth Q vanish Fluffy_Pillow 67.1/100: 67% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:15.312 stealth P ambush Fluffy_Pillow 67.1/100: 67% energy | 4.0/6: 67% combo_points vanish, alacrity(10), slice_and_dice, master_assassins_initiative_aura, headshot
3:16.315 finish N between_the_eyes Fluffy_Pillow 47.2/100: 47% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:17.320 Waiting     0.200 sec 46.3/100: 46% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:17.520 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, hidden_blade
3:18.524 Waiting     1.000 sec 30.4/100: 30% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:19.524 build J saber_slash Fluffy_Pillow 50.4/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blunderbuss
3:20.528 Waiting     0.823 sec 20.5/100: 21% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss
3:21.351 build J saber_slash Fluffy_Pillow 57.0/100: 57% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, blunderbuss
3:22.357 finish O run_through Fluffy_Pillow 37.1/100: 37% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:23.360 build I pistol_shot Fluffy_Pillow 36.2/100: 36% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:24.364 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
3:25.365 build H ghostly_strike Fluffy_Pillow 46.3/100: 46% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
3:26.370 build J saber_slash Fluffy_Pillow 56.5/100: 56% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
3:27.378 Waiting     0.400 sec 36.6/100: 37% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:27.778 build J saber_slash Fluffy_Pillow 54.6/100: 55% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
3:28.782 finish O run_through Fluffy_Pillow 34.7/100: 35% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
3:29.787 Waiting     0.400 sec 33.8/100: 34% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:30.187 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
3:31.192 Waiting     1.000 sec 32.0/100: 32% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
3:32.192 build J saber_slash Fluffy_Pillow 52.0/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:33.197 Waiting     0.944 sec 22.1/100: 22% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:34.141 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:35.144 cds L adrenaline_rush Fluffy_Pillow 41.1/100: 41% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
3:35.144 Waiting     0.300 sec 41.1/100: 41% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
3:35.444 build J saber_slash Fluffy_Pillow 50.7/100: 51% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
3:36.249 Waiting     0.200 sec 46.5/100: 46% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
3:36.449 build J saber_slash Fluffy_Pillow 52.9/100: 53% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
3:37.253 default D slice_and_dice Fluffy_Pillow 48.6/100: 49% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
3:38.057 build J saber_slash Fluffy_Pillow 53.4/100: 53% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:38.862 Waiting     0.200 sec 39.1/100: 39% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:39.062 build J saber_slash Fluffy_Pillow 55.6/100: 56% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:39.865 build H ghostly_strike Fluffy_Pillow 51.3/100: 51% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
3:40.670 Waiting     0.100 sec 47.1/100: 47% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes
3:40.770 build J saber_slash Fluffy_Pillow 50.3/100: 50% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes
3:41.574 Waiting     0.500 sec 36.0/100: 36% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(4)
3:42.074 build J saber_slash Fluffy_Pillow 52.0/100: 52% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall, recursive_strikes(5)
3:42.878 finish O run_through Fluffy_Pillow 47.8/100: 48% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(8)
3:43.683 build I pistol_shot Fluffy_Pillow 52.5/100: 53% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(9)
3:44.487 build J saber_slash Fluffy_Pillow 88.3/100: 88% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(11)
3:45.291 build J saber_slash Fluffy_Pillow 64.0/100: 64% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(13)
3:46.095 Waiting     0.100 sec 49.8/100: 50% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:46.195 build J saber_slash Fluffy_Pillow 53.0/100: 53% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:46.998 Waiting     0.100 sec 28.7/100: 29% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:47.098 finish O run_through Fluffy_Pillow 31.9/100: 32% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:47.901 build I pistol_shot Fluffy_Pillow 46.6/100: 47% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:48.706 build J saber_slash Fluffy_Pillow 82.4/100: 82% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:49.509 build J saber_slash Fluffy_Pillow 68.1/100: 68% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, recursive_strikes(15)
3:50.315 build I pistol_shot Fluffy_Pillow 53.9/100: 54% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:51.120 finish O run_through Fluffy_Pillow 79.7/100: 80% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:51.926 build J saber_slash Fluffy_Pillow 94.5/100: 95% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:52.729 build J saber_slash Fluffy_Pillow 90.3/100: 90% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:53.534 build H ghostly_strike Fluffy_Pillow 86.0/100: 86% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:54.339 build J saber_slash Fluffy_Pillow 81.8/100: 82% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:55.143 build J saber_slash Fluffy_Pillow 67.6/100: 68% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:55.948 finish O run_through Fluffy_Pillow 38.5/100: 39% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:56.753 Waiting     0.100 sec 48.5/100: 48% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:56.853 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:57.657 build I pistol_shot Fluffy_Pillow 52.0/100: 52% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss, concordance_of_the_legionfall
3:58.462 build J saber_slash Fluffy_Pillow 82.9/100: 83% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
3:59.266 build J saber_slash Fluffy_Pillow 73.9/100: 74% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
4:00.070 finish O run_through Fluffy_Pillow 64.8/100: 65% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
4:00.874 build J saber_slash Fluffy_Pillow 74.7/100: 75% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
4:01.679 build J saber_slash Fluffy_Pillow 55.6/100: 56% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, concordance_of_the_legionfall
4:02.484 Waiting     0.600 sec 36.6/100: 37% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:03.084 build J saber_slash Fluffy_Pillow 52.2/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:03.890 Waiting     0.614 sec 18.7/100: 19% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
4:04.504 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
4:05.508 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:06.511 finish O run_through Fluffy_Pillow 41.2/100: 41% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:07.516 Waiting     0.100 sec 40.3/100: 40% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:07.616 build J saber_slash Fluffy_Pillow 52.3/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:08.620 Waiting     0.800 sec 32.4/100: 32% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:09.420 build J saber_slash Fluffy_Pillow 58.4/100: 58% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:10.424 build H ghostly_strike Fluffy_Pillow 38.5/100: 38% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
4:11.428 Waiting     0.100 sec 48.6/100: 49% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
4:11.528 stealth R shadowmeld Fluffy_Pillow 60.6/100: 61% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
4:11.528 build J saber_slash Fluffy_Pillow 60.6/100: 61% energy | 4.0/6: 67% combo_points shadowmeld, alacrity(10), slice_and_dice
4:12.532 Waiting     0.100 sec 40.7/100: 41% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
4:12.632 build J saber_slash Fluffy_Pillow 52.7/100: 53% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
4:13.635 Waiting     0.511 sec 22.8/100: 23% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:14.146 finish O run_through Fluffy_Pillow 33.0/100: 33% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:15.151 Waiting     0.400 sec 42.1/100: 42% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:15.551 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:16.556 Waiting     0.300 sec 40.2/100: 40% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:16.856 build J saber_slash Fluffy_Pillow 56.2/100: 56% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:17.859 cds L adrenaline_rush Fluffy_Pillow 46.3/100: 46% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
4:17.859 build H ghostly_strike Fluffy_Pillow 46.3/100: 46% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:18.665 build J saber_slash Fluffy_Pillow 52.1/100: 52% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:19.469 Waiting     0.100 sec 47.9/100: 48% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:19.569 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:20.376 default D slice_and_dice Fluffy_Pillow 44.8/100: 45% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), blurred_time, loaded_dice
4:21.179 cds M curse_of_the_dreadblades Fluffy_Pillow 59.5/100: 59% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
4:21.179 build J saber_slash Fluffy_Pillow 59.5/100: 59% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
4:21.985 finish O run_through Fluffy_Pillow 55.3/100: 55% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
4:22.789 build J saber_slash Fluffy_Pillow 60.1/100: 60% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:23.593 finish O run_through Fluffy_Pillow 45.8/100: 46% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:24.397 Waiting     0.300 sec 40.5/100: 41% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:24.697 build J saber_slash Fluffy_Pillow 50.2/100: 50% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:25.501 finish O run_through Fluffy_Pillow 35.9/100: 36% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:26.306 build J saber_slash Fluffy_Pillow 60.7/100: 61% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:27.111 finish O run_through Fluffy_Pillow 46.5/100: 46% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:27.916 stealth Q vanish Fluffy_Pillow 61.2/100: 61% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:27.916 stealth P ambush Fluffy_Pillow 61.2/100: 61% energy | 2.0/6: 33% combo_points vanish, adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:28.921 finish N between_the_eyes Fluffy_Pillow 43.4/100: 43% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall
4:29.727 build J saber_slash Fluffy_Pillow 58.2/100: 58% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, concordance_of_the_legionfall
4:30.532 finish O run_through Fluffy_Pillow 44.0/100: 44% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:31.336 build I pistol_shot Fluffy_Pillow 58.8/100: 59% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall
4:32.140 finish O run_through Fluffy_Pillow 84.5/100: 85% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, blurred_time
4:32.945 build J saber_slash Fluffy_Pillow 89.3/100: 89% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, curse_of_the_dreadblades, blurred_time
4:33.751 finish O run_through Fluffy_Pillow 85.1/100: 85% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, headshot, blurred_time
4:34.555 build J saber_slash Fluffy_Pillow 79.9/100: 80% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:35.359 build J saber_slash Fluffy_Pillow 75.6/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
4:36.165 build H ghostly_strike Fluffy_Pillow 71.4/100: 71% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
4:36.972 build J saber_slash Fluffy_Pillow 67.3/100: 67% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
4:37.776 finish O run_through Fluffy_Pillow 43.0/100: 43% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time
4:38.580 build I pistol_shot Fluffy_Pillow 53.4/100: 53% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:39.384 build J saber_slash Fluffy_Pillow 84.4/100: 84% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:40.189 build I pistol_shot Fluffy_Pillow 55.3/100: 55% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:40.994 build J saber_slash Fluffy_Pillow 96.3/100: 96% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:41.796 finish O run_through Fluffy_Pillow 87.1/100: 87% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:42.601 build J saber_slash Fluffy_Pillow 97.1/100: 97% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:43.405 build J saber_slash Fluffy_Pillow 78.0/100: 78% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush
4:44.210 finish O run_through Fluffy_Pillow 78.9/100: 79% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss
4:45.016 build J saber_slash Fluffy_Pillow 78.9/100: 79% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss
4:45.820 build J saber_slash Fluffy_Pillow 69.8/100: 70% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, headshot, lesser_adrenaline_rush, blunderbuss
4:46.625 build I pistol_shot Fluffy_Pillow 36.2/100: 36% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
4:47.631 build J saber_slash Fluffy_Pillow 76.3/100: 76% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, headshot
4:48.636 build H ghostly_strike Fluffy_Pillow 46.4/100: 46% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:49.641 finish O run_through Fluffy_Pillow 46.6/100: 47% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
4:50.646 Waiting     0.300 sec 35.7/100: 36% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:50.946 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:51.951 build I pistol_shot Fluffy_Pillow 31.8/100: 32% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, headshot, blunderbuss
4:52.956 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, headshot
4:53.960 finish O run_through Fluffy_Pillow 42.0/100: 42% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:54.964 build I pistol_shot Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:55.967 build J saber_slash Fluffy_Pillow 81.2/100: 81% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
4:56.971 build J saber_slash Fluffy_Pillow 61.3/100: 61% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot
4:57.976 build I pistol_shot Fluffy_Pillow 51.4/100: 51% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, headshot
4:58.979 finish O run_through Fluffy_Pillow 91.5/100: 91% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, headshot
4:59.984 build J saber_slash Fluffy_Pillow 80.6/100: 81% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot
5:00.989 default E slice_and_dice Fluffy_Pillow 70.7/100: 71% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot
5:01.996 build J saber_slash Fluffy_Pillow 69.1/100: 69% energy | 0.0/6: 0% combo_points alacrity(10), slice_and_dice, headshot
5:03.000 Waiting     0.100 sec 48.4/100: 48% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:03.100 build J saber_slash Fluffy_Pillow 50.4/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:04.106 Waiting     0.600 sec 39.7/100: 40% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:04.706 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:05.708 build H ghostly_strike Fluffy_Pillow 30.6/100: 31% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, headshot, concordance_of_the_legionfall
5:06.714 cds L adrenaline_rush Fluffy_Pillow 40.0/100: 40% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
5:06.714 Waiting     0.400 sec 40.0/100: 40% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:07.114 build J saber_slash Fluffy_Pillow 62.3/100: 62% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:07.917 Waiting     0.100 sec 47.1/100: 47% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:08.017 build J saber_slash Fluffy_Pillow 50.1/100: 50% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:08.819 default D slice_and_dice Fluffy_Pillow 54.9/100: 55% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
5:09.624 build J saber_slash Fluffy_Pillow 69.6/100: 70% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
5:10.430 Waiting     0.200 sec 45.5/100: 45% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
5:10.630 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
5:11.435 Waiting     0.100 sec 47.6/100: 48% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
5:11.535 build J saber_slash Fluffy_Pillow 50.8/100: 51% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
5:12.338 build I pistol_shot Fluffy_Pillow 36.6/100: 37% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
5:13.142 finish O run_through Fluffy_Pillow 72.3/100: 72% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:13.947 build J saber_slash Fluffy_Pillow 87.1/100: 87% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:14.752 build J saber_slash Fluffy_Pillow 72.9/100: 73% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:15.556 build J saber_slash Fluffy_Pillow 58.6/100: 59% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:16.360 build I pistol_shot Fluffy_Pillow 54.4/100: 54% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:17.163 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:17.968 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:18.774 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:19.579 build H ghostly_strike Fluffy_Pillow 75.8/100: 76% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:20.383 build J saber_slash Fluffy_Pillow 71.5/100: 72% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:21.188 Waiting     0.100 sec 47.3/100: 47% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:21.288 build J saber_slash Fluffy_Pillow 50.5/100: 51% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time, concordance_of_the_legionfall
5:22.092 finish O run_through Fluffy_Pillow 46.3/100: 46% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time
5:22.898 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, headshot, blurred_time

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="T20 4pc"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696
# set_bonus=tier20_2pc=1
# set_bonus=tier20_4pc=1

baseline : 1225700 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1225700.1 1225700.1 2018.9 / 0.165% 198600.3 / 16.2% 30353.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
40.3 40.3 Energy 3.84% 66.8 100.1% 100%
Talents
  • 15: Ghostly Strike (Outlaw Rogue)
  • 30: Hit and Run (Outlaw Rogue)
  • 45: Deeper Stratagem
  • 90: Alacrity
  • 100: Slice and Dice (Outlaw Rogue)
  • Talent Calculator
Artifact

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
baseline 1225700
Ambush 13044 1.1% 4.6 85.05sec 848532 844842 Direct 4.6 0 848543 848543 100.0% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.60 4.60 0.00 0.00 1.0045 0.0000 3901480.49 5735545.88 31.98 844842.03 844842.03
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.60 100.00% 848543.32 730077 951766 848756.81 811792 900470 3901480 5735546 31.98
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage. |cFFFFFFFFAwards {$s3=2} combo $lpoint:points;.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:6.00
 
auto_attack_mh 118146 9.7% 467.6 0.64sec 75888 118942 Direct 467.6 63670 127448 75889 38.0% 18.9%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 467.65 467.65 0.00 0.00 0.6380 0.0000 35488770.84 52171854.72 31.98 118941.76 118941.76
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 201.21 43.03% 63669.73 54842 74847 63689.48 62450 65196 12811017 18833409 31.98
crit 177.94 38.05% 127448.32 109685 149693 127474.69 124533 130647 22677754 33338446 31.98
miss 88.50 18.92% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 58389 4.8% 464.3 0.65sec 37777 58837 Direct 464.3 31837 63734 37777 37.6% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 464.26 464.26 0.00 0.00 0.6421 0.0000 17538339.43 25783020.24 31.98 58836.71 58836.71
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 201.61 43.43% 31836.58 27421 37423 31846.03 31209 32703 6418561 9435892 31.98
crit 174.47 37.58% 63733.70 54842 74847 63747.59 62335 65444 11119779 16347128 31.98
miss 88.18 18.99% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Between the Eyes 35545 2.9% 4.9 66.99sec 2171429 2402699 Direct 4.9 0 2171435 2171435 100.0% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.92 4.92 0.00 0.00 0.9039 0.0000 10672788.74 15690010.41 31.98 2402698.95 2402698.95
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
crit 4.92 100.00% 2171434.91 1847231 2455849 2171072.59 2045169 2351104 10672789 15690010 31.98
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$m1*1} damage, 1 sec 2 points: ${$m1*2} damage, 2 sec 3 points: ${$m1*3} damage, 3 sec 4 points: ${$m1*4} damage, 4 sec 5 points: ${$m1*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$m1*6} damage, 6 sec][]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.850000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Ghostly Strike 12619 1.0% 20.4 14.37sec 186042 201109 Direct 20.4 134137 268500 186045 38.6% 0.0%  

Stats details: ghostly_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.40 20.40 94.85 0.00 0.9251 2.9810 3795941.35 5580393.35 31.98 12584.47 201109.48
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.52 61.37% 134136.86 118031 146164 134157.56 128454 140568 1679628 2469212 31.98
crit 7.88 38.63% 268500.37 236063 292327 268568.89 251672 284163 2116314 3111181 31.98
 
 

Action details: ghostly_strike

Static Values
  • id:196937
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
Spelldata
  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s5=10}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take {$s5=10}% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards {$s1=1} combo $lpoint:points;.|r
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.94
 
Greed 20748 (31122) 1.7% (2.5%) 23.3 12.59sec 400907 0 Direct 23.3 192857 386223 267241 38.5% 0.0%  

Stats details: greed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.28 23.28 0.00 0.00 0.0000 0.0000 6220927.68 9145352.96 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.32 61.52% 192856.92 163799 223125 192901.18 183956 210661 2761921 4060286 31.98
crit 8.96 38.48% 386222.83 327599 446250 386306.52 360359 419204 3459006 5085067 31.98
 
 

Action details: greed

Static Values
  • id:202822
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202822
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
    Greed (_oh) 10374 0.8% 23.3 12.59sec 133765 0 Direct 23.3 96409 193177 133770 38.6% 0.0%  

Stats details: greed_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.26 23.26 0.00 0.00 0.0000 0.0000 3111037.05 4573519.14 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.28 61.40% 96408.97 81900 111562 96441.19 91179 102936 1376645 2023798 31.98
crit 8.98 38.60% 193177.34 163799 223125 193190.56 177361 211715 1734392 2549721 31.98
 
 

Action details: greed_oh

Static Values
  • id:202823
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202823
  • name:Greed
  • school:physical
  • tooltip:
  • description:{$@spelldesc202820=Run Through occasionally awakens |cFFFFCC99The Dreadblades|r, unleashing a sweeping attack against all nearby enemies for ${$202822sw2 + $202823sw2} Physical damage, and healing you for ${$MHP*.05} per target hit.}
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.50
 
Insignia of Ravenholdt 50733 4.1% 300.2 1.00sec 50745 0 Direct 300.2 35501 73823 50745 39.8% 0.0%  

Stats details: insignia_of_ravenholdt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 300.24 300.24 0.00 0.00 0.0000 0.0000 15235615.55 15235615.55 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 180.81 60.22% 35501.36 13471 46076 35517.70 34062 37438 6418866 6418866 0.00
crit 119.43 39.78% 73823.40 26942 152362 73876.31 68853 78326 8816750 8816750 0.00
 
 

Action details: insignia_of_ravenholdt

Static Values
  • id:209043
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:209043
  • name:Insignia of Ravenholdt
  • school:shadow
  • tooltip:
  • description:{$@spelldesc209041=Your single-target combo-point generating attacks deal {$s1=15}% additional damage as Shadow to all targets within $209043A1 yards in front of you.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:232426.17
  • base_dd_max:232426.17
 
Main Gauche 171409 14.0% 460.9 0.65sec 111677 0 Direct 460.9 79886 159928 111678 39.7% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 460.87 460.87 0.00 0.00 0.0000 0.0000 51468219.28 75663157.54 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 277.83 60.28% 79886.43 68798 93715 79911.56 78310 82139 22194603 32628168 31.98
crit 183.04 39.72% 159928.39 137596 187431 159960.41 156235 163837 29273617 43034989 31.98
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:A vicious attack that deals $86392sw2 Physical damage with your off-hand.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.10
 
Mark of the Hidden Satyr 22454 1.8% 20.7 14.36sec 325192 0 Direct 20.7 230795 462727 325199 40.7% 0.0%  

Stats details: mark_of_the_hidden_satyr

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.72 20.72 0.00 0.00 0.0000 0.0000 6739176.82 6739176.82 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.29 59.30% 230795.34 196614 276076 230872.73 217758 247991 2836271 2836271 0.00
crit 8.43 40.70% 462727.23 393228 552151 462567.62 0 506447 3902906 3902906 0.00
 
 

Action details: mark_of_the_hidden_satyr

Static Values
  • id:191259
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:191259
  • name:Mark of the Hidden Satyr
  • school:fire
  • tooltip:
  • description:Deals fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:2.500000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
 
Pistol Shot 14424 (46466) 1.2% (3.8%) 19.7 13.01sec 709974 432808 Direct 19.7 133847 267093 220945 65.4% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.69 19.69 0.00 0.00 1.6404 0.0000 4350776.02 6396052.87 31.98 432808.06 432808.06
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.82 34.62% 133847.42 114751 161128 133607.29 0 152559 912506 1341471 31.91
crit 12.87 65.38% 267092.99 229502 322255 267153.38 252452 288494 3438270 5054582 31.98
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$s1=0} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
    Blunderbuss 32042 2.6% 14.8 17.00sec 648805 0 Direct 59.4 98008 196040 162229 65.5% 0.0%  

Stats details: blunderbuss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.84 59.35 0.00 0.00 0.0000 0.0000 9628924.20 14155430.66 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 20.47 34.49% 98007.56 84151 118160 98036.72 92566 105146 2006130 2949202 31.98
crit 38.88 65.51% 196039.55 168301 236321 196079.21 185131 210344 7622794 11206229 31.98
 
 

Action details: blunderbuss

Static Values
  • id:202895
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.30
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:202895
  • name:Blunderbuss
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Recursive Strikes 98620 8.0% 183.6 1.24sec 159946 0 Direct 183.6 114912 227510 159955 40.0% 0.0%  

Stats details: recursive_strikes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 183.58 183.58 0.00 0.00 0.0000 0.0000 29362969.69 43166346.78 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 110.15 60.00% 114912.45 16100 146111 114478.99 84930 128745 12657397 18607573 31.98
crit 73.43 40.00% 227509.56 32201 292223 226948.68 177105 265952 16705572 24558774 31.98
 
 

Action details: recursive_strikes

Static Values
  • id:225739
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:225739
  • name:Recursive Strikes
  • school:physical
  • tooltip:
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9601.48
  • base_dd_max:9601.48
 
Run Through 263979 21.5% 66.6 4.48sec 1189831 1301568 Direct 66.6 857677 1721214 1189827 38.5% 0.0%  

Stats details: run_through

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 66.58 66.58 0.00 0.00 0.9142 0.0000 79221216.70 116462692.58 31.98 1301567.65 1301567.65
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.97 61.54% 857677.30 721704 1013382 858008.64 830489 893664 35140745 51660223 31.98
crit 25.61 38.46% 1721213.60 1443408 2026763 1721800.72 1650957 1826586 44080472 64802469 31.98
 
 

Action details: run_through

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Run Through
  • school:physical
  • tooltip:Rooted.
  • description:Lunging finishing move that causes damage per combo point and has increased range: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Saber Slash 303174 24.7% 240.7 1.24sec 378076 568481 Direct 240.7 244459 587153 378075 39.0% 0.0%  

Stats details: saber_slash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 240.71 240.71 0.00 0.00 0.6651 0.0000 91005252.75 133786341.79 31.98 568480.82 568480.82
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 146.85 61.01% 244458.92 211297 287825 244534.11 240213 250121 35899988 52776383 31.98
crit 93.85 38.99% 587152.89 507112 690779 587273.68 574927 605675 55105264 81009958 31.98
 
 

Action details: saber_slash

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ss_useable
Spelldata
  • id:193315
  • name:Saber Slash
  • school:physical
  • tooltip:
  • description:Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.02
 
Simple Action Stats Execute Interval
baseline
Adrenaline Rush 6.1 54.07sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:143.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.adrenaline_rush.up&energy.deficit>0
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:baseline
  • harmful:false
  • if_expr:
 
Curse of the Dreadblades 4.0 86.45sec

Stats details: curse_of_the_dreadblades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: curse_of_the_dreadblades

Static Values
  • id:202665
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:combo_points.deficit>=4
Spelldata
  • id:202665
  • name:Curse of the Dreadblades
  • school:shadow
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:baseline
  • harmful:false
  • if_expr:
 
food 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:baseline
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Shadowmeld 2.9 123.36sec

Stats details: shadowmeld

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: shadowmeld

Static Values
  • id:58984
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.ambush_condition
Spelldata
  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
 
Slice and Dice 9.7 31.97sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.74 0.00 0.00 0.00 0.8809 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Vanish 5.0 66.26sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 6.1 0.0 54.1sec 54.1sec 39.00% 42.10% 0.0(0.0) 5.6

Buff details

  • buff initial source:baseline
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • adrenaline_rush_1:39.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$s1=60}%. Attack speed increased by {$s2=20}%.
  • description:Increases your Energy regeneration rate by {$s1=60}% and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 79.4 0.0sec 3.8sec 99.66% 100.00% 72.1(86.1) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_alacrity
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02

Stack Uptimes

  • alacrity_1:0.44%
  • alacrity_2:0.50%
  • alacrity_3:0.47%
  • alacrity_4:0.46%
  • alacrity_5:0.45%
  • alacrity_6:0.46%
  • alacrity_7:0.45%
  • alacrity_8:0.59%
  • alacrity_9:0.83%
  • alacrity_10:95.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:10
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.52% 13.52% 0.0(0.0) 1.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.52%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Blunderbuss 16.6 4.8 17.7sec 13.6sec 23.40% 43.13% 4.8(4.8) 1.6

Buff details

  • buff initial source:baseline
  • cooldown name:buff_blunderbuss
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:33.00%
  • default_value:-0.00

Stack Uptimes

  • blunderbuss_1:23.40%

Trigger Attempt Success

  • trigger_pct:33.29%

Spelldata details

  • id:202848
  • name:Blunderbuss
  • tooltip:
  • description:{$@spelldesc202897=When Saber Slash strikes an additional time, there is a {$s2=33}% chance that your next Pistol Shot will be replaced with Blunderbuss. |Tinterface\icons\inv_weapon_rifle_07.blp:24|t |cFFFFFFFFBlunderbuss|r {$@spelldesc202895=Draws a concealed blunderbuss and fires a quick shot at the target, dealing ${$m1*4} damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r}}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Blurred Time 6.1 0.0 54.1sec 54.1sec 39.00% 22.58% 0.0(0.0) 5.6

Buff details

  • buff initial source:baseline
  • cooldown name:buff_blurred_time
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • blurred_time_1:39.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202776
  • name:Blurred Time
  • tooltip:Ability cooldowns are recovering {$s1=15}% faster.
  • description:{$@spelldesc202769=While Adrenaline Rush is active, your ability cooldowns recover {$202776s1=15}% faster.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Concordance of the Legionfall 8.4 3.1 35.2sec 24.9sec 32.43% 32.43% 3.1(3.1) 8.1

Buff details

  • buff initial source:baseline
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:4000.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.43%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Curse of the Dreadblades 4.0 0.0 85.9sec 86.5sec 15.61% 11.23% 0.0(0.0) 3.8

Buff details

  • buff initial source:baseline
  • cooldown name:buff_curse_of_the_dreadblades
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • curse_of_the_dreadblades_1:15.61%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202665
  • name:Curse of the Dreadblades
  • tooltip:Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, and Pistol Shot will refill all of your combo points when used. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • description:Invoke the Curse of the Dreadblades, causing each Saber Slash, {$?s196937=false}[Ghostly Strike, ][]Ambush, or Pistol Shot to fill your combo points. However, |cFFFFCC99The Dreadblades|r will consume {$202669s1=5}% of your current health when you use a finishing move for the next {$d=12 seconds}. $?a238103[Increases damage done by {$238103s1=10}%.][]
  • max_stacks:0
  • duration:12.00
  • cooldown:90.00
  • default_chance:101.00%
Hidden Blade 4.6 0.0 62.8sec 85.6sec 2.71% 2.63% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_hidden_blade
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stack Uptimes

  • hidden_blade_1:2.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:202754
  • name:Hidden Blade
  • tooltip:Your next Saber Slash has 100% chance to strike a second time.
  • description:{$@spelldesc202753=Successfully using Ambush guarantees your next Saber Slash will strike an additional time.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Loaded Dice 6.1 0.0 54.1sec 54.1sec 4.98% 62.28% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_loaded_dice
  • max_stacks:1
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • loaded_dice_1:4.98%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:240837
  • name:Loaded Dice
  • tooltip:Your next {$?s5171=false}[Slice and Dice will be $w1% more effective][Roll the Bones will grant at least two matches].
  • description:{$@spelldesc238139=Activating Adrenaline Rush causes your next {$?s5171=false}[Slice and Dice to be {$240837s1=30}% more effective][Roll the Bones to grant at least two matches].}
  • max_stacks:0
  • duration:45.00
  • cooldown:0.00
  • default_chance:100.00%
Master Assassin's Initiative 6.0 0.0 53.7sec 66.3sec 10.96% 11.33% 0.0(0.0) 4.8

Buff details

  • buff initial source:baseline
  • cooldown name:buff_master_assassins_initiative
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_1:10.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Master Assassin's Initiative (_aura) 6.0 0.0 53.7sec 66.3sec 0.04% 35.17% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_master_assassins_initiative_aura
  • max_stacks:1
  • duration:150.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.00

Stack Uptimes

  • master_assassins_initiative_aura_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235022
  • name:Master Assassin's Initiative
  • tooltip:
  • description:While Stealth is active and for {$s1=6} sec after breaking Stealth, your Critical Strike chance is increased by {$235027s1=100}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Opportunity 35.6 26.2 8.4sec 4.8sec 50.59% 50.59% 26.2(26.2) 0.5

Buff details

  • buff initial source:baseline
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • opportunity_1:50.59%

Trigger Attempt Success

  • trigger_pct:35.12%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot is free.
  • description:{$@spelldesc193315=Viciously slash an enemy, causing ${$sw1*$<mult>} Physical damage. Saber Slash has a {$s5=35}% chance to strike an additional time, making your next Pistol Shot free. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Prolonged Power 2.0 0.0 58.9sec 0.0sec 39.90% 39.90% 0.0(0.0) 2.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:39.90%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Recursive Strikes 4.5 184.8 61.6sec 1.2sec 24.63% 100.00% 122.7(122.7) 4.2

Buff details

  • buff initial source:baseline
  • cooldown name:buff_recursive_strikes
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • recursive_strikes_1:0.51%
  • recursive_strikes_2:0.64%
  • recursive_strikes_3:0.61%
  • recursive_strikes_4:0.59%
  • recursive_strikes_5:0.60%
  • recursive_strikes_6:0.59%
  • recursive_strikes_7:0.59%
  • recursive_strikes_8:0.59%
  • recursive_strikes_9:0.59%
  • recursive_strikes_10:0.59%
  • recursive_strikes_11:0.59%
  • recursive_strikes_12:0.59%
  • recursive_strikes_13:0.59%
  • recursive_strikes_14:0.58%
  • recursive_strikes_15:16.37%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:225736
  • name:Recursive Strikes
  • tooltip:Your auto attacks deal an additional $w1 damage and increase the potency of this effect.
  • description:{$@spelldesc225135=Your attacks have a chance to grant Recursive Strikes for {$225736d=15 seconds}, causing your auto attacks to deal an additional {$225736s1=3602} damage and increase the intensity of Recursive Strikes.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Shadowmeld 2.9 0.0 123.4sec 123.4sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_shadowmeld
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadowmeld_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:58984
  • name:Shadowmeld
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • max_stacks:0
  • duration:-0.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 1.4 8.4 161.1sec 31.9sec 99.48% 99.75% 8.4(8.4) 0.4

Buff details

  • buff initial source:baseline
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.48%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%. Energy regeneration increased by $w3%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=125}% and Energy regeneration rate by {$s3=15}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:150.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=75}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Vanish 5.0 0.0 66.3sec 66.3sec 0.04% 0.04% 0.0(0.0) 0.0

Buff details

  • buff initial source:baseline
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:baseline
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Seventh Demon

Buff details

  • buff initial source:baseline
  • cooldown name:buff_flask_of_the_seventh_demon
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1300.00

Stack Uptimes

  • flask_of_the_seventh_demon_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188033
  • name:Flask of the Seventh Demon
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (lavish_suramar_feast)

Buff details

  • buff initial source:baseline
  • cooldown name:buff_lavish_suramar_feast
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:499.71

Stack Uptimes

  • lavish_suramar_feast_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:201639
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=500}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
baseline
ambush Energy 8.6 515.0 60.0 112.0 7575.1
between_the_eyes Energy 9.2 284.5 31.0 57.9 37515.9
between_the_eyes Combo Points 9.2 55.1 6.0 11.2 193832.2
ghostly_strike Energy 38.1 1142.8 30.0 56.0 3321.5
run_through Energy 124.3 3853.7 31.0 57.9 20557.2
run_through Combo Points 124.3 745.9 6.0 11.2 106212.1
saber_slash Energy 449.4 16442.0 36.6 68.3 5534.9
slice_and_dice Energy 18.2 381.9 21.0 39.2 0.0
slice_and_dice Combo Points 18.2 97.1 5.3 10.0 0.0
Resource Gains Type Count Total Average Overflow
ghostly_strike Combo Points 38.09 38.09 (4.21%) 1.00 0.00 0.00%
pistol_shot Combo Points 36.77 36.77 (4.07%) 1.00 0.00 0.00%
blunderbuss Combo Points 27.71 27.71 (3.07%) 1.00 0.00 0.00%
saber_slash Combo Points 449.42 411.94 (45.57%) 0.92 37.48 8.34%
ambush Combo Points 8.58 17.17 (1.90%) 2.00 0.00 0.00%
energy_regen Energy 2683.39 11361.28 (50.48%) 4.23 214.98 1.86%
Adrenaline Rush Energy 1127.22 2582.51 (11.48%) 2.29 140.81 5.17%
Combat Potency Energy 865.87 8560.81 (38.04%) 9.89 97.92 1.13%
Ruthlessness Combo Points 150.16 179.58 (19.87%) 1.20 0.00 0.00%
Curse of the Dreadblades Combo Points 51.37 192.65 (21.31%) 3.75 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 40.08 40.28
Combo Points 1.61 1.60
Combat End Resource Mean Min Max
Energy 37.96 0.01 100.00
Combo Points 3.08 0.00 6.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 1.0%

Statistics & Data Analysis

Fight Length
Sample Data baseline Fight Length
Count 2497
Mean 300.76
Minimum 208.76
Maximum 387.70
Spread ( max - min ) 178.94
Range [ ( max - min ) / 2 * 100% ] 29.75%
Standard Deviation 38.4350
5th Percentile 239.79
95th Percentile 357.44
( 95th Percentile - 5th Percentile ) 117.65
Mean Distribution
Standard Deviation 0.7692
95.00% Confidence Intervall ( 299.25 - 302.26 )
Normalized 95.00% Confidence Intervall ( 99.50% - 100.50% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 628
0.1% Error 62737
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 51
0.01 Scale Factor Error with Delta=300 1262
DPS
Sample Data baseline Damage Per Second
Count 2497
Mean 1225700.11
Minimum 1090815.36
Maximum 1438250.43
Spread ( max - min ) 347435.07
Range [ ( max - min ) / 2 * 100% ] 14.17%
Standard Deviation 51473.7606
5th Percentile 1148249.41
95th Percentile 1317570.15
( 95th Percentile - 5th Percentile ) 169320.74
Mean Distribution
Standard Deviation 1030.0935
95.00% Confidence Intervall ( 1223681.17 - 1227719.06 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 68
0.1% Error 6775
0.1 Scale Factor Error with Delta=300 22618066
0.05 Scale Factor Error with Delta=300 90472264
0.01 Scale Factor Error with Delta=300 2261806593
Priority Target DPS
Sample Data baseline Priority Target Damage Per Second
Count 2497
Mean 1225700.11
Minimum 1090815.36
Maximum 1438250.43
Spread ( max - min ) 347435.07
Range [ ( max - min ) / 2 * 100% ] 14.17%
Standard Deviation 51473.7606
5th Percentile 1148249.41
95th Percentile 1317570.15
( 95th Percentile - 5th Percentile ) 169320.74
Mean Distribution
Standard Deviation 1030.0935
95.00% Confidence Intervall ( 1223681.17 - 1227719.06 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 68
0.1% Error 6775
0.1 Scale Factor Error with Delta=300 22618066
0.05 Scale Factor Error with Delta=300 90472264
0.01 Scale Factor Error with Delta=300 2261806593
DPS(e)
Sample Data baseline Damage Per Second (Effective)
Count 2497
Mean 1225700.11
Minimum 1090815.36
Maximum 1438250.43
Spread ( max - min ) 347435.07
Range [ ( max - min ) / 2 * 100% ] 14.17%
Damage
Sample Data baseline Damage
Count 2497
Mean 367741436.60
Minimum 292717511.07
Maximum 442377481.27
Spread ( max - min ) 149659970.21
Range [ ( max - min ) / 2 * 100% ] 20.35%
DTPS
Sample Data baseline Damage Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data baseline Healing Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data baseline Healing Per Second (Effective)
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data baseline Heal
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data baseline Healing Taken Per Second
Count 2497
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data baseline Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data baselineTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data baseline Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
4 0.00 stealth
5 0.00 potion
6 0.00 marked_for_death,if=raid_event.adds.in>40
7 0.00 roll_the_bones,if=!talent.slice_and_dice.enabled
8 0.00 curse_of_the_dreadblades,if=combo_points.deficit>=4
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
0.00 variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
0.00 variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
9 0.00 call_action_list,name=bf
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
0.00 death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
C 0.47 slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
D 6.02 slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
E 3.25 slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
0.00 roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
0.00 killing_spree,if=energy.time_to_max>5|energy<15
F 0.00 call_action_list,name=build
G 0.00 call_action_list,name=finish,if=!variable.ss_useable
0.00 gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
actions.build
# count action,conditions
H 20.40 ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
I 34.53 pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
J 176.13 saber_slash,if=variable.ss_useable
actions.cds
# count action,conditions
K 1.00 potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
0.00 blood_fury
0.00 berserking
0.00 arcane_torrent,if=energy.deficit>40
0.00 cannonball_barrage,if=spell_targets.cannonball_barrage>=1
L 6.07 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
0.00 marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
0.00 sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
0.00 darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
M 3.04 curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
actions.finish
# count action,conditions
N 4.92 between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
O 66.58 run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
actions.stealth
# count action,conditions
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
P 4.60 ambush,if=variable.ambush_condition
Q 4.99 vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
R 2.89 shadowmeld,if=variable.ambush_condition

Sample Sequence

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Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask baseline 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 1 augmentation baseline 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 2 food baseline 100.0/100: 100% energy | 0.0/6: 0% combo_points
Pre precombat 4 stealth Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura
Pre precombat 5 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, potion_of_prolonged_power
Pre precombat 8 curse_of_the_dreadblades Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:00.000 stealth P ambush Fluffy_Pillow 100.0/100: 100% energy | 0.0/6: 0% combo_points stealth, master_assassins_initiative_aura, curse_of_the_dreadblades, potion_of_prolonged_power
0:01.006 cds L adrenaline_rush Fluffy_Pillow 58.3/100: 58% energy | 6.0/6: 100% combo_points bloodlust, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, potion_of_prolonged_power
0:01.006 default D slice_and_dice Fluffy_Pillow 58.3/100: 58% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, loaded_dice, potion_of_prolonged_power
0:01.810 build J saber_slash Fluffy_Pillow 85.7/100: 86% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:02.615 finish N between_the_eyes Fluffy_Pillow 84.2/100: 84% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity, slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.420 stealth Q vanish Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:03.420 stealth P ambush Fluffy_Pillow 92.2/100: 92% energy | 1.0/6: 17% combo_points bloodlust, vanish, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades, blurred_time, potion_of_prolonged_power
0:04.423 finish O run_through Fluffy_Pillow 88.4/100: 88% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(2), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:05.228 build J saber_slash Fluffy_Pillow 87.0/100: 87% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, hidden_blade, blurred_time, potion_of_prolonged_power
0:06.031 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, alacrity(3), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.834 stealth R shadowmeld Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:06.834 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, shadowmeld, adrenaline_rush, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:07.639 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(5), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:08.442 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:09.247 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(6), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.051 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:10.855 finish O run_through Fluffy_Pillow 91.8/100: 92% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(7), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:11.659 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:12.464 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(8), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:13.269 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:14.075 build H ghostly_strike Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:14.880 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, potion_of_prolonged_power
0:15.685 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:16.490 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:17.294 build J saber_slash Fluffy_Pillow 93.5/100: 93% energy | 3.0/6: 50% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:18.098 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:18.903 build J saber_slash Fluffy_Pillow 93.5/100: 94% energy | 5.0/6: 83% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:19.707 finish O run_through Fluffy_Pillow 87.0/100: 87% energy | 6.0/6: 100% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:20.512 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
0:21.315 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:22.319 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:23.324 finish O run_through Fluffy_Pillow 86.2/100: 86% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:24.328 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:25.333 build H ghostly_strike Fluffy_Pillow 96.2/100: 96% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:26.339 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:27.343 finish O run_through Fluffy_Pillow 86.1/100: 86% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:28.349 build J saber_slash Fluffy_Pillow 81.3/100: 81% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:29.353 build J saber_slash Fluffy_Pillow 57.4/100: 57% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:30.358 build J saber_slash Fluffy_Pillow 73.6/100: 74% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
0:31.363 finish O run_through Fluffy_Pillow 79.7/100: 80% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:32.368 build J saber_slash Fluffy_Pillow 84.9/100: 85% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:33.372 build J saber_slash Fluffy_Pillow 71.0/100: 71% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:34.378 build J saber_slash Fluffy_Pillow 87.2/100: 87% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(3), potion_of_prolonged_power
0:35.381 build J saber_slash Fluffy_Pillow 93.3/100: 93% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(6), potion_of_prolonged_power
0:36.386 finish O run_through Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(10), potion_of_prolonged_power
0:37.389 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(13), potion_of_prolonged_power
0:38.393 build J saber_slash Fluffy_Pillow 96.1/100: 96% energy | 2.0/6: 33% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, recursive_strikes(15), potion_of_prolonged_power
0:39.396 build J saber_slash Fluffy_Pillow 72.2/100: 72% energy | 3.0/6: 50% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:40.401 build H ghostly_strike Fluffy_Pillow 58.4/100: 58% energy | 4.0/6: 67% combo_points bloodlust, opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:41.405 default E slice_and_dice Fluffy_Pillow 71.3/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:42.411 build J saber_slash Fluffy_Pillow 79.7/100: 80% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:43.416 build J saber_slash Fluffy_Pillow 69.0/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:44.420 build I pistol_shot Fluffy_Pillow 48.4/100: 48% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:45.424 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:46.427 build J saber_slash Fluffy_Pillow 67.0/100: 67% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:47.433 finish O run_through Fluffy_Pillow 66.4/100: 66% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15), potion_of_prolonged_power
0:48.438 build I pistol_shot Fluffy_Pillow 54.8/100: 55% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15), potion_of_prolonged_power
0:49.442 build J saber_slash Fluffy_Pillow 84.1/100: 84% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:50.448 build J saber_slash Fluffy_Pillow 73.5/100: 73% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:51.451 build J saber_slash Fluffy_Pillow 62.8/100: 63% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:52.456 Waiting     0.200 sec 42.2/100: 42% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:52.656 build J saber_slash Fluffy_Pillow 56.0/100: 56% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:53.660 finish O run_through Fluffy_Pillow 45.4/100: 45% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:54.663 build I pistol_shot Fluffy_Pillow 53.7/100: 54% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
0:55.667 build J saber_slash Fluffy_Pillow 73.0/100: 73% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:56.670 build H ghostly_strike Fluffy_Pillow 52.3/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:57.675 Waiting     0.500 sec 41.7/100: 42% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
0:58.175 build J saber_slash Fluffy_Pillow 51.3/100: 51% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
0:59.179 cds L adrenaline_rush Fluffy_Pillow 40.7/100: 41% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
0:59.179 cds K potion Fluffy_Pillow 40.7/100: 41% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice
0:59.179 default D slice_and_dice Fluffy_Pillow 40.7/100: 41% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice, potion_of_prolonged_power
0:59.983 build J saber_slash Fluffy_Pillow 65.4/100: 65% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:00.787 build I pistol_shot Fluffy_Pillow 51.2/100: 51% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:01.592 build J saber_slash Fluffy_Pillow 86.9/100: 87% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:02.397 build J saber_slash Fluffy_Pillow 72.7/100: 73% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:03.202 finish O run_through Fluffy_Pillow 68.5/100: 69% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:04.007 build J saber_slash Fluffy_Pillow 93.3/100: 93% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:04.812 build J saber_slash Fluffy_Pillow 79.1/100: 79% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:05.616 finish O run_through Fluffy_Pillow 64.8/100: 65% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:06.422 stealth Q vanish Fluffy_Pillow 79.6/100: 80% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:06.422 stealth P ambush Fluffy_Pillow 79.6/100: 80% energy | 1.0/6: 17% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blurred_time, potion_of_prolonged_power
1:07.426 build J saber_slash Fluffy_Pillow 61.8/100: 62% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blurred_time, potion_of_prolonged_power
1:08.229 build I pistol_shot Fluffy_Pillow 47.5/100: 48% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:09.032 finish N between_the_eyes Fluffy_Pillow 83.2/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:09.835 build J saber_slash Fluffy_Pillow 87.9/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:10.638 build J saber_slash Fluffy_Pillow 73.7/100: 74% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:11.443 build H ghostly_strike Fluffy_Pillow 69.4/100: 69% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:12.248 build J saber_slash Fluffy_Pillow 65.2/100: 65% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, potion_of_prolonged_power
1:13.052 build J saber_slash Fluffy_Pillow 61.0/100: 61% energy | 5.0/6: 83% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:13.855 finish O run_through Fluffy_Pillow 56.7/100: 57% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:14.660 build J saber_slash Fluffy_Pillow 71.5/100: 71% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:15.465 build J saber_slash Fluffy_Pillow 77.2/100: 77% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:16.270 build I pistol_shot Fluffy_Pillow 53.0/100: 53% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:17.074 finish O run_through Fluffy_Pillow 88.8/100: 89% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:17.878 build J saber_slash Fluffy_Pillow 83.5/100: 84% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, potion_of_prolonged_power
1:18.681 build J saber_slash Fluffy_Pillow 89.2/100: 89% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, potion_of_prolonged_power
1:19.484 build J saber_slash Fluffy_Pillow 71.3/100: 71% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:20.487 finish O run_through Fluffy_Pillow 51.4/100: 51% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:21.491 build I pistol_shot Fluffy_Pillow 50.5/100: 50% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:22.495 build H ghostly_strike Fluffy_Pillow 80.6/100: 81% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:23.501 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:24.506 Waiting     0.200 sec 40.8/100: 41% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:24.706 build J saber_slash Fluffy_Pillow 54.8/100: 55% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:25.710 finish O run_through Fluffy_Pillow 34.9/100: 35% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:26.715 cds M curse_of_the_dreadblades Fluffy_Pillow 34.0/100: 34% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:26.715 Waiting     0.300 sec 34.0/100: 34% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:27.015 build J saber_slash Fluffy_Pillow 50.0/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:28.020 finish O run_through Fluffy_Pillow 50.2/100: 50% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:29.024 build J saber_slash Fluffy_Pillow 69.3/100: 69% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, potion_of_prolonged_power
1:30.027 finish O run_through Fluffy_Pillow 59.3/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:31.032 build J saber_slash Fluffy_Pillow 68.4/100: 68% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:32.036 finish O run_through Fluffy_Pillow 58.5/100: 59% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:33.042 build I pistol_shot Fluffy_Pillow 57.7/100: 58% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, concordance_of_the_legionfall, potion_of_prolonged_power
1:34.046 finish O run_through Fluffy_Pillow 97.8/100: 98% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:35.052 build J saber_slash Fluffy_Pillow 96.9/100: 97% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:36.056 finish O run_through Fluffy_Pillow 87.0/100: 87% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:37.061 build J saber_slash Fluffy_Pillow 86.1/100: 86% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:38.067 finish O run_through Fluffy_Pillow 56.3/100: 56% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, concordance_of_the_legionfall, potion_of_prolonged_power
1:39.071 build J saber_slash Fluffy_Pillow 65.4/100: 65% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, potion_of_prolonged_power
1:40.074 build H ghostly_strike Fluffy_Pillow 55.4/100: 55% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:41.079 build J saber_slash Fluffy_Pillow 75.5/100: 76% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:42.082 build I pistol_shot Fluffy_Pillow 55.6/100: 56% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:43.087 finish O run_through Fluffy_Pillow 85.7/100: 86% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:44.092 build J saber_slash Fluffy_Pillow 94.9/100: 95% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:45.095 build J saber_slash Fluffy_Pillow 74.9/100: 75% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:46.098 build J saber_slash Fluffy_Pillow 65.0/100: 65% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:47.104 build I pistol_shot Fluffy_Pillow 45.1/100: 45% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:48.107 finish O run_through Fluffy_Pillow 85.2/100: 85% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:49.112 build J saber_slash Fluffy_Pillow 84.3/100: 84% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:50.116 build J saber_slash Fluffy_Pillow 64.4/100: 64% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:51.121 build I pistol_shot Fluffy_Pillow 44.6/100: 45% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
1:52.124 default E slice_and_dice Fluffy_Pillow 74.6/100: 75% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:53.127 build J saber_slash Fluffy_Pillow 72.9/100: 73% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:54.132 build H ghostly_strike Fluffy_Pillow 42.3/100: 42% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:55.136 build I pistol_shot Fluffy_Pillow 41.6/100: 42% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, potion_of_prolonged_power
1:56.140 build J saber_slash Fluffy_Pillow 81.0/100: 81% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:57.144 finish O run_through Fluffy_Pillow 50.3/100: 50% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:58.148 build J saber_slash Fluffy_Pillow 68.7/100: 69% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, potion_of_prolonged_power
1:59.152 build I pistol_shot Fluffy_Pillow 58.0/100: 58% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, potion_of_prolonged_power
2:00.155 build J saber_slash Fluffy_Pillow 87.3/100: 87% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:01.159 finish O run_through Fluffy_Pillow 76.7/100: 77% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:02.162 cds L adrenaline_rush Fluffy_Pillow 75.0/100: 75% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
2:02.162 build J saber_slash Fluffy_Pillow 75.0/100: 75% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
2:02.966 build J saber_slash Fluffy_Pillow 69.8/100: 70% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
2:03.773 build J saber_slash Fluffy_Pillow 64.6/100: 65% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
2:04.577 build I pistol_shot Fluffy_Pillow 39.4/100: 39% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice
2:05.380 default D slice_and_dice Fluffy_Pillow 64.2/100: 64% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice
2:06.187 build J saber_slash Fluffy_Pillow 79.0/100: 79% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.990 stealth R shadowmeld Fluffy_Pillow 74.7/100: 75% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:06.990 build J saber_slash Fluffy_Pillow 74.7/100: 75% energy | 2.0/6: 33% combo_points shadowmeld, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:07.792 build H ghostly_strike Fluffy_Pillow 60.4/100: 60% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:08.598 build J saber_slash Fluffy_Pillow 76.2/100: 76% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:09.403 finish O run_through Fluffy_Pillow 52.0/100: 52% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:10.207 build I pistol_shot Fluffy_Pillow 56.8/100: 57% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time
2:11.010 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:11.816 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:12.620 stealth Q vanish Fluffy_Pillow 95.7/100: 96% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:12.620 stealth P ambush Fluffy_Pillow 95.7/100: 96% energy | 4.0/6: 67% combo_points vanish, adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blurred_time
2:13.624 finish N between_the_eyes Fluffy_Pillow 87.9/100: 88% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blurred_time
2:14.429 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blurred_time
2:15.234 build J saber_slash Fluffy_Pillow 95.8/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
2:16.038 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
2:16.842 finish O run_through Fluffy_Pillow 85.7/100: 86% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
2:17.646 build J saber_slash Fluffy_Pillow 90.5/100: 90% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
2:18.450 build J saber_slash Fluffy_Pillow 76.2/100: 76% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time
2:19.253 build J saber_slash Fluffy_Pillow 72.0/100: 72% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:20.057 build I pistol_shot Fluffy_Pillow 57.7/100: 58% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
2:20.861 finish O run_through Fluffy_Pillow 83.5/100: 83% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:21.666 build J saber_slash Fluffy_Pillow 78.2/100: 78% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time
2:22.471 build J saber_slash Fluffy_Pillow 60.3/100: 60% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
2:23.476 build H ghostly_strike Fluffy_Pillow 50.4/100: 50% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
2:24.478 build J saber_slash Fluffy_Pillow 50.5/100: 50% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
2:25.482 finish O run_through Fluffy_Pillow 50.6/100: 51% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(4)
2:26.488 Waiting     0.100 sec 49.7/100: 50% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(6)
2:26.588 build J saber_slash Fluffy_Pillow 51.7/100: 52% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(6)
2:27.591 Waiting     0.500 sec 41.8/100: 42% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(9)
2:28.091 build J saber_slash Fluffy_Pillow 51.8/100: 52% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(10)
2:29.093 build I pistol_shot Fluffy_Pillow 21.9/100: 22% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(12)
2:30.097 finish O run_through Fluffy_Pillow 52.0/100: 52% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(14)
2:31.102 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:32.107 Waiting     0.590 sec 21.2/100: 21% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:32.697 build J saber_slash Fluffy_Pillow 53.0/100: 53% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:33.702 build J saber_slash Fluffy_Pillow 53.1/100: 53% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:34.707 Waiting     0.500 sec 33.2/100: 33% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:35.207 build J saber_slash Fluffy_Pillow 53.2/100: 53% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:36.211 Waiting     0.400 sec 43.3/100: 43% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:36.611 build J saber_slash Fluffy_Pillow 61.3/100: 61% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:37.614 finish O run_through Fluffy_Pillow 41.4/100: 41% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:38.619 build I pistol_shot Fluffy_Pillow 30.5/100: 31% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:39.623 build J saber_slash Fluffy_Pillow 60.6/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
2:40.627 build H ghostly_strike Fluffy_Pillow 60.7/100: 61% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes
2:41.633 build J saber_slash Fluffy_Pillow 80.9/100: 81% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(4)
2:42.639 finish O run_through Fluffy_Pillow 51.0/100: 51% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(5)
2:43.644 build I pistol_shot Fluffy_Pillow 50.1/100: 50% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(7)
2:44.648 build J saber_slash Fluffy_Pillow 90.2/100: 90% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(10)
2:45.652 build J saber_slash Fluffy_Pillow 80.3/100: 80% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(11)
2:46.657 build J saber_slash Fluffy_Pillow 70.4/100: 70% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(14)
2:47.662 finish O run_through Fluffy_Pillow 50.5/100: 51% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:48.667 build I pistol_shot Fluffy_Pillow 59.7/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, concordance_of_the_legionfall, recursive_strikes(15)
2:49.672 build J saber_slash Fluffy_Pillow 89.8/100: 90% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
2:50.677 build H ghostly_strike Fluffy_Pillow 79.9/100: 80% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
2:51.681 build J saber_slash Fluffy_Pillow 90.0/100: 90% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
2:52.688 build J saber_slash Fluffy_Pillow 70.1/100: 70% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
2:53.693 finish O run_through Fluffy_Pillow 40.3/100: 40% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
2:54.696 cds M curse_of_the_dreadblades Fluffy_Pillow 49.3/100: 49% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
2:54.696 build I pistol_shot Fluffy_Pillow 49.3/100: 49% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, recursive_strikes(15)
2:55.702 finish O run_through Fluffy_Pillow 79.5/100: 79% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
2:56.704 build J saber_slash Fluffy_Pillow 78.5/100: 79% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
2:57.709 finish O run_through Fluffy_Pillow 58.6/100: 59% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
2:58.715 cds L adrenaline_rush Fluffy_Pillow 77.8/100: 78% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, curse_of_the_dreadblades
2:58.715 build J saber_slash Fluffy_Pillow 77.8/100: 78% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, loaded_dice
2:59.521 default D slice_and_dice Fluffy_Pillow 73.6/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time, loaded_dice
3:00.325 build J saber_slash Fluffy_Pillow 78.3/100: 78% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
3:01.129 finish O run_through Fluffy_Pillow 54.1/100: 54% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
3:01.935 build J saber_slash Fluffy_Pillow 78.9/100: 79% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(2)
3:02.740 finish O run_through Fluffy_Pillow 64.7/100: 65% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(3)
3:03.544 build J saber_slash Fluffy_Pillow 69.4/100: 69% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(5)
3:04.350 finish O run_through Fluffy_Pillow 55.3/100: 55% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(7)
3:05.155 build J saber_slash Fluffy_Pillow 60.0/100: 60% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(9)
3:05.959 finish O run_through Fluffy_Pillow 45.8/100: 46% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time, recursive_strikes(10)
3:06.763 build I pistol_shot Fluffy_Pillow 40.5/100: 41% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(12)
3:07.565 build J saber_slash Fluffy_Pillow 86.2/100: 86% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:08.371 build H ghostly_strike Fluffy_Pillow 62.0/100: 62% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:09.176 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, recursive_strikes(15)
3:09.979 finish O run_through Fluffy_Pillow 73.5/100: 74% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:10.784 build J saber_slash Fluffy_Pillow 88.3/100: 88% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:11.588 build J saber_slash Fluffy_Pillow 84.1/100: 84% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, recursive_strikes(15)
3:12.393 build J saber_slash Fluffy_Pillow 79.8/100: 80% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:13.197 finish O run_through Fluffy_Pillow 65.6/100: 66% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:14.001 stealth Q vanish Fluffy_Pillow 80.3/100: 80% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:14.001 stealth P ambush Fluffy_Pillow 80.3/100: 80% energy | 1.0/6: 17% combo_points vanish, adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:15.005 build J saber_slash Fluffy_Pillow 72.5/100: 72% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, hidden_blade, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:15.810 build I pistol_shot Fluffy_Pillow 58.3/100: 58% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, blunderbuss, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:16.615 finish N between_the_eyes Fluffy_Pillow 94.1/100: 94% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:17.420 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:18.223 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, master_assassins_initiative, blurred_time, concordance_of_the_legionfall, recursive_strikes(15)
3:19.027 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, master_assassins_initiative, concordance_of_the_legionfall, recursive_strikes(15)
3:20.033 build J saber_slash Fluffy_Pillow 57.9/100: 58% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:21.037 finish O run_through Fluffy_Pillow 48.0/100: 48% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall, recursive_strikes(15)
3:22.043 Waiting     0.200 sec 47.1/100: 47% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:22.243 build J saber_slash Fluffy_Pillow 51.1/100: 51% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:23.249 Waiting     0.500 sec 31.2/100: 31% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:23.749 build J saber_slash Fluffy_Pillow 51.2/100: 51% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:24.755 build H ghostly_strike Fluffy_Pillow 31.4/100: 31% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:25.760 Waiting     1.000 sec 31.5/100: 31% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
3:26.760 build J saber_slash Fluffy_Pillow 51.5/100: 52% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
3:27.764 finish O run_through Fluffy_Pillow 41.6/100: 42% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:28.769 build I pistol_shot Fluffy_Pillow 30.7/100: 31% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
3:29.774 build J saber_slash Fluffy_Pillow 60.8/100: 61% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:30.779 build J saber_slash Fluffy_Pillow 51.0/100: 51% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
3:31.785 build J saber_slash Fluffy_Pillow 71.1/100: 71% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
3:32.790 finish O run_through Fluffy_Pillow 61.2/100: 61% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
3:33.796 build J saber_slash Fluffy_Pillow 60.3/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
3:34.802 build I pistol_shot Fluffy_Pillow 50.5/100: 50% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(3)
3:35.806 build H ghostly_strike Fluffy_Pillow 80.6/100: 81% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, recursive_strikes(4)
3:36.810 build J saber_slash Fluffy_Pillow 70.7/100: 71% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(6)
3:37.815 finish O run_through Fluffy_Pillow 70.8/100: 71% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(7)
3:38.821 build I pistol_shot Fluffy_Pillow 59.9/100: 60% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(9)
3:39.825 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(12)
3:40.830 default E slice_and_dice Fluffy_Pillow 80.1/100: 80% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice, recursive_strikes(14)
3:41.834 build J saber_slash Fluffy_Pillow 88.5/100: 88% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:42.838 build J saber_slash Fluffy_Pillow 67.8/100: 68% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:43.843 build I pistol_shot Fluffy_Pillow 47.2/100: 47% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice, recursive_strikes(15)
3:44.849 build J saber_slash Fluffy_Pillow 76.5/100: 77% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:45.854 finish O run_through Fluffy_Pillow 55.9/100: 56% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
3:46.857 build J saber_slash Fluffy_Pillow 64.2/100: 64% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
3:47.864 build I pistol_shot Fluffy_Pillow 33.6/100: 34% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss, recursive_strikes(15)
3:48.867 build J saber_slash Fluffy_Pillow 72.9/100: 73% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice, recursive_strikes(15)
3:49.872 build J saber_slash Fluffy_Pillow 52.3/100: 52% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
3:50.877 finish O run_through Fluffy_Pillow 31.6/100: 32% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
3:51.881 Waiting     0.100 sec 50.0/100: 50% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
3:51.981 build J saber_slash Fluffy_Pillow 51.9/100: 52% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
3:52.985 Waiting     0.100 sec 41.3/100: 41% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:53.085 build J saber_slash Fluffy_Pillow 53.2/100: 53% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:54.090 build H ghostly_strike Fluffy_Pillow 52.5/100: 53% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
3:55.091 build I pistol_shot Fluffy_Pillow 51.8/100: 52% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice
3:56.096 default C slice_and_dice Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
3:57.100 build J saber_slash Fluffy_Pillow 98.3/100: 98% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
3:58.104 build J saber_slash Fluffy_Pillow 77.7/100: 78% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
3:59.110 build I pistol_shot Fluffy_Pillow 57.1/100: 57% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
4:00.117 build J saber_slash Fluffy_Pillow 86.5/100: 86% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice
4:01.121 finish O run_through Fluffy_Pillow 75.8/100: 76% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
4:02.126 build J saber_slash Fluffy_Pillow 64.2/100: 64% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
4:03.129 cds L adrenaline_rush Fluffy_Pillow 53.5/100: 53% energy | 2.0/6: 33% combo_points opportunity, alacrity(10), slice_and_dice
4:03.129 build I pistol_shot Fluffy_Pillow 53.5/100: 53% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blurred_time, loaded_dice
4:03.932 build J saber_slash Fluffy_Pillow 88.2/100: 88% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
4:04.737 build J saber_slash Fluffy_Pillow 63.0/100: 63% energy | 4.0/6: 67% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, loaded_dice, concordance_of_the_legionfall
4:05.542 default D slice_and_dice Fluffy_Pillow 37.8/100: 38% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, loaded_dice, concordance_of_the_legionfall
4:06.347 build I pistol_shot Fluffy_Pillow 42.6/100: 43% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:07.153 stealth R shadowmeld Fluffy_Pillow 88.4/100: 88% energy | 2.0/6: 33% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
4:07.153 build J saber_slash Fluffy_Pillow 88.4/100: 88% energy | 2.0/6: 33% combo_points shadowmeld, adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
4:07.958 build H ghostly_strike Fluffy_Pillow 84.2/100: 84% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:08.762 build J saber_slash Fluffy_Pillow 80.0/100: 80% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:09.567 finish O run_through Fluffy_Pillow 55.7/100: 56% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:10.369 build J saber_slash Fluffy_Pillow 60.4/100: 60% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:11.175 build I pistol_shot Fluffy_Pillow 56.2/100: 56% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:11.981 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 3.0/6: 50% combo_points adrenaline_rush, alacrity(10), slice_and_dice, blurred_time, concordance_of_the_legionfall
4:12.784 build J saber_slash Fluffy_Pillow 95.7/100: 96% energy | 5.0/6: 83% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time, concordance_of_the_legionfall
4:13.589 finish O run_through Fluffy_Pillow 81.5/100: 81% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:14.394 build J saber_slash Fluffy_Pillow 96.3/100: 96% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:15.198 build J saber_slash Fluffy_Pillow 72.0/100: 72% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:16.001 build H ghostly_strike Fluffy_Pillow 67.7/100: 68% energy | 3.0/6: 50% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:16.806 build J saber_slash Fluffy_Pillow 63.5/100: 64% energy | 4.0/6: 67% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:17.609 finish O run_through Fluffy_Pillow 59.2/100: 59% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:18.412 cds M curse_of_the_dreadblades Fluffy_Pillow 64.0/100: 64% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, blunderbuss, blurred_time
4:18.459 build J saber_slash Fluffy_Pillow 65.5/100: 65% energy | 1.0/6: 17% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
4:19.263 finish O run_through Fluffy_Pillow 51.2/100: 51% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
4:20.068 build I pistol_shot Fluffy_Pillow 56.0/100: 56% energy | 2.0/6: 33% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss, blurred_time
4:20.872 finish O run_through Fluffy_Pillow 91.7/100: 92% energy | 6.0/6: 100% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
4:21.676 build J saber_slash Fluffy_Pillow 96.5/100: 96% energy | 1.0/6: 17% combo_points adrenaline_rush, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
4:22.479 finish O run_through Fluffy_Pillow 82.2/100: 82% energy | 6.0/6: 100% combo_points adrenaline_rush, opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blurred_time
4:23.283 build J saber_slash Fluffy_Pillow 100.0/100: 100% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:24.288 stealth Q vanish Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades
4:24.288 finish N between_the_eyes Fluffy_Pillow 100.0/100: 100% energy | 6.0/6: 100% combo_points vanish, opportunity, alacrity(10), slice_and_dice, master_assassins_initiative_aura, curse_of_the_dreadblades
4:25.292 build J saber_slash Fluffy_Pillow 99.1/100: 99% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades
4:26.296 finish O run_through Fluffy_Pillow 79.2/100: 79% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades
4:27.303 build J saber_slash Fluffy_Pillow 98.3/100: 98% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades
4:28.308 finish O run_through Fluffy_Pillow 78.5/100: 78% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades
4:29.314 build J saber_slash Fluffy_Pillow 77.6/100: 78% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, master_assassins_initiative, curse_of_the_dreadblades
4:30.319 finish O run_through Fluffy_Pillow 57.7/100: 58% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice, curse_of_the_dreadblades, blunderbuss
4:31.324 build I pistol_shot Fluffy_Pillow 56.8/100: 57% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:32.329 build J saber_slash Fluffy_Pillow 97.0/100: 97% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:33.335 build H ghostly_strike Fluffy_Pillow 87.1/100: 87% energy | 3.0/6: 50% combo_points alacrity(10), slice_and_dice
4:34.338 build J saber_slash Fluffy_Pillow 97.2/100: 97% energy | 4.0/6: 67% combo_points alacrity(10), slice_and_dice
4:35.344 finish O run_through Fluffy_Pillow 97.3/100: 97% energy | 6.0/6: 100% combo_points opportunity, alacrity(10), slice_and_dice
4:36.350 build J saber_slash Fluffy_Pillow 96.4/100: 96% energy | 1.0/6: 17% combo_points opportunity, alacrity(10), slice_and_dice
4:37.355 build J saber_slash Fluffy_Pillow 76.6/100: 77% energy | 3.0/6: 50% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:38.360 build I pistol_shot Fluffy_Pillow 56.7/100: 57% energy | 5.0/6: 83% combo_points opportunity, alacrity(10), slice_and_dice, blunderbuss
4:39.365 finish O run_through Fluffy_Pillow 86.8/100: 87% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice
4:40.370 build J saber_slash Fluffy_Pillow 75.9/100: 76% energy | 1.0/6: 17% combo_points alacrity(10), slice_and_dice
4:41.373 build J saber_slash Fluffy_Pillow 56.0/100: 56% energy | 2.0/6: 33% combo_points alacrity(10), slice_and_dice
4:42.376 build I pistol_shot Fluffy_Pillow 36.1/100: 36% energy | 4.0/6: 67% combo_points opportunity, alacrity(10), slice_and_dice
4:43.380 build J saber_slash Fluffy_Pillow 66.2/100: 66% energy | 5.0/6: 83% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall
4:44.384 finish O run_through Fluffy_Pillow 56.2/100: 56% energy | 6.0/6: 100% combo_points alacrity(10), slice_and_dice, concordance_of_the_legionfall

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 8802 8477 0
Agility 42535 40304 29352 (10009)
Stamina 73388 73388 44883
Intellect 5325 5000 0
Spirit 0 0 0
Health 4403280 4403280 0
Energy 100 100 0
Combo Points 6 6 0
Crit 32.26% 32.26% 8505
Haste 16.32% 16.32% 6120
Damage / Heal Versatility 6.72% 6.72% 3193
Attack Power 63803 60456 0
Mastery 67.14% 67.14% 9008
Armor 2696 2696 2696
Run Speed 9 0 0

Gear

Source Slot Average Item Level: 935.00
Local Head Fanged Slayer's Helm
ilevel: 930, stats: { 349 Armor, +4305 Sta, +2870 Agi, +1162 Haste, +686 Vers }
Local Neck Locket of Splintered Souls
ilevel: 930, stats: { +2422 Sta, +1911 Mastery, +1609 Crit }, enchant: mark_of_the_hidden_satyr
Local Shoulders Mantle of the Master Assassin
ilevel: 970, stats: { 368 Armor, +4687 Sta, +3124 Agi, +460 Haste, +1150 Mastery }
Local Chest Fanged Slayer's Chestguard
ilevel: 930, stats: { 429 Armor, +4305 Sta, +2870 Agi, +1202 Crit, +647 Mastery }
Local Waist Waistguard of Profane Duplicity
ilevel: 940, stats: { 250 Armor, +3544 Sta, +2362 AgiInt, +843 Mastery, +596 Haste }
Local Legs Fanged Slayer's Legguards
ilevel: 930, stats: { 376 Armor, +4305 Sta, +2870 Agi, +1241 Mastery, +607 Haste }
Local Feet Felscape Pathfinders
ilevel: 930, stats: { 295 Armor, +3229 Sta, +2153 AgiInt, +842 Vers, +545 Mastery }
Local Wrists Sinew-Stitched Wristguards
ilevel: 930, stats: { 188 Armor, +2422 Sta, +1615 AgiInt, +676 Mastery, +364 Vers }
Local Hands Fanged Slayer's Handguards
ilevel: 930, stats: { 268 Armor, +3229 Sta, +2153 Agi, +871 Vers, +515 Crit }
Local Finger1 Jeweled Signet of Melandrus
ilevel: 910, stats: { +2010 Sta, +1693 Haste, +1425 Crit }, enchant: { +200 Mastery }
Local Finger2 Insignia of Ravenholdt
ilevel: 970, stats: { +3515 Sta, +2884 Crit, +1602 Haste }, gems: { +150 Mastery }, enchant: { +200 Mastery }
Local Trinket1 Nightblooming Frond
ilevel: 910, stats: { +2264 Agi }
Local Trinket2 Convergence of Fates
ilevel: 910, stats: { +2264 StrAgi }
Local Back Shroud of the Drowned Adherent
ilevel: 930, stats: { 173 Armor, +2422 Sta, +1615 StrAgiInt, +609 Mastery, +430 Vers }, enchant: { +200 Agi }
Local Main Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }, relics: { +67 ilevels, +67 ilevels, +67 ilevels }
Local Off Hand The Dreadblades
ilevel: 951, weapon: { 8445 - 15685, 2.6 }, stats: { +1496 Agi, +2244 Sta, +435 Crit, +418 Mastery }

Talents

Level
15 Ghostly Strike (Outlaw Rogue) Swordmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue)
30 Grappling Hook (Outlaw Rogue) Acrobatic Strikes (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Deeper Stratagem Anticipation Vigor
60 Iron Stomach (Outlaw Rogue) Elusiveness Cheat Death
75 Parley (Outlaw Rogue) Prey on the Weak Dirty Tricks (Outlaw Rogue)
90 Cannonball Barrage (Outlaw Rogue) Alacrity Killing Spree (Outlaw Rogue)
100 Slice and Dice (Outlaw Rogue) Marked for Death Death from Above

Profile

rogue="baseline"
spec=outlaw
level=110
race=night_elf
timeofday=day
role=attack
position=back
talents=1310021
artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:1:1652:1

# Default consumables
potion=prolonged_power
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/stealth
actions.precombat+=/potion
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4

# Executed every time the actor is available.
actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<2&buff.loaded_dice.up
actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
actions+=/call_action_list,name=bf
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
actions+=/killing_spree,if=energy.time_to_max>5|energy<15
actions+=/call_action_list,name=build
actions+=/call_action_list,name=finish,if=!variable.ss_useable
actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1

actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up

actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
actions.build+=/saber_slash,if=variable.ss_useable

actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/arcane_torrent,if=energy.deficit>40
actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)

actions.finish=between_the_eyes,if=(mantle_duration>=gcd.remains+0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5

actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
actions.stealth+=/ambush,if=variable.ambush_condition
actions.stealth+=/vanish,if=variable.ambush_condition|(equipped.mantle_of_the_master_assassin&mantle_duration=0&!variable.rtb_reroll&!variable.ss_useable)
actions.stealth+=/shadowmeld,if=variable.ambush_condition

head=fanged_slayers_helm,id=147172,bonus_id=1512/3563
neck=locket_of_splintered_souls,id=147014,bonus_id=1512/3563,enchant=mark_of_the_hidden_satyr
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3570
back=shroud_of_the_drowned_adherent,id=146985,bonus_id=1512/3563,enchant=binding_of_agility
chest=fanged_slayers_chestguard,id=147169,bonus_id=1512/3563
wrists=sinewstitched_wristguards,id=147041,bonus_id=1512/3563
hands=fanged_slayers_handguards,id=147171,bonus_id=1512/3563
waist=waistguard_of_profane_duplicity,id=147347,bonus_id=1522/3563
legs=fanged_slayers_legguards,id=147173,bonus_id=1512/3563
feet=felscape_pathfinders,id=147030,bonus_id=1512/3563
finger1=jeweled_signet_of_melandrus,id=134542,bonus_id=3536,enchant=binding_of_mastery
finger2=insignia_of_ravenholdt,id=137049,bonus_id=3570,gems=150mastery,enchant=binding_of_mastery
trinket1=nightblooming_frond,id=140802,bonus_id=3519
trinket2=convergence_of_fates,id=140806,bonus_id=3519
main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=151189/147100/147114,relic_id=1512:3563/1512:3563/1512:3563
off_hand=the_dreadblades,id=134552

# Gear Summary
# gear_ilvl=934.50
# gear_agility=29352
# gear_stamina=44883
# gear_crit_rating=8505
# gear_haste_rating=6120
# gear_mastery_rating=9008
# gear_versatility_rating=3193
# gear_armor=2696

Simulation & Raid Information

Iterations: 2500
Threads: 3
Confidence: 95.00%
Fight Length: 198 - 398 ( 300.6 )

Performance:

Total Events Processed: 55474872
Max Event Queue: 39
Sim Seconds: 751439
CPU Seconds: 97.7656
Physical Seconds: 153.7072
Speed Up: 7686

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
T19 2pc T19 2pc adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 53.92sec 0 300.49sec
T19 2pc T19 2pc ambush 8676 3979276 13242 0.94 0 849467 4.7 4.7 100.0% 0.0% 0.0% 0.0% 84.36sec 5849912 300.49sec
T19 2pc T19 2pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.49sec
T19 2pc T19 2pc auto_attack_mh 0 35476348 118060 93.35 63639 127482 467.5 467.5 38.1% 19.0% 0.0% 0.0% 0.64sec 52153592 300.49sec
T19 2pc T19 2pc auto_attack_oh 1 17554282 58418 92.68 31825 63748 464.1 464.1 37.7% 19.0% 0.0% 0.0% 0.65sec 25806457 300.49sec
T19 2pc T19 2pc between_the_eyes 199804 10739449 35739 0.99 0 2176298 4.9 4.9 100.0% 0.0% 0.0% 0.0% 66.79sec 15788007 300.49sec
T19 2pc T19 2pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.43sec 0 300.49sec
T19 2pc T19 2pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.49sec
T19 2pc T19 2pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.49sec
T19 2pc T19 2pc ghostly_strike 196937 3797837 12639 4.07 134143 268633 20.4 20.4 38.7% 0.0% 0.0% 0.0% 14.36sec 5583180 300.49sec
T19 2pc T19 2pc greed 202822 6254941 20816 4.68 192650 386162 23.4 23.4 38.5% 0.0% 0.0% 0.0% 12.52sec 9195356 300.49sec
T19 2pc T19 2pc greed_oh 202823 3125253 10400 4.67 96337 193047 23.4 23.4 38.5% 0.0% 0.0% 0.0% 12.52sec 4594417 300.49sec
T19 2pc T19 2pc insignia_of_ravenholdt 209043 15476969 51505 60.56 35742 74226 303.3 303.3 39.7% 0.0% 0.0% 0.0% 0.99sec 15476969 300.49sec
T19 2pc T19 2pc main_gauche 86392 60022616 199746 107.52 79827 159923 538.5 538.5 39.5% 0.0% 0.0% 0.0% 0.56sec 88238931 300.49sec
T19 2pc T19 2pc mark_of_the_hidden_satyr 191259 6740983 22433 4.13 230828 462522 20.7 20.7 41.0% 0.0% 0.0% 0.0% 14.43sec 6740983 300.49sec
T19 2pc T19 2pc pistol_shot 185763 3850739 12815 3.49 133637 266882 17.5 17.5 65.0% 0.0% 0.0% 0.0% 14.28sec 5660952 300.49sec
T19 2pc T19 2pc blunderbuss 202895 9114977 30333 11.23 97924 195715 14.1 56.2 65.6% 0.0% 0.0% 0.0% 18.03sec 13399879 300.49sec
T19 2pc T19 2pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.49sec
T19 2pc T19 2pc recursive_strikes 225739 29171922 97080 36.48 114905 227412 182.7 182.7 39.8% 0.0% 0.0% 0.0% 1.25sec 42885489 300.49sec
T19 2pc T19 2pc run_through 2098 79962453 266103 13.42 857164 1722089 67.2 67.2 38.4% 0.0% 0.0% 0.0% 4.44sec 117552381 300.49sec
T19 2pc T19 2pc saber_slash 193315 93225071 310239 49.25 244381 587245 246.7 246.7 38.9% 0.0% 0.0% 0.0% 1.21sec 137049685 300.49sec
T19 2pc T19 2pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 123.07sec 0 300.49sec
T19 2pc T19 2pc slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 31.79sec 0 300.49sec
T19 2pc T19 2pc vanish 1856 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 66.00sec 0 300.49sec
T19 2pc - T20 4pc T19 2pc - T20 4pc adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 53.36sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc ambush 8676 4069405 13545 0.96 0 849743 4.8 4.8 100.0% 0.0% 0.0% 0.0% 82.11sec 5982410 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc auto_attack_mh 0 36936849 122942 94.83 63658 127482 474.8 474.8 41.1% 19.0% 0.0% 0.0% 0.63sec 54300667 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc auto_attack_oh 1 18276870 60833 94.13 31835 63737 471.3 471.3 40.7% 18.9% 0.0% 0.0% 0.64sec 26868731 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc between_the_eyes 199804 10921352 36351 1.00 0 2180611 5.0 5.0 100.0% 0.0% 0.0% 0.0% 65.85sec 16055423 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.31sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc ghostly_strike 196937 3861212 12852 4.08 134222 268886 20.4 20.4 40.7% 0.0% 0.0% 0.0% 14.32sec 5676347 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc greed 202822 6650215 22135 4.85 192601 386026 24.3 24.3 41.9% 0.0% 0.0% 0.0% 12.11sec 9776446 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc greed_oh 202823 3317438 11042 4.85 96251 193154 24.3 24.3 41.6% 0.0% 0.0% 0.0% 12.11sec 4876949 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc insignia_of_ravenholdt 209043 16362922 54463 62.61 35757 74042 313.5 313.5 42.9% 0.0% 0.0% 0.0% 0.96sec 16362922 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc main_gauche 86392 62985275 209643 110.32 79840 159912 552.4 552.4 42.7% 0.0% 0.0% 0.0% 0.54sec 92594321 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc mark_of_the_hidden_satyr 191259 6903568 22978 4.14 230720 462828 20.7 20.7 44.1% 0.0% 0.0% 0.0% 14.39sec 6903568 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc pistol_shot 185763 4139852 13779 3.68 133510 267120 18.4 18.4 68.4% 0.0% 0.0% 0.0% 13.61sec 6085975 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc blunderbuss 202895 9646875 32109 11.69 98015 195962 14.6 58.5 68.2% 0.0% 0.0% 0.0% 17.31sec 14181819 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc recursive_strikes 225739 30323512 100930 36.92 115163 228414 184.9 184.9 43.2% 0.0% 0.0% 0.0% 1.24sec 44578435 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc run_through 2098 84864137 282465 13.91 856990 1720716 69.7 69.7 41.8% 0.0% 0.0% 0.0% 4.28sec 124758319 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc saber_slash 193315 99338606 330643 50.97 244443 587222 255.2 255.2 42.2% 0.0% 0.0% 0.0% 1.17sec 146037161 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 123.40sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 32.11sec 0 300.44sec
T19 2pc - T20 4pc T19 2pc - T20 4pc vanish 1856 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 65.19sec 0 300.44sec
T19 4pc T19 4pc adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 53.76sec 0 300.59sec
T19 4pc T19 4pc ambush 8676 4179768 13905 0.98 0 850284 4.9 4.9 100.0% 0.0% 0.0% 0.0% 80.82sec 6144655 300.59sec
T19 4pc T19 4pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T19 4pc T19 4pc auto_attack_mh 0 35507804 118127 93.44 63643 127514 468.1 468.1 38.1% 19.0% 0.0% 0.0% 0.64sec 52199835 300.59sec
T19 4pc T19 4pc auto_attack_oh 1 17559536 58417 92.76 31823 63769 464.7 464.7 37.7% 19.1% 0.0% 0.0% 0.65sec 25814181 300.59sec
T19 4pc T19 4pc between_the_eyes 199804 10891205 36233 1.00 0 2179685 5.0 5.0 100.0% 0.0% 0.0% 0.0% 66.23sec 16011103 300.59sec
T19 4pc T19 4pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.38sec 0 300.59sec
T19 4pc T19 4pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T19 4pc T19 4pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T19 4pc T19 4pc ghostly_strike 196937 3806677 12664 4.08 134158 268694 20.4 20.4 38.8% 0.0% 0.0% 0.0% 14.34sec 5596175 300.59sec
T19 4pc T19 4pc greed 202822 6356739 21148 4.75 192536 386340 23.8 23.8 38.6% 0.0% 0.0% 0.0% 12.36sec 9345009 300.59sec
T19 4pc T19 4pc greed_oh 202823 3175685 10565 4.74 96279 193135 23.8 23.8 38.6% 0.0% 0.0% 0.0% 12.36sec 4668558 300.59sec
T19 4pc T19 4pc insignia_of_ravenholdt 209043 15895648 52881 61.55 36093 74939 308.4 308.4 39.8% 0.0% 0.0% 0.0% 0.97sec 15895648 300.59sec
T19 4pc T19 4pc main_gauche 86392 61148812 203429 109.44 79818 159963 548.3 548.3 39.6% 0.0% 0.0% 0.0% 0.55sec 89894546 300.59sec
T19 4pc T19 4pc mark_of_the_hidden_satyr 191259 6767965 22516 4.15 230676 462888 20.8 20.8 40.9% 0.0% 0.0% 0.0% 14.22sec 6767965 300.59sec
T19 4pc T19 4pc pistol_shot 185763 3149910 10479 2.85 133266 266342 14.3 14.3 65.7% 0.0% 0.0% 0.0% 17.47sec 4630666 300.59sec
T19 4pc T19 4pc blunderbuss 202895 8231351 27384 10.15 97751 195440 12.7 50.9 65.6% 0.0% 0.0% 0.0% 19.60sec 12100865 300.59sec
T19 4pc T19 4pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T19 4pc T19 4pc recursive_strikes 225739 29489542 98105 36.73 115088 227560 184.0 184.0 40.2% 0.0% 0.0% 0.0% 1.25sec 43352421 300.59sec
T19 4pc T19 4pc run_through 2098 81073482 269714 13.62 856957 1720827 68.2 68.2 38.4% 0.0% 0.0% 0.0% 4.37sec 119185698 300.59sec
T19 4pc T19 4pc saber_slash 193315 96770222 321934 51.10 244355 587436 256.0 256.0 38.9% 0.0% 0.0% 0.0% 1.17sec 142261392 300.59sec
T19 4pc T19 4pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 122.55sec 0 300.59sec
T19 4pc T19 4pc slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 31.86sec 0 300.59sec
T19 4pc T19 4pc vanish 1856 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 65.57sec 0 300.59sec
T19 4pc - T20 2pc T19 4pc - T20 2pc adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 53.90sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc ambush 8676 4166104 13849 0.98 0 849898 4.9 4.9 100.0% 0.0% 0.0% 0.0% 82.66sec 6124568 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc auto_attack_mh 0 36294414 120647 93.42 63656 127443 468.4 468.4 40.6% 19.0% 0.0% 0.0% 0.64sec 53356227 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc auto_attack_oh 1 17962002 59708 92.74 31830 63722 465.0 465.0 40.3% 19.0% 0.0% 0.0% 0.65sec 26405844 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc between_the_eyes 199804 10844799 36050 0.99 0 2178363 5.0 5.0 100.0% 0.0% 0.0% 0.0% 66.23sec 15942881 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.47sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc ghostly_strike 196937 3881946 12904 4.07 134143 268696 20.4 20.4 41.6% 0.0% 0.0% 0.0% 14.35sec 5706829 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc greed 202822 6454256 21455 4.73 192620 386040 23.7 23.7 41.2% 0.0% 0.0% 0.0% 12.35sec 9488367 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc greed_oh 202823 3214503 10685 4.72 96332 192962 23.7 23.7 40.8% 0.0% 0.0% 0.0% 12.34sec 4725624 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc insignia_of_ravenholdt 209043 16195482 53836 61.55 36135 74640 308.6 308.6 42.5% 0.0% 0.0% 0.0% 0.97sec 16195482 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc main_gauche 86392 62313846 207139 109.49 79833 159865 548.9 548.9 42.1% 0.0% 0.0% 0.0% 0.55sec 91607255 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc mark_of_the_hidden_satyr 191259 6875579 22855 4.13 230799 462770 20.7 20.7 43.5% 0.0% 0.0% 0.0% 14.39sec 6875579 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc pistol_shot 185763 3204012 10651 2.85 133312 266461 14.3 14.3 68.0% 0.0% 0.0% 0.0% 17.39sec 4710201 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc blunderbuss 202895 8326166 27677 10.12 97800 195388 12.7 50.7 67.9% 0.0% 0.0% 0.0% 19.72sec 12240252 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc recursive_strikes 225739 30087171 100014 36.80 115214 227526 184.5 184.5 42.6% 0.0% 0.0% 0.0% 1.26sec 44230991 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc run_through 2098 82583418 274518 13.60 857029 1720272 68.2 68.2 41.0% 0.0% 0.0% 0.0% 4.38sec 121405446 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc saber_slash 193315 99039760 329221 51.11 244396 587103 256.3 256.3 41.5% 0.0% 0.0% 0.0% 1.17sec 145597829 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 122.45sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 31.77sec 0 300.83sec
T19 4pc - T20 2pc T19 4pc - T20 2pc vanish 1856 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 65.59sec 0 300.83sec
T20 2pc T20 2pc adrenaline_rush 13750 0 0 0.00 0 0 6.0 0.0 0.0% 0.0% 0.0% 0.0% 54.10sec 0 300.59sec
T20 2pc T20 2pc ambush 8676 3880986 12911 0.91 0 848878 4.6 4.6 100.0% 0.0% 0.0% 0.0% 86.45sec 5705417 300.59sec
T20 2pc T20 2pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T20 2pc T20 2pc auto_attack_mh 0 36363840 120975 93.31 63668 127409 467.5 467.5 41.1% 19.0% 0.0% 0.0% 0.64sec 53458290 300.59sec
T20 2pc T20 2pc auto_attack_oh 1 17988815 59845 92.62 31836 63709 464.0 464.0 40.7% 19.0% 0.0% 0.0% 0.65sec 26445261 300.59sec
T20 2pc T20 2pc between_the_eyes 199804 10672987 35507 0.98 0 2173034 4.9 4.9 100.0% 0.0% 0.0% 0.0% 66.88sec 15690302 300.59sec
T20 2pc T20 2pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.49sec 0 300.59sec
T20 2pc T20 2pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T20 2pc T20 2pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T20 2pc T20 2pc ghostly_strike 196937 3879699 12907 4.07 134108 268586 20.4 20.4 41.8% 0.0% 0.0% 0.0% 14.37sec 5703526 300.59sec
T20 2pc T20 2pc greed 202822 6315217 21009 4.62 192699 386025 23.1 23.1 41.6% 0.0% 0.0% 0.0% 12.71sec 9283967 300.59sec
T20 2pc T20 2pc greed_oh 202823 3148470 10474 4.61 96361 192984 23.1 23.1 41.3% 0.0% 0.0% 0.0% 12.72sec 4628549 300.59sec
T20 2pc T20 2pc insignia_of_ravenholdt 209043 15565841 51784 59.91 35529 73506 300.1 300.1 43.0% 0.0% 0.0% 0.0% 1.00sec 15565841 300.59sec
T20 2pc T20 2pc main_gauche 86392 52532274 174764 91.89 79888 159857 460.3 460.3 42.8% 0.0% 0.0% 0.0% 0.65sec 77227419 300.59sec
T20 2pc T20 2pc mark_of_the_hidden_satyr 191259 6857468 22813 4.12 230861 462275 20.6 20.6 43.9% 0.0% 0.0% 0.0% 14.39sec 6857468 300.59sec
T20 2pc T20 2pc pistol_shot 185763 4441476 14776 3.95 133639 267139 19.8 19.8 68.1% 0.0% 0.0% 0.0% 12.84sec 6529391 300.59sec
T20 2pc T20 2pc blunderbuss 202895 9726556 32358 11.78 98053 195921 14.8 59.0 68.2% 0.0% 0.0% 0.0% 17.38sec 14298958 300.59sec
T20 2pc T20 2pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.59sec
T20 2pc T20 2pc recursive_strikes 225739 30129064 100233 36.81 115256 227436 184.4 184.4 42.9% 0.0% 0.0% 0.0% 1.24sec 44292577 300.59sec
T20 2pc T20 2pc run_through 2098 80852048 268978 13.28 857660 1720411 66.5 66.5 41.4% 0.0% 0.0% 0.0% 4.49sec 118860170 300.59sec
T20 2pc T20 2pc saber_slash 193315 93572687 311297 48.03 244447 586910 240.6 240.6 42.2% 0.0% 0.0% 0.0% 1.24sec 137560713 300.59sec
T20 2pc T20 2pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 123.27sec 0 300.59sec
T20 2pc T20 2pc slice_and_dice 5171 0 0 0.00 0 0 9.8 0.0 0.0% 0.0% 0.0% 0.0% 31.73sec 0 300.59sec
T20 2pc T20 2pc vanish 1856 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 66.30sec 0 300.59sec
T20 4pc T20 4pc adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 53.61sec 0 300.33sec
T20 4pc T20 4pc ambush 8676 3929227 13083 0.92 0 850061 4.6 4.6 100.0% 0.0% 0.0% 0.0% 85.09sec 5776336 300.33sec
T20 4pc T20 4pc augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.33sec
T20 4pc T20 4pc auto_attack_mh 0 36930046 122965 94.75 63653 127464 474.3 474.3 41.3% 19.0% 0.0% 0.0% 0.63sec 54290666 300.33sec
T20 4pc T20 4pc auto_attack_oh 1 18284341 60881 94.06 31837 63725 470.8 470.8 40.9% 19.0% 0.0% 0.0% 0.64sec 26879714 300.33sec
T20 4pc T20 4pc between_the_eyes 199804 10900021 36294 1.00 0 2177909 5.0 5.0 100.0% 0.0% 0.0% 0.0% 65.97sec 16024064 300.33sec
T20 4pc T20 4pc curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.36sec 0 300.33sec
T20 4pc T20 4pc flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.33sec
T20 4pc T20 4pc food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.33sec
T20 4pc T20 4pc ghostly_strike 196937 3887810 12945 4.08 134210 268747 20.4 20.4 41.9% 0.0% 0.0% 0.0% 14.34sec 5715450 300.33sec
T20 4pc T20 4pc greed 202822 6551402 21814 4.79 192627 385981 24.0 24.0 41.8% 0.0% 0.0% 0.0% 12.26sec 9631182 300.33sec
T20 4pc T20 4pc greed_oh 202823 3281093 10925 4.78 96307 193007 23.9 23.9 42.2% 0.0% 0.0% 0.0% 12.26sec 4823518 300.33sec
T20 4pc T20 4pc insignia_of_ravenholdt 209043 16064887 53491 61.87 35542 73493 309.7 309.7 43.0% 0.0% 0.0% 0.0% 0.97sec 16064887 300.33sec
T20 4pc T20 4pc main_gauche 86392 53735472 178922 93.97 79871 159940 470.4 470.4 42.9% 0.0% 0.0% 0.0% 0.64sec 78996233 300.33sec
T20 4pc T20 4pc mark_of_the_hidden_satyr 191259 6887638 22934 4.13 230692 462656 20.7 20.7 44.3% 0.0% 0.0% 0.0% 14.42sec 6887638 300.33sec
T20 4pc T20 4pc pistol_shot 185763 4646370 15471 4.13 133781 267162 20.7 20.7 68.2% 0.0% 0.0% 0.0% 12.31sec 6830604 300.33sec
T20 4pc T20 4pc blunderbuss 202895 10181634 33902 12.33 98093 196023 15.4 61.7 68.2% 0.0% 0.0% 0.0% 16.65sec 14967967 300.33sec
T20 4pc T20 4pc potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.33sec
T20 4pc T20 4pc recursive_strikes 225739 30402540 101231 37.08 115357 228022 185.6 185.6 43.0% 0.0% 0.0% 0.0% 1.24sec 44694614 300.33sec
T20 4pc T20 4pc run_through 2098 83849294 279192 13.75 857273 1719873 68.8 68.8 41.8% 0.0% 0.0% 0.0% 4.33sec 123266404 300.33sec
T20 4pc T20 4pc saber_slash 193315 96779538 322245 49.66 244431 587226 248.6 248.6 42.3% 0.0% 0.0% 0.0% 1.20sec 142275088 300.33sec
T20 4pc T20 4pc shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 123.82sec 0 300.33sec
T20 4pc T20 4pc slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 32.05sec 0 300.33sec
T20 4pc T20 4pc vanish 1856 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 65.50sec 0 300.33sec
baseline baseline adrenaline_rush 13750 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 54.07sec 0 300.76sec
baseline baseline ambush 8676 3901480 12972 0.92 0 848543 4.6 4.6 100.0% 0.0% 0.0% 0.0% 85.05sec 5735546 300.76sec
baseline baseline augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
baseline baseline auto_attack_mh 0 35488771 117999 93.29 63670 127448 467.6 467.6 38.0% 18.9% 0.0% 0.0% 0.64sec 52171855 300.76sec
baseline baseline auto_attack_oh 1 17538339 58314 92.62 31837 63734 464.3 464.3 37.6% 19.0% 0.0% 0.0% 0.65sec 25783020 300.76sec
baseline baseline between_the_eyes 199804 10672789 35487 0.98 0 2171435 4.9 4.9 100.0% 0.0% 0.0% 0.0% 66.99sec 15690010 300.76sec
baseline baseline curse_of_the_dreadblades 202665 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 86.45sec 0 300.76sec
baseline baseline flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
baseline baseline food 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
baseline baseline ghostly_strike 196937 3795941 12621 4.07 134137 268500 20.4 20.4 38.6% 0.0% 0.0% 0.0% 14.37sec 5580393 300.76sec
baseline baseline greed 202822 6220928 20684 4.64 192857 386223 23.3 23.3 38.5% 0.0% 0.0% 0.0% 12.59sec 9145353 300.76sec
baseline baseline greed_oh 202823 3111037 10344 4.64 96409 193177 23.3 23.3 38.6% 0.0% 0.0% 0.0% 12.59sec 4573519 300.76sec
baseline baseline insignia_of_ravenholdt 209043 15235616 50658 59.90 35501 73823 300.2 300.2 39.8% 0.0% 0.0% 0.0% 1.00sec 15235616 300.76sec
baseline baseline main_gauche 86392 51468219 171130 91.94 79886 159928 460.9 460.9 39.7% 0.0% 0.0% 0.0% 0.65sec 75663158 300.76sec
baseline baseline mark_of_the_hidden_satyr 191259 6739177 22408 4.13 230795 462727 20.7 20.7 40.7% 0.0% 0.0% 0.0% 14.36sec 6739177 300.76sec
baseline baseline pistol_shot 185763 4350776 14466 3.93 133847 267093 19.7 19.7 65.4% 0.0% 0.0% 0.0% 13.01sec 6396053 300.76sec
baseline baseline blunderbuss 202895 9628924 32016 11.84 98008 196040 14.8 59.4 65.5% 0.0% 0.0% 0.0% 17.00sec 14155431 300.76sec
baseline baseline potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
baseline baseline recursive_strikes 225739 29362970 97631 36.62 114912 227510 183.6 183.6 40.0% 0.0% 0.0% 0.0% 1.24sec 43166347 300.76sec
baseline baseline run_through 2098 79221217 263408 13.28 857677 1721214 66.6 66.6 38.5% 0.0% 0.0% 0.0% 4.48sec 116462693 300.76sec
baseline baseline saber_slash 193315 91005253 302589 48.02 244459 587153 240.7 240.7 39.0% 0.0% 0.0% 0.0% 1.24sec 133786342 300.76sec
baseline baseline shadowmeld 58984 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 123.36sec 0 300.76sec
baseline baseline slice_and_dice 5171 0 0 0.00 0 0 9.7 0.0 0.0% 0.0% 0.0% 0.0% 31.97sec 0 300.76sec
baseline baseline vanish 1856 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 66.26sec 0 300.76sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
1273892.2 1273892.2 Health 0.00% 0.0 100.0% 100%
Talents

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 10.59% 10.59% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:10.59%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.63% 10.63% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.63%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.44% 10.44% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.44%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.59% 10.59% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.59%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.54% 10.54% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.54%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.60% 10.60% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.60%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.99% 9.99% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 9.62% 9.62% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:9.62%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 10.66% 10.66% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:10.66%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 6.34% 6.34% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:6.34%

Trigger Attempt Success

  • trigger_pct:100.00%
Ghostly Strike 0.3 2.6 101.9sec 14.3sec 13.51% 13.44% 9.1(9.1) 0.1

Buff details

  • buff initial source:T20 4pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:13.51%

Trigger Attempt Success

  • trigger_pct:14.30%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 0.3 3.1 95.5sec 14.4sec 15.73% 15.63% 10.5(10.5) 0.2

Buff details

  • buff initial source:T20 2pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:15.73%

Trigger Attempt Success

  • trigger_pct:16.67%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 0.4 3.7 100.7sec 14.3sec 18.91% 18.82% 12.8(12.8) 0.2

Buff details

  • buff initial source:T19 2pc - T20 4pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:18.91%

Trigger Attempt Success

  • trigger_pct:20.00%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 0.5 4.6 94.8sec 14.3sec 23.64% 23.50% 15.7(15.7) 0.2

Buff details

  • buff initial source:T19 4pc - T20 2pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:23.64%

Trigger Attempt Success

  • trigger_pct:25.00%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 0.6 6.2 90.9sec 14.3sec 31.52% 31.34% 21.1(21.1) 0.3

Buff details

  • buff initial source:T19 4pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:31.52%

Trigger Attempt Success

  • trigger_pct:33.33%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 1.0 9.2 97.2sec 14.4sec 47.21% 46.93% 31.6(31.6) 0.5

Buff details

  • buff initial source:baseline
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:47.21%

Trigger Attempt Success

  • trigger_pct:50.00%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Ghostly Strike 1.9 18.5 94.8sec 14.4sec 94.49% 93.93% 62.3(62.3) 0.9

Buff details

  • buff initial source:T19 2pc
  • cooldown name:buff_ghostly_strike
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • ghostly_strike_1:94.49%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:196937
  • name:Ghostly Strike
  • tooltip:Taking $s5% increased damage from the Rogue's abilities.
  • description:Strikes an enemy with your cursed weapon, dealing $sw2 Physical damage and causing the target to take $s5% increased damage from your abilities for {$d=15 seconds}. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bleeding_1:100.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 1273892.24
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Deaths

death count 24878
death count pct 995.12
avg death time 300.27
min death time 198.14
max death time 398.03
dmg taken 383217380.88

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 17481
Mean 300.58
Minimum 198.14
Maximum 398.03
Spread ( max - min ) 199.89
Range [ ( max - min ) / 2 * 100% ] 33.25%
Standard Deviation 38.1267
5th Percentile 241.00
95th Percentile 358.16
( 95th Percentile - 5th Percentile ) 117.15
Mean Distribution
Standard Deviation 0.2884
95.00% Confidence Intervall ( 300.01 - 301.14 )
Normalized 95.00% Confidence Intervall ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 619
0.1% Error 61809
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 50
0.01 Scale Factor Error with Delta=300 1241
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data Fluffy_Pillow Priority Target Damage Per Second
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 17481
Mean 1277779.65
Minimum 1090815.36
Maximum 1541938.60
Spread ( max - min ) 451123.24
Range [ ( max - min ) / 2 * 100% ] 17.65%
Standard Deviation 60211.0859
5th Percentile 1182552.27
95th Percentile 1381377.02
( 95th Percentile - 5th Percentile ) 198824.75
Mean Distribution
Standard Deviation 455.4003
95.00% Confidence Intervall ( 1276887.08 - 1278672.22 )
Normalized 95.00% Confidence Intervall ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 86
0.1% Error 8530
0.1 Scale Factor Error with Delta=300 30948286
0.05 Scale Factor Error with Delta=300 123793141
0.01 Scale Factor Error with Delta=300 3094828508
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 17481
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 453239569 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 3474 3474 3474
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
spec=unknown
level=113
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Max Spike Damage Frequency

This is roughly how many spikes as large as MSD Mean you take per iteration. Calculated from TMI and MSD values.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.